Player Matchup

Scylla
Scylla
CPT Frosty TM
Scylla
Level 71
God Stats
20W - 16L
1,680 SR
Queue Stats
830W - 784L
1,496 Elo+
Solo
Anubis
Anubis
GALLETITA 0RE0
Anubis
Level 68
God Stats
16W - 7L
1,960 SR
Queue Stats
205W - 195L
1,426 Elo+
Party 1
Neith
Neith
LilB777tchhh
Neith
Level 69
God Stats
6W - 9L
1,179 SR
Queue Stats
92W - 102L
1,419 Elo+
Party 1
Cerberus
Cerberus
Savage_Major_22
Cerberus
Level 57
God Stats
2W - 3L
1,316 SR
Queue Stats
208W - 212L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
TsfAhuCicOtk
Tsukuyomi
Level 107
God Stats
2W - 0L
1,551 SR
Queue Stats
274W - 258L
1,750 Elo+
Solo
Team Averages
Level 74
1,537 SR
1,482 Elo+

VS

Team Averages
Level 109
1,467 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CaptainGuy7411
Ravana
Level 72
God Stats
26W - 21L
1,591 SR
Queue Stats
172W - 151L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
OLslappy
Baron Samedi
Level 108
God Stats
16W - 11L
1,487 SR
Queue Stats
201W - 187L
1,456 Elo+
Solo
Anubis
Anubis
Piinocho DLTA
Anubis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Horus
Horus
Shiroisgood
Horus
Level 145
God Stats
7W - 4L
1,256 SR
Queue Stats
483W - 408L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,379
568
5,022
5,199
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 2 / 2
7,296
561
5,787
9,268
4,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 0
5,691
438
3,469
6,194
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
10
0 / 2 / 2
6,063
466
2,741
10,022
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
TsfAhuCicOtk
Tsukuyomi
12
1 / 5 / 4
6,986
537
3,889
9,817
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 0
6,956
535
5,969
6,214
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
6,723
517
3,826
4,731
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OLslappy
Baron Samedi
11
0 / 2 / 5
6,967
536
6,370
9,406
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 2
7,517
578
4,820
7,269
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 3
6,294
484
4,745
7,217
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
12
13
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
0
0
5
W
5
1
0
5
L
3
0
2
4
W
1
2
2
1
W
1
3
0
0.33
L
Baron Samedi
OLslappy
Baron Samedi
0
2
5
1.25
L
3
4
2
1
W
Cerberus
0
2
2
0.5
L
1
2
3
1.25
W
Tsukuyomi
TsfAhuCicOtk
Tsukuyomi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
25,730
40,500
Taken
34,837
14,968
Mitigated
15,608
15,663
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,969
3,719
0
2,860
6,214
1,679
713
1,453
4,703
0
46,581
W
5,022
600
0
1,942
5,199
1,316
0
1,635
3,306
32,288
0
L
3,826
1,404
0
2,038
4,731
1,560
0
1,683
3,020
0
27,751
W
5,787
508
0
4,751
9,268
4,274
100
1,129
7,699
43,833
0
W
3,469
1,387
564
2,451
6,194
1,623
0
2,150
4,044
0
28,404
L
Baron Samedi
OLslappy
Baron Samedi
6,370
311
669
2,872
9,406
4,610
297
3,090
6,264
33,365
0
L
4,820
50
0
1,484
7,269
3,442
576
2,776
4,319
40,194
0
W
Cerberus
2,741
0
0
3,143
10,022
4,958
0
3,965
6,057
18,000
0
L
4,745
2,078
518
3,124
7,217
4,317
0
4,196
2,981
0
21,529
W
Tsukuyomi
TsfAhuCicOtk
Tsukuyomi
3,889
1,616
0
2,812
9,817
2,797
466
1,891
7,804
0
35,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
34,457
302
Minions Killed
328
0
Camps Cleared
0
1,213,154
Distance Traveled
1,097,589
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,956
535
91
7
0
202,801
8
W
Scylla
7,379
568
66
5
0
252,844
5
L
Ravana
6,723
517
69
5
0
235,182
2
W
Anubis
7,296
561
88
7
0
223,509
4
W
Neith
5,691
438
54
4
0
218,334
1
L
Baron Samedi
6,967
536
47
4
0
224,832
0
L
Anubis
7,517
578
91
7
0
202,887
3
W
Cerberus
6,063
466
22
2
0
262,655
4
L
Horus
6,294
484
30
2
0
231,887
0
W
Tsukuyomi
6,986
537
72
6
0
255,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role