Player Matchup

Erlang Shen
Erlang Shen
Aceplayer147
Erlang Shen
Level 28
God Stats
77W - 74L
1,498 SR
Queue Stats
205W - 266L
1,417 Elo+
Party 2
Ares
Ares
G1NGERdevil88
Ares
Level 23
God Stats
63W - 69L
1,541 SR
Queue Stats
219W - 321L
1,357 Elo+
Party 2
Ra
Ra
ash33
Ra
Level 28
God Stats
5W - 3L
1,410 SR
Queue Stats
280W - 343L
1,314 Elo+
Solo
Medusa
Medusa
gunwolf06
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
leftball103
Mercury
Level 18
God Stats
1W - 2L
1,044 SR
Queue Stats
13W - 19L
1,338 Elo+
Party 1
Team Averages
Level 20
1,399 SR
1,385 Elo+

VS

Team Averages
Level 19
1,449 SR
1,372 Elo+
Danzaburou
Danzaburou
HarryBalls2452
Danzaburou
Level 25
God Stats
17W - 19L
1,441 SR
Queue Stats
224W - 227L
1,420 Elo+
Solo
Ares
Ares
Rawracookie
Ares
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Rama
Rama
Sae5454
Rama
Level 15
God Stats
2W - 5L
1,397 SR
Queue Stats
47W - 40L
1,425 Elo+
Solo
Scylla
Scylla
XxbyjuaniixX
Scylla
Level 29
God Stats
9W - 5L
1,658 SR
Queue Stats
49W - 57L
1,442 Elo+
Solo
Pele
Pele
gogglesgallade
Pele
Level 24
God Stats
22W - 24L
1,482 SR
Queue Stats
74W - 79L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aceplayer147
Erlang Shen
18
6 / 1 / 0
10,765
598
10,385
10,262
7,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 1
9,021
501
5,352
12,872
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ra
14
5 / 6 / 3
9,564
531
9,193
10,784
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
gunwolf06
Medusa
12
4 / 7 / 4
8,518
473
6,781
12,979
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
leftball103
Mercury
15
1 / 3 / 3
9,103
506
5,607
10,943
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarryBalls2452
Danzaburou
14
2 / 4 / 1
8,527
474
12,004
12,334
4,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 3
6,591
366
918
7,395
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
Sae5454
Rama
13
1 / 4 / 0
8,129
452
6,916
10,904
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
14
6 / 4 / 4
8,743
486
7,657
10,011
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 1 / 4
9,584
532
9,024
13,581
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
19
Kills
19
19
Deaths
19
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aceplayer147
Erlang Shen
6
1
0
6
W
3
2
1
1.75
L
Danzaburou
HarryBalls2452
Danzaburou
2
4
1
0.63
L
2
6
3
0.58
L
Rama
Sae5454
Rama
1
4
0
0.25
L
Scylla
6
4
4
2
W
Ra
5
6
3
1.08
L
8
1
4
10
W
Medusa
gunwolf06
Medusa
4
7
4
0.86
W
Mercury
leftball103
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
36,519
57,840
Taken
54,225
31,882
Mitigated
21,461
10,736
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aceplayer147
Erlang Shen
10,385
6,576
0
3,768
10,262
7,489
1,850
913
9,038
0
67,773
W
5,352
100
0
622
12,872
11,257
804
587
12,279
23,881
0
L
Danzaburou
HarryBalls2452
Danzaburou
12,004
4,900
0
3,252
12,334
4,269
784
6,886
5,448
0
61,151
L
918
168
0
178
7,395
3,210
0
1,407
5,988
12,140
0
L
Rama
Sae5454
Rama
6,916
5,228
0
350
10,904
5,682
640
0
10,904
0
38,571
L
Scylla
7,657
939
0
1,978
10,011
3,285
0
2,859
7,152
35,582
0
W
Ra
9,193
1,755
550
2,878
10,784
4,807
2,932
1,953
8,704
53,839
0
L
9,024
3,427
0
4,858
13,581
5,015
576
3,393
10,188
0
52,585
W
Medusa
gunwolf06
Medusa
6,781
4,130
0
2,706
12,979
4,282
1,874
4,174
8,531
0
29,239
W
Mercury
leftball103
Mercury
5,607
3,028
0
212
10,943
4,047
688
459
10,400
0
59,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
41,574
404
Minions Killed
345
0
Camps Cleared
0
1,712,768
Distance Traveled
1,450,643
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,765
598
119
7
0
379,524
0
W
Ares
9,021
501
42
2
0
340,425
1
L
Danzaburou
8,527
474
97
5
0
302,508
0
L
Ares
6,591
366
18
1
0
210,261
1
L
Rama
8,129
452
89
5
0
294,483
0
L
Scylla
8,743
486
63
4
0
302,056
0
W
Ra
9,564
531
99
6
0
308,635
0
L
Pele
9,584
532
78
4
0
341,335
1
W
Medusa
8,518
473
42
2
0
301,835
1
W
Mercury
9,103
506
102
6
0
382,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role