Player Matchup

Cernunnos
Cernunnos
DooDuBread07
Cernunnos
Level 21
God Stats
6W - 6L
1,500 SR
Queue Stats
113W - 109L
1,477 Elo+
Party 3
Bellona
Bellona
DooDuButter7
Bellona
Level 42
God Stats
0W - 2L
1,633 SR
Queue Stats
123W - 147L
1,457 Elo+
Party 3
Hun Batz
Hun Batz
MaximumHarpy01
Hun Batz
Level 69
God Stats
4W - 4L
1,515 SR
Queue Stats
200W - 185L
1,463 Elo+
Party 3
Ares
Ares
xPonddy
Ares
Level 10
God Stats
3W - 4L
1,719 SR
Queue Stats
100W - 114L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
x__Cloud_x
Kukulkan
Level 27
God Stats
3W - 3L
1,715 SR
Queue Stats
290W - 313L
1,457 Elo+
Solo
Team Averages
Level 34
1,616 SR
1,451 Elo+

VS

Team Averages
Level 38
1,565 SR
1,543 Elo+
Ah Muzen Cab
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
104W - 151L
1,488 Elo+
Solo
Hercules
Hercules
HercNoKnees
Hercules
Level 6
God Stats
14W - 12L
1,580 SR
Queue Stats
36W - 16L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
Mauuri6
Aphrodite
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
52W - 69L
1,525 Elo+
Party 2
Arachne
Arachne
Tryme2215
Arachne
Level 108
God Stats
16W - 7L
1,746 SR
Queue Stats
91W - 75L
1,549 Elo+
Party 1
Horus
Horus
Zyon Fs
Horus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 162L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DooDuBread07
Cernunnos
12
0 / 7 / 1
7,157
358
9,691
16,131
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Bellona
DooDuButter7
Bellona
14
0 / 8 / 0
8,248
412
7,734
15,672
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
15
3 / 4 / 0
9,401
470
9,758
20,337
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
xPonddy
Ares
12
1 / 9 / 0
8,000
400
4,358
19,064
18,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
x__Cloud_x
Kukulkan
14
0 / 8 / 0
8,626
431
8,656
13,221
5,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
18
5 / 1 / 7
12,050
603
11,741
14,428
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
HercNoKnees
Hercules
20
12 / 1 / 6
13,504
675
20,219
19,526
13,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Mauuri6
Aphrodite
14
4 / 1 / 7
9,960
498
8,518
8,649
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Tryme2215
Arachne
20
12 / 1 / 9
12,743
637
17,466
17,538
11,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Zyon Fs
Horus
15
3 / 0 / 11
10,530
527
7,392
19,145
13,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
76
4
Kills
36
36
Deaths
4
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DooDuBread07
Cernunnos
0
7
1
0.07
L
Bellona
DooDuButter7
Bellona
0
8
0
0
W
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
5
1
7
8.5
W
Hercules
HercNoKnees
Hercules
12
1
6
15
W
Aphrodite
Mauuri6
Aphrodite
4
1
7
7.5
L
Hun Batz
3
4
0
0.75
W
Arachne
Tryme2215
Arachne
12
1
9
16.5
W
Horus
Zyon Fs
Horus
3
0
11
8.5
L
Ares
xPonddy
Ares
1
9
0
0.11
L
Kukulkan
x__Cloud_x
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,197
Damage
65,336
84,425
Taken
79,286
55,854
Mitigated
52,509
10,764
Healing
46,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DooDuBread07
Cernunnos
9,691
5,299
0
3,569
16,131
6,130
276
2,724
13,407
0
42,374
L
Bellona
DooDuButter7
Bellona
7,734
1,419
0
713
15,672
17,141
0
383
15,289
0
47,792
W
Ah Muzen Cab
HellGuy_x2001x_
Ah Muzen Cab
11,741
5,954
0
8,609
14,428
8,935
4,177
2,444
11,984
0
90,123
W
Hercules
HercNoKnees
Hercules
20,219
8,166
0
8,623
19,526
13,045
4,134
1,337
18,189
0
94,240
W
Aphrodite
Mauuri6
Aphrodite
8,518
2,161
6,531
5,089
8,649
5,530
719
2,198
6,451
55,260
0
L
Hun Batz
9,758
4,113
0
3,921
20,337
8,534
0
870
19,467
0
63,216
W
Arachne
Tryme2215
Arachne
17,466
11,839
0
7,772
17,538
11,010
22
3,045
14,493
0
95,578
W
Horus
Zyon Fs
Horus
7,392
3,545
2,288
8,058
19,145
13,989
1,191
3,990
15,155
0
35,045
L
Ares
xPonddy
Ares
4,358
330
0
0
19,064
18,317
144
4,541
14,523
17,702
0
L
Kukulkan
x__Cloud_x
Kukulkan
8,656
1,139
462
2,099
13,221
5,732
575
0
13,221
57,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
58,787
430
Minions Killed
572
0
Camps Cleared
0
1,723,026
Distance Traveled
1,940,640
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,157
358
60
3
0
299,522
1
L
Bellona
8,248
412
90
5
0
388,356
0
W
Ah Muzen Cab
12,050
603
155
8
0
357,562
0
W
Hercules
13,504
675
165
8
0
381,298
1
W
Aphrodite
9,960
498
87
4
0
339,941
0
L
Hun Batz
9,401
470
126
6
0
404,842
2
W
Arachne
12,743
637
128
6
0
458,199
0
W
Horus
10,530
527
37
2
0
403,640
1
L
Ares
8,000
400
27
1
0
306,974
0
L
Kukulkan
8,626
431
127
6
0
323,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role