Player Matchup

Thor
Thor
Chocolov333
Thor
Level 15
God Stats
1W - 0L
1,738 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DiegoCaparó
Olorun
Level 11
God Stats
2W - 0L
1,508 SR
Queue Stats
15W - 15L
1,434 Elo+
Party 1
King Arthur
King Arthur
Leonaiks
King Arthur
Level 35
God Stats
13W - 13L
1,519 SR
Queue Stats
63W - 68L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaDiAnCe66
Ah Muzen Cab
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
tegarth
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,553 SR
1,490 Elo+

VS

Team Averages
Level 21
1,602 SR
1,535 Elo+
Ymir
Ymir
AsKeWmantis400
Ymir
Level 29
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
BlackWidowGaming
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 93L
1,634 Elo+
Party 2
Thoth
Thoth
EdwinCandado
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,601 Elo+
Solo
Pele
Pele
Max_R_L_K
Pele
Level 25
God Stats
3W - 2L
1,871 SR
Queue Stats
48W - 54L
1,378 Elo+
Party 2
Bellona
Bellona
Shadow1779
Bellona
Level 28
God Stats
2W - 2L
1,609 SR
Queue Stats
108W - 69L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,343
529
3,719
8,045
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
10
0 / 2 / 2
6,017
501
612
5,920
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Leonaiks
King Arthur
11
0 / 1 / 1
6,435
536
5,978
10,064
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Muzen Cab
RaDiAnCe66
Ah Muzen Cab
13
9 / 0 / 3
7,965
664
9,370
5,098
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
tegarth
Ymir
11
6 / 1 / 8
8,026
669
5,492
6,760
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,223
435
2,258
9,911
4,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 7 / 0
4,896
408
1,986
7,202
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 0
8,056
671
7,975
4,714
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
10
0 / 1 / 2
6,348
529
2,786
7,480
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Shadow1779
Bellona
13
2 / 1 / 0
7,398
617
5,808
7,251
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
7
7
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
7
0
0
W
2
3
4
1.33
W
Olorun
0
2
2
0.5
L
5
0
0
5
W
King Arthur
Leonaiks
King Arthur
0
1
1
0.5
L
Pele
0
1
2
1
W
Ah Muzen Cab
RaDiAnCe66
Ah Muzen Cab
9
0
3
10.5
L
Bellona
Shadow1779
Bellona
2
1
0
2
W
Ymir
tegarth
Ymir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,171
Damage
20,813
35,887
Taken
36,558
17,699
Mitigated
14,983
10,046
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,258
839
0
362
9,911
4,728
0
1,662
8,249
19,054
0
L
1,986
853
0
660
7,202
1,650
0
1,822
5,380
0
16,154
W
3,719
1,881
0
1,803
8,045
2,398
550
2,397
5,482
0
29,835
W
Olorun
612
330
0
1,545
5,920
1,691
722
3,327
2,371
26,551
0
L
7,975
569
0
913
4,714
1,524
515
1,375
3,314
52,542
0
W
King Arthur
Leonaiks
King Arthur
5,978
870
0
3,745
10,064
7,535
216
761
9,265
0
36,219
L
Pele
2,786
725
0
4,208
7,480
2,337
0
1,068
6,312
0
32,571
W
Ah Muzen Cab
RaDiAnCe66
Ah Muzen Cab
9,370
4,405
0
1,957
5,098
2,989
2,380
1,104
3,994
0
48,975
L
Bellona
Shadow1779
Bellona
5,808
2,745
0
2,020
7,251
4,744
0
177
6,749
0
43,978
W
Ymir
tegarth
Ymir
5,492
1,070
0
996
6,760
3,086
0
2,109
4,542
27,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
31,921
329
Minions Killed
392
0
Camps Cleared
0
1,283,978
Distance Traveled
1,107,774
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,223
435
38
3
0
211,872
0
L
Neith
4,896
408
45
4
0
204,060
1
W
Thor
6,343
529
66
6
0
254,691
3
W
Olorun
6,017
501
50
4
0
246,394
0
L
Thoth
8,056
671
118
10
0
233,966
2
W
King Arthur
6,435
536
81
7
0
241,823
2
L
Pele
6,348
529
78
7
0
238,503
1
W
Ah Muzen Cab
7,965
664
85
7
0
264,481
1
L
Bellona
7,398
617
113
9
0
219,373
5
W
Ymir
8,026
669
47
4
0
276,589
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role