Player Matchup

Nemesis
Nemesis
Charrpollard
Nemesis
Level 59
God Stats
32W - 21L
1,503 SR
Queue Stats
146W - 158L
1,477 Elo+
Party 2
Chaac
Chaac
HuZie-9MM
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 152L
1,398 Elo+
Solo
Artio
Artio
NoSenpaiYamete
Artio
Level 148
God Stats
9W - 9L
1,500 SR
Queue Stats
216W - 188L
1,524 Elo+
Party 2
Hel
Hel
xUrWaifuIsTrash
Hel
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 122L
1,586 Elo+
Party 2
Neith
Neith
yumibeer_UWU
Neith
Level 25
God Stats
7W - 6L
1,629 SR
Queue Stats
207W - 223L
1,477 Elo+
Party 2
Team Averages
Level 78
1,526 SR
1,493 Elo+

VS

Team Averages
Level 49
1,477 SR
1,486 Elo+
Skadi
Skadi
Play Hard On Me
Skadi
Level 29
God Stats
18W - 19L
1,485 SR
Queue Stats
129W - 150L
1,423 Elo+
Party 1
Tyr
Tyr
PromillePontus
Tyr
Level 66
God Stats
0W - 3L
1,293 SR
Queue Stats
58W - 76L
1,435 Elo+
Party 3
Discordia
Discordia
Rayman_542
Discordia
Level 48
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 3L
1,635 Elo+
Solo
Fafnir
Fafnir
UlfElof
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,504 Elo+
Party 3
Ao Kuang
Ao Kuang
bourbonbiscuit6
Ao Kuang
Level 61
God Stats
3W - 4L
1,599 SR
Queue Stats
188W - 221L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Charrpollard
Nemesis
20
9 / 2 / 10
13,485
562
16,487
16,635
8,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
HuZie-9MM
Chaac
19
4 / 4 / 9
12,535
522
18,485
19,679
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 2 / 14
12,515
521
16,488
24,998
28,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 2 / 8
15,265
636
25,322
16,569
9,254
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 6 / 13
12,911
538
14,029
15,606
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 4
10,465
436
13,143
21,707
7,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 3 / 4
13,682
570
16,765
25,529
29,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Rayman_542
Discordia
18
1 / 10 / 1
10,962
457
7,772
14,966
5,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
UlfElof
Fafnir
16
2 / 7 / 6
11,643
485
9,566
27,570
34,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
18
3 / 10 / 2
11,661
486
9,690
25,526
8,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
41
Kills
16
16
Deaths
41
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Charrpollard
Nemesis
9
2
10
7
W
Chaac
HuZie-9MM
Chaac
4
4
9
2.13
W
6
2
14
6.5
L
5
11
4
0.64
L
5
3
4
2.33
L
Discordia
Rayman_542
Discordia
1
10
1
0.15
L
Fafnir
UlfElof
Fafnir
2
7
6
0.71
L
Ao Kuang
3
10
2
0.4
W
18
2
8
11
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,811
Damage
56,936
93,487
Taken
115,298
73,326
Mitigated
85,138
46,171
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Charrpollard
Nemesis
16,487
9,545
0
2,425
16,635
8,623
1,146
7,521
9,114
0
105,485
W
Chaac
HuZie-9MM
Chaac
18,485
3,942
0
8,480
19,679
19,718
2,419
6,130
13,549
0
67,761
W
16,488
3,559
2,163
11,891
24,998
28,343
699
6,967
18,031
70,873
0
L
13,143
6,624
210
2,268
21,707
7,504
1,693
9,103
12,437
0
47,849
L
16,765
4,516
0
8,627
25,529
29,094
663
7,989
16,599
0
85,507
L
Discordia
Rayman_542
Discordia
7,772
99
0
1,772
14,966
5,502
0
4,461
10,213
81,157
0
L
Fafnir
UlfElof
Fafnir
9,566
3,020
417
4,946
27,570
34,214
324
14,838
12,407
27,674
0
L
Ao Kuang
9,690
3,149
0
6,765
25,526
8,824
1,107
4,529
20,854
78,238
0
W
25,322
1,904
6,044
10,289
16,569
9,254
1,438
4,839
11,730
115,277
0
W
14,029
7,350
0
4,879
15,606
7,388
2,748
4,457
11,149
0
77,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,711
Gold Earned
58,413
608
Minions Killed
478
0
Camps Cleared
0
2,262,695
Distance Traveled
2,035,291
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,485
562
129
5
0
501,969
0
W
Chaac
12,535
522
113
5
0
394,273
5
W
Artio
12,515
521
83
3
0
490,565
3
L
Skadi
10,465
436
73
3
0
367,339
1
L
Tyr
13,682
570
149
6
0
454,649
2
L
Discordia
10,962
457
102
4
0
397,553
1
L
Fafnir
11,643
485
28
1
0
417,413
5
L
Ao Kuang
11,661
486
126
5
0
398,337
2
W
Hel
15,265
636
167
7
0
484,214
3
W
Neith
12,911
538
116
5
0
391,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role