Player Matchup

Scylla
Scylla
Gold III
BETONOWSKY
Scylla
Gold III
Level 120
God Stats
27W - 33L
1,731 SR
Queue Stats
384W - 557L
1,554 MMR
Party 1
Pele
Pele
Gold I
ProofZ-CRO
Pele
Gold I
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,696 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
The_Solo_Barrage
Cthulhu
Gold IV
Level 58
God Stats
16W - 15L
1,900 SR
Queue Stats
141W - 127L
1,503 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 86
1,710 SR
1,584 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,505 SR
1,500 MMR
Kuzenbo
Kuzenbo
Bronze III
M0KK I ApoLLo
Kuzenbo
Bronze III
Level 87
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
M0KK I BobcaT
Discordia
Bronze III
Level 73
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Neith
Neith
Bronze III
M0KK I NexuS
Neith
Bronze III
Level 42
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BETONOWSKY
Scylla
12
3 / 2 / 6
8,842
680
4,954
8,206
3,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 2 / 5
10,493
807
10,538
11,325
5,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 12
10,086
776
5,141
13,814
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
HeraMerlinKumbhakarnaAnubisAphrodite

VS

Bans
VamanaDanzaburouHeimdallrMedusaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 4 / 4
8,229
633
4,427
9,974
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
M0KK I BobcaT
Discordia
11
0 / 4 / 3
7,675
590
10,072
6,178
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 6 / 2
9,183
706
5,915
9,122
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
3
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
BETONOWSKY
Scylla
3
2
6
3
L
Kuzenbo
0
4
4
0.5
L
Discordia
M0KK I BobcaT
Discordia
0
4
3
0.38
L
3
6
2
0.67
W
9
2
5
5.75
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
20,414
33,345
Taken
25,274
22,641
Mitigated
13,566
9,480
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BETONOWSKY
Scylla
4,954
488
0
1,959
8,206
3,461
224
3,354
4,420
33,917
0
L
Kuzenbo
4,427
1,663
0
998
9,974
9,091
0
3,770
6,204
15,166
0
L
Discordia
M0KK I BobcaT
Discordia
10,072
362
0
897
6,178
1,630
34
2,591
3,587
34,735
0
L
5,915
2,922
0
546
9,122
2,845
0
3,768
5,354
0
25,135
W
10,538
2,373
0
2,310
11,325
5,069
1,685
4,284
6,587
0
60,777
W
5,141
250
286
4,925
13,814
14,111
479
5,541
7,721
18,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
25,087
152
Minions Killed
130
0
Camps Cleared
0
730,643
Distance Traveled
669,631
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,842
680
30
2
0
235,609
1
L
Kuzenbo
8,229
633
17
1
0
255,240
2
L
Discordia
7,675
590
61
5
0
219,000
2
L
Neith
9,183
706
52
4
0
195,391
1
W
Pele
10,493
807
96
7
0
248,164
5
W
Cthulhu
10,086
776
26
2
0
246,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role