Player Matchup

Ganesha
Ganesha
DapperDough
Ganesha
Level 128
God Stats
6W - 3L
1,640 SR
Queue Stats
13W - 13L
1,382 Elo+
Solo
Sol
Sol
ImMamu
Sol
Level 48
God Stats
1W - 2L
1,211 SR
Queue Stats
60W - 72L
1,433 Elo+
Party 3
King Arthur
King Arthur
TheNanoxRol14
King Arthur
Level 39
God Stats
5W - 11L
1,280 SR
Queue Stats
80W - 100L
1,393 Elo+
Party 3
Ullr
Ullr
sexchamp
Ullr
Level 88
God Stats
2W - 3L
1,283 SR
Queue Stats
10W - 12L
1,368 Elo+
Party 4
Danzaburou
Danzaburou
uterusdominator
Danzaburou
Level 89
God Stats
5W - 3L
1,504 SR
Queue Stats
48W - 51L
1,389 Elo+
Party 4
Team Averages
Level 78
1,384 SR
1,393 Elo+

VS

Team Averages
Level 46
1,442 SR
1,459 Elo+
Thor
Thor
ExxReyy
Thor
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 278L
1,324 Elo+
Solo
Kukulkan
Kukulkan
OdaSouji
Kukulkan
Level 58
God Stats
7W - 6L
1,179 SR
Queue Stats
89W - 82L
1,511 Elo+
Party 2
Ares
Ares
Pilquillo
Ares
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
TannishJoker
Jing Wei
Level 25
God Stats
24W - 17L
1,541 SR
Queue Stats
71W - 70L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
lembe
Guan Yu
Level 38
God Stats
6W - 8L
1,488 SR
Queue Stats
50W - 63L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DapperDough
Ganesha
16
0 / 5 / 18
10,979
477
6,983
20,104
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
ImMamu
Sol
17
4 / 1 / 8
11,314
492
13,476
7,222
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
TheNanoxRol14
King Arthur
20
1 / 1 / 1
13,039
567
8,836
16,465
10,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
20
10 / 1 / 7
13,064
568
17,539
12,258
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
uterusdominator
Danzaburou
20
11 / 4 / 9
13,361
581
21,065
17,823
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ExxReyy
Thor
16
1 / 5 / 3
10,014
435
4,277
17,995
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
OdaSouji
Kukulkan
16
2 / 5 / 5
10,415
453
11,941
13,278
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
15
4 / 7 / 5
11,155
485
10,969
24,844
29,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
TannishJoker
Jing Wei
15
2 / 7 / 4
9,575
416
6,205
15,776
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
lembe
Guan Yu
18
3 / 2 / 0
11,698
509
10,415
19,203
21,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
26
Kills
12
12
Deaths
26
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DapperDough
Ganesha
0
5
18
1.8
L
Thor
ExxReyy
Thor
1
5
3
0.5
W
Sol
ImMamu
Sol
4
1
8
8
L
Kukulkan
OdaSouji
Kukulkan
2
5
5
0.9
L
Ares
4
7
5
0.93
L
Jing Wei
TannishJoker
Jing Wei
2
7
4
0.57
W
King Arthur
TheNanoxRol14
King Arthur
1
1
1
1.5
L
Guan Yu
lembe
Guan Yu
3
2
0
1.5
W
Ullr
10
1
7
13.5
W
Danzaburou
uterusdominator
Danzaburou
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,899
Damage
43,807
73,872
Taken
91,096
45,495
Mitigated
70,236
21,197
Healing
23,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DapperDough
Ganesha
6,983
585
948
4,552
20,104
19,506
506
7,328
12,442
29,553
0
L
Thor
ExxReyy
Thor
4,277
638
0
6,978
17,995
7,516
0
2,217
15,753
0
75,661
W
Sol
ImMamu
Sol
13,476
2,764
0
2,686
7,222
2,113
427
2,114
4,971
61,933
0
L
Kukulkan
OdaSouji
Kukulkan
11,941
519
0
480
13,278
6,804
0
2,246
11,032
71,867
0
L
Ares
10,969
830
453
2,763
24,844
29,009
0
8,324
16,470
31,591
0
L
Jing Wei
TannishJoker
Jing Wei
6,205
4,896
0
3,856
15,776
5,450
480
4,447
11,329
0
37,387
W
King Arthur
TheNanoxRol14
King Arthur
8,836
572
0
8,101
16,465
10,138
1,047
1,253
14,648
0
89,402
L
Guan Yu
lembe
Guan Yu
10,415
1,357
510
8,232
19,203
21,457
812
3,509
14,647
0
67,282
W
Ullr
17,539
9,707
0
2,302
12,258
5,571
2,483
5,647
6,525
0
98,893
W
Danzaburou
uterusdominator
Danzaburou
21,065
9,242
0
2,608
17,823
8,167
1,704
5,927
11,664
284
119,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,757
Gold Earned
52,857
611
Minions Killed
527
0
Camps Cleared
0
1,964,194
Distance Traveled
2,003,888
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,979
477
8
0
0
402,219
4
L
Thor
10,014
435
124
5
0
385,143
4
W
Sol
11,314
492
112
5
0
418,836
4
L
Kukulkan
10,415
453
151
7
0
386,483
1
L
Ares
11,155
485
34
1
0
403,155
0
L
Jing Wei
9,575
416
75
3
0
387,768
5
W
King Arthur
13,039
567
182
8
0
347,869
0
L
Guan Yu
11,698
509
143
6
0
441,339
2
W
Ullr
13,064
568
141
6
0
401,439
1
W
Danzaburou
13,361
581
168
7
0
393,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role