Player Matchup

Kali
Kali
HND CarlosY
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,651 Elo+
Party 2
Ra
Ra
HND Iverrock
Ra
Level 17
God Stats
12W - 9L
1,723 SR
Queue Stats
34W - 27L
1,662 Elo+
Party 2
Neith
Neith
HND YeyVi
Neith
Level 26
God Stats
11W - 9L
1,623 SR
Queue Stats
25W - 16L
1,530 Elo+
Party 2
Hachiman
Hachiman
MeaTI2
Hachiman
Level 29
God Stats
21W - 25L
1,406 SR
Queue Stats
77W - 91L
1,389 Elo+
Party 3
Ymir
Ymir
atompocok
Ymir
Level 15
God Stats
33W - 31L
1,410 SR
Queue Stats
37W - 44L
1,379 Elo+
Party 3
Team Averages
Level 22
1,533 SR
1,522 Elo+

VS

Team Averages
Level 20
1,460 SR
1,287 Elo+
Cthulhu
Cthulhu
MARIOPI85
Cthulhu
Level 8
God Stats
12W - 19L
1,262 SR
Queue Stats
35W - 58L
1,189 Elo+
Party 1
Pele
Pele
TonySir
Pele
Level 29
God Stats
10W - 9L
1,612 SR
Queue Stats
124W - 166L
1,485 Elo+
Solo
Kali
Kali
Z3_MySTiCz
Kali
Level 27
God Stats
11W - 10L
1,681 SR
Queue Stats
86W - 82L
1,405 Elo+
Solo
Ganesha
Ganesha
milicia
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 143L
1,192 Elo+
Party 1
Danzaburou
Danzaburou
rafiitabetico97
Danzaburou
Level 23
God Stats
5W - 13L
1,247 SR
Queue Stats
10W - 29L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 8
9,991
454
7,188
17,972
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 9 / 5
8,908
405
8,396
14,827
4,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
HND YeyVi
Neith
17
8 / 7 / 6
11,791
536
17,484
15,130
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
MeaTI2
Hachiman
14
1 / 7 / 2
9,249
420
7,141
13,933
2,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
1 / 5 / 3
9,895
450
6,080
20,952
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MARIOPI85
Cthulhu
16
4 / 6 / 9
11,021
501
8,882
20,426
21,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
TonySir
Pele
19
12 / 2 / 4
12,487
568
17,528
19,486
8,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 2 / 2
13,524
615
22,864
24,090
15,046
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
milicia
Ganesha
16
0 / 5 / 17
10,913
496
8,202
15,973
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
rafiitabetico97
Danzaburou
19
6 / 2 / 3
12,386
563
7,826
11,739
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
16
Kills
36
37
Deaths
17
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
2
9
5
0.5
L
Neith
HND YeyVi
Neith
8
7
6
1.57
W
Cthulhu
MARIOPI85
Cthulhu
4
6
9
1.42
L
Hachiman
MeaTI2
Hachiman
1
7
2
0.29
W
Pele
TonySir
Pele
12
2
4
7
W
14
2
2
7.5
L
Ymir
1
5
3
0.5
W
Ganesha
milicia
Ganesha
0
5
17
1.7
W
Danzaburou
rafiitabetico97
Danzaburou
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,289
Damage
65,302
82,814
Taken
91,714
31,947
Mitigated
63,863
14,169
Healing
33,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,188
2,721
0
4,488
17,972
5,908
0
5,162
12,810
0
27,508
L
8,396
1,392
1,200
2,710
14,827
4,715
838
4,475
10,352
40,719
0
L
Neith
HND YeyVi
Neith
17,484
7,557
0
2,798
15,130
5,171
980
3,778
11,352
0
50,218
W
Cthulhu
MARIOPI85
Cthulhu
8,882
955
0
446
20,426
21,763
570
4,500
15,926
34,659
0
L
Hachiman
MeaTI2
Hachiman
7,141
3,886
0
2,176
13,933
2,623
894
1,860
12,073
0
39,917
W
Pele
TonySir
Pele
17,528
3,265
0
10,472
19,486
8,633
1,940
4,483
15,003
0
84,035
W
22,864
12,489
227
15,703
24,090
15,046
826
3,193
20,897
0
85,168
L
Ymir
6,080
1,573
0
797
20,952
13,530
216
1,809
19,143
43,414
0
W
Ganesha
milicia
Ganesha
8,202
660
0
1,329
15,973
13,398
575
1,632
14,341
31,883
0
W
Danzaburou
rafiitabetico97
Danzaburou
7,826
3,775
0
5,025
11,739
5,023
1,698
668
11,071
0
97,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
60,331
317
Minions Killed
509
0
Camps Cleared
0
1,816,015
Distance Traveled
2,023,972
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,991
454
35
2
0
362,679
0
L
Ra
8,908
405
47
2
0
348,125
0
L
Neith
11,791
536
86
4
0
397,828
4
W
Cthulhu
11,021
501
76
3
0
401,530
3
L
Hachiman
9,249
420
75
3
0
346,420
6
W
Pele
12,487
568
127
6
0
428,287
0
W
Kali
13,524
615
142
6
0
410,345
0
L
Ymir
9,895
450
74
3
0
360,963
0
W
Ganesha
10,913
496
16
1
0
390,486
0
W
Danzaburou
12,386
563
148
7
0
393,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role