Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BabyManDown
Ymir
Level 87
God Stats
7W - 4L
1,853 SR
Queue Stats
165W - 156L
1,595 Elo+
Solo
Hou Yi
Hou Yi
ToCrazy4U24
Hou Yi
Level 120
God Stats
1W - 3L
1,406 SR
Queue Stats
6W - 7L
1,454 Elo+
Party 1
Sol
Sol
WatchMe2Easy
Sol
Level 128
God Stats
5W - 0L
1,632 SR
Queue Stats
14W - 7L
1,753 Elo+
Party 1
Pele
Pele
goldenking713
Pele
Level 100
God Stats
12W - 5L
1,819 SR
Queue Stats
108W - 79L
1,633 Elo+
Solo
Team Averages
Level 99
1,642 SR
1,587 Elo+

VS

Team Averages
Level 112
1,440 SR
1,532 Elo+
Kali
Kali
AscendsRicky
Kali
Level 89
God Stats
0W - 4L
1,270 SR
Queue Stats
24W - 22L
1,563 Elo+
Solo
Jormungandr
Jormungandr
Ashtonfalcon2004
Jormungandr
Level 99
God Stats
14W - 16L
1,755 SR
Queue Stats
611W - 551L
1,536 Elo+
Party 2
Jing Wei
Jing Wei
Just-Me-4-20
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 126L
1,531 Elo+
Party 2
Bellona
Bellona
Odin5onThor
Bellona
Level 157
God Stats
0W - 2L
1,176 SR
Queue Stats
12W - 15L
1,502 Elo+
Solo
Thoth
Thoth
got5ive
Thoth
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
302W - 273L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 0 / 2
9,065
604
3,087
7,272
2,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 4
8,219
548
1,763
8,164
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
12
1 / 6 / 2
7,464
498
6,212
10,949
3,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 0 / 0
8,847
590
3,586
7,575
2,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 1 / 2
9,564
638
5,018
10,471
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,616
508
5,376
11,697
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Ashtonfalcon2004
Jormungandr
6
3 / 1 / 2
5,977
398
2,385
4,066
1,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Just-Me-4-20
Jing Wei
14
6 / 6 / 2
8,531
569
8,266
10,573
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
Odin5onThor
Bellona
1
0 / 0 / 0
4,369
291
0
0
0
Thoth
got5ive
Thoth
12
0 / 4 / 0
7,225
482
2,482
4,435
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
9
9
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
2
5
L
0
4
0
0
L
Jormungandr
Ashtonfalcon2004
Jormungandr
3
1
2
4
W
2
2
4
2
L
Jing Wei
Just-Me-4-20
Jing Wei
6
6
2
1.17
L
Bellona
Odin5onThor
Bellona
0
0
0
0
W
Hou Yi
1
6
2
0.33
W
2
0
0
2
W
6
1
2
7
L
Thoth
got5ive
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,666
Damage
18,509
44,431
Taken
30,771
15,211
Mitigated
14,674
20,039
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,087
174
805
4,423
7,272
2,331
798
1,087
5,959
50,190
0
L
5,376
1,757
0
1,896
11,697
6,469
0
4,348
7,349
0
58,016
L
Jormungandr
Ashtonfalcon2004
Jormungandr
2,385
1,008
0
1,944
4,066
1,503
0
307
3,759
9,798
0
W
1,763
338
0
2,616
8,164
3,837
0
1,519
6,605
19,345
0
L
Jing Wei
Just-Me-4-20
Jing Wei
8,266
5,729
0
1,220
10,573
5,203
316
1,290
9,283
0
47,824
L
Bellona
Odin5onThor
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
6,212
2,795
246
2,767
10,949
3,416
138
794
10,155
0
40,384
W
3,586
792
0
4,049
7,575
2,390
5,416
640
6,891
52,938
0
W
5,018
938
0
5,133
10,471
3,237
0
813
9,608
0
66,160
L
Thoth
got5ive
Thoth
2,482
205
0
130
4,435
1,499
33
2,491
1,944
39,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
33,718
437
Minions Killed
314
0
Camps Cleared
0
1,348,560
Distance Traveled
890,946
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,065
604
118
8
0
295,831
3
L
Kali
7,616
508
119
8
0
260,474
2
L
Jormungandr
5,977
398
12
1
0
121,551
1
W
Ymir
8,219
548
23
2
0
272,169
6
L
Jing Wei
8,531
569
93
6
0
275,676
0
L
Bellona
4,369
291
0
0
0
0
0
W
Hou Yi
7,464
498
73
5
0
222,109
2
W
Sol
8,847
590
110
7
0
224,499
5
W
Pele
9,564
638
113
8
0
333,952
0
L
Thoth
7,225
482
90
6
0
233,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role