Player Matchup

Bastet
Bastet
ElGrison
Bastet
Level 159
God Stats
1W - 1L
1,678 SR
Queue Stats
66W - 33L
1,585 Elo+
Party 3
Artemis
Artemis
Jerkkles
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 22L
1,725 Elo+
Party 3
Vulcan
Vulcan
Shredzgud
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
kopiKopjar
Kuzenbo
Level 44
God Stats
2W - 1L
1,509 SR
Queue Stats
9W - 22L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
xxMrLidlxx
Sun Wukong
Level 67
God Stats
2W - 0L
1,480 SR
Queue Stats
13W - 9L
1,585 Elo+
Party 3
Team Averages
Level 89
1,534 SR
1,573 Elo+

VS

Team Averages
Level 57
1,549 SR
1,537 Elo+
Merlin
Merlin
W0lfNightm6r3
Merlin
Level 55
God Stats
2W - 6L
1,397 SR
Queue Stats
60W - 67L
1,512 Elo+
Party 1
Mulan
Mulan
WildWhiteBoss
Mulan
Level 88
God Stats
4W - 2L
1,672 SR
Queue Stats
142W - 113L
1,533 Elo+
Solo
Sol
Sol
Zodiac1980
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
therealez
Izanami
Level 29
God Stats
44W - 36L
1,598 SR
Queue Stats
60W - 67L
1,512 Elo+
Party 1
Osiris
Osiris
tyranitar64
Osiris
Level 29
God Stats
18W - 17L
1,580 SR
Queue Stats
110W - 103L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ElGrison
Bastet
11
2 / 0 / 1
5,836
584
2,867
5,872
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Jerkkles
Artemis
10
2 / 0 / 3
5,788
579
4,471
4,498
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Shredzgud
Vulcan
11
4 / 1 / 1
6,216
622
3,614
3,957
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
kopiKopjar
Kuzenbo
8
2 / 1 / 3
5,356
536
3,027
6,701
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
xxMrLidlxx
Sun Wukong
12
5 / 0 / 1
7,114
711
6,596
7,415
3,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,748
475
2,530
5,314
1,512
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 0
5,214
521
2,388
6,604
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,074
507
5,237
6,119
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
therealez
Izanami
8
0 / 3 / 0
4,587
459
2,268
6,165
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
9
0 / 4 / 0
5,407
541
3,680
7,731
6,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
15
Kills
2
2
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
ElGrison
Bastet
2
0
1
2.5
W
Artemis
Jerkkles
Artemis
2
0
3
3.5
W
Vulcan
Shredzgud
Vulcan
4
1
1
4.5
L
0
5
0
0
L
1
2
0
0.5
L
1
1
1
1.5
W
Kuzenbo
kopiKopjar
Kuzenbo
2
1
3
3.5
L
Izanami
therealez
Izanami
0
3
0
0
L
Osiris
0
4
0
0
W
Sun Wukong
xxMrLidlxx
Sun Wukong
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
16,103
28,443
Taken
31,933
12,488
Mitigated
14,027
10,645
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ElGrison
Bastet
2,867
490
0
2,596
5,872
1,708
316
772
5,068
0
31,359
W
Artemis
Jerkkles
Artemis
4,471
2,031
0
1,753
4,498
2,005
630
1,776
2,717
0
29,776
W
Vulcan
Shredzgud
Vulcan
3,614
927
0
500
3,957
1,316
78
1,490
2,381
35,471
0
L
2,530
85
0
730
5,314
1,512
0
2,580
2,734
21,140
0
L
2,388
497
0
2,216
6,604
2,698
0
967
5,637
0
16,059
L
5,237
1,660
0
2,965
6,119
1,270
0
1,887
4,232
28,180
0
W
Kuzenbo
kopiKopjar
Kuzenbo
3,027
1,181
0
2,686
6,701
4,266
346
3,562
3,095
12,238
0
L
Izanami
therealez
Izanami
2,268
1,657
0
964
6,165
1,608
0
346
5,819
0
23,006
L
Osiris
3,680
1,707
0
2,270
7,731
6,939
0
861
6,870
0
32,548
W
Sun Wukong
xxMrLidlxx
Sun Wukong
6,596
905
0
3,110
7,415
3,193
77
0
7,415
0
40,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
25,030
309
Minions Killed
263
0
Camps Cleared
0
1,011,606
Distance Traveled
865,790
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,836
584
60
6
0
233,529
1
W
Artemis
5,788
579
68
7
0
168,823
0
W
Vulcan
6,216
622
69
7
0
207,261
3
L
Merlin
4,748
475
46
5
0
176,635
3
L
Mulan
5,214
521
24
2
0
185,162
2
L
Sol
5,074
507
62
6
0
164,960
2
W
Kuzenbo
5,356
536
16
2
0
198,839
0
L
Izanami
4,587
459
47
5
0
181,446
2
L
Osiris
5,407
541
84
8
0
157,587
1
W
Sun Wukong
7,114
711
96
10
0
203,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role