Player Matchup

Neith
Neith
Colester0
Neith
Level 137
God Stats
4W - 0L
1,715 SR
Queue Stats
64W - 52L
1,689 Elo+
Solo
Chang'e
Chang'e
MainsAreStupid
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,556 Elo+
Solo
Chaac
Chaac
bloodywolf518
Chaac
Level 142
God Stats
5W - 0L
1,815 SR
Queue Stats
36W - 20L
1,721 Elo+
Solo
Scylla
Scylla
ga390be
Scylla
Level 149
God Stats
1W - 0L
1,704 SR
Queue Stats
212W - 209L
1,545 Elo+
Solo
Ravana
Ravana
mike27pzr
Ravana
Level 117
God Stats
11W - 7L
1,419 SR
Queue Stats
214W - 213L
1,635 Elo+
Solo
Team Averages
Level 138
1,631 SR
1,629 Elo+

VS

Team Averages
Level 115
1,512 SR
1,531 Elo+
Mulan
Mulan
 
Mulan
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aura_Chan1
Neith
Level 148
God Stats
13W - 14L
1,454 SR
Queue Stats
191W - 209L
1,511 Elo+
Solo
Khepri
Khepri
ClownNessa
Khepri
Level 106
God Stats
17W - 11L
1,788 SR
Queue Stats
209W - 242L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
MustlShowtek-
Ao Kuang
Level 112
God Stats
2W - 3L
1,316 SR
Queue Stats
13W - 19L
1,581 Elo+
Solo
Bakasura
Bakasura
theMagikMann4
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 393L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Colester0
Neith
17
6 / 0 / 6
11,668
1,061
19,593
3,898
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 8
10,217
929
7,126
9,041
3,974
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 9
10,407
946
10,149
11,442
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
ga390be
Scylla
17
2 / 4 / 12
10,702
973
16,467
8,753
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
mike27pzr
Ravana
17
4 / 3 / 9
10,851
986
8,754
7,852
3,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

228

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 4 / 5
10,033
912
8,898
16,899
16,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
16
1 / 2 / 3
9,918
902
7,307
12,172
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Khepri
ClownNessa
Khepri
16
0 / 2 / 7
9,494
863
5,684
9,971
10,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
MustlShowtek-
Ao Kuang
16
5 / 6 / 2
10,473
952
9,964
14,638
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
theMagikMann4
Bakasura
15
1 / 3 / 5
9,606
873
4,883
13,510
6,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
17
Kills
9
9
Deaths
17
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
5
1.13
L
Neith
1
2
3
1.25
L
Khepri
ClownNessa
Khepri
0
2
7
1.75
W
Neith
Colester0
Neith
6
0
6
9
W
2
2
8
3
L
Ao Kuang
MustlShowtek-
Ao Kuang
5
6
2
1
W
3
0
9
7.5
W
Scylla
ga390be
Scylla
2
4
12
2
W
Ravana
mike27pzr
Ravana
4
3
9
2.83
L
Bakasura
theMagikMann4
Bakasura
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,089
Damage
36,736
40,986
Taken
67,190
21,455
Mitigated
45,496
11,786
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,898
359
0
962
16,899
16,449
0
6,378
10,167
0
27,936
L
Neith
7,307
3,652
0
3,756
12,172
5,496
0
4,273
7,629
0
40,717
L
Khepri
ClownNessa
Khepri
5,684
169
949
282
9,971
10,706
0
1,832
7,955
21,530
0
W
Neith
Colester0
Neith
19,593
12,049
0
2,273
3,898
1,659
0
718
3,060
0
46,109
W
7,126
101
1,276
1,994
9,041
3,974
0
3,603
5,151
28,614
0
L
Ao Kuang
MustlShowtek-
Ao Kuang
9,964
1,075
0
1,830
14,638
5,944
0
5,768
8,564
24,549
0
W
10,149
1,903
0
5,141
11,442
9,684
0
3,950
6,936
0
25,759
W
Scylla
ga390be
Scylla
16,467
2,412
0
865
8,753
3,026
0
4,552
3,907
32,254
0
W
Ravana
mike27pzr
Ravana
8,754
1,848
0
237
7,852
3,112
0
2,236
4,846
0
18,677
L
Bakasura
theMagikMann4
Bakasura
4,883
3,538
0
612
13,510
6,901
0
4,527
8,732
0
9,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
49,524
220
Minions Killed
216
8
Camps Cleared
5
1,071,818
Distance Traveled
1,040,778
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,033
912
49
4
0
226,156
2
L
Neith
9,918
902
77
7
2
180,307
0
L
Khepri
9,494
863
12
1
0
189,677
3
W
Neith
11,668
1,061
66
6
5
187,685
0
W
Chang'e
10,217
929
58
5
1
239,663
3
L
Ao Kuang
10,473
952
42
4
3
210,544
0
W
Chaac
10,407
946
32
3
0
225,727
1
W
Scylla
10,702
973
36
3
0
201,639
2
W
Ravana
10,851
986
28
3
2
217,104
3
L
Bakasura
9,606
873
36
3
0
234,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role