Player Matchup

Xbalanque
Xbalanque
Dragons Fa11
Xbalanque
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
152W - 193L
1,500 Elo+
Solo
Bellona
Bellona
MaxJumper
Bellona
Level 28
God Stats
12W - 17L
1,477 SR
Queue Stats
130W - 198L
1,309 Elo+
Solo
Neith
Neith
NeekoDaVinci2k_
Neith
Level 19
God Stats
5W - 3L
1,609 SR
Queue Stats
5W - 4L
1,632 Elo+
Party 2
Hun Batz
Hun Batz
OGChapo2k_
Hun Batz
Level 24
God Stats
5W - 3L
1,807 SR
Queue Stats
5W - 4L
1,632 Elo+
Party 2
Loki
Loki
davidandmegan123
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,515 Elo+

VS

Team Averages
Level 17
1,425 SR
1,335 Elo+
Cthulhu
Cthulhu
Jackgaming712
Cthulhu
Level 7
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 2L
1,116 Elo+
Party 1
Fenrir
Fenrir
Rojo102594
Fenrir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Sol
Sol
Viagra_The_Hard
Sol
Level 29
God Stats
22W - 24L
1,559 SR
Queue Stats
184W - 197L
1,398 Elo+
Solo
Pele
Pele
dawarewolf joe
Pele
Level 29
God Stats
1W - 4L
1,699 SR
Queue Stats
6W - 7L
1,544 Elo+
Solo
Yemoja
Yemoja
the_assassin_xjs
Yemoja
Level 5
God Stats
1W - 2L
1,141 SR
Queue Stats
1W - 2L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dragons Fa11
Xbalanque
16
2 / 7 / 1
10,450
475
8,953
15,991
6,446
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
MaxJumper
Bellona
13
7 / 3 / 3
9,162
416
9,880
18,339
11,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 3 / 2
10,723
487
19,004
18,165
7,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
OGChapo2k_
Hun Batz
13
4 / 3 / 5
9,223
419
3,755
8,514
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 1
5,953
271
0
178
34
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 4 / 3
10,717
487
2,152
15,922
22,261
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Rojo102594
Fenrir
14
4 / 2 / 2
10,770
490
3,870
9,567
3,650
19
7 / 3 / 0
12,593
572
17,974
25,995
9,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 6 / 2
11,237
511
6,096
15,716
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 11 / 4
10,792
491
6,447
20,841
16,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
22
Kills
14
16
Deaths
26
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dragons Fa11
Xbalanque
2
7
1
0.36
W
Cthulhu
0
4
3
0.38
L
Bellona
MaxJumper
Bellona
7
3
3
2.83
L
9
3
2
3.33
L
Hun Batz
OGChapo2k_
Hun Batz
4
3
5
2.17
W
Fenrir
Rojo102594
Fenrir
4
2
2
2.5
W
7
3
0
2.33
L
0
0
1
0.5
W
2
6
2
0.5
W
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,592
Damage
36,539
61,187
Taken
88,041
28,457
Mitigated
57,874
14,424
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dragons Fa11
Xbalanque
8,953
5,550
0
2,404
15,991
6,446
1,958
6,723
9,268
0
59,079
W
Cthulhu
2,152
337
0
156
15,922
22,261
491
0
13,942
53,767
0
L
Bellona
MaxJumper
Bellona
9,880
3,733
0
4,781
18,339
11,293
425
8,925
9,414
0
40,117
L
19,004
11,565
0
5,822
18,165
7,536
931
9,036
9,129
0
58,272
L
Hun Batz
OGChapo2k_
Hun Batz
3,755
1,991
0
1,417
8,514
3,148
1,013
1,843
6,671
0
33,622
W
Fenrir
Rojo102594
Fenrir
3,870
423
0
128
9,567
3,650
262
0
9,567
0
14,598
W
17,974
7,353
597
17,981
25,995
9,053
9,936
0
25,995
94,846
0
L
0
0
0
0
178
34
0
46
132
0
0
W
6,096
1,652
0
4,980
15,716
6,398
2,821
0
15,106
0
59,121
W
6,447
2,143
1,252
596
20,841
16,512
924
0
20,841
38,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
56,109
317
Minions Killed
398
0
Camps Cleared
0
1,239,549
Distance Traveled
1,794,753
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,450
475
90
4
0
317,945
1
W
Cthulhu
10,717
487
91
4
0
305,024
0
L
Bellona
9,162
416
58
3
0
321,773
0
L
Neith
10,723
487
87
4
0
376,107
0
L
Hun Batz
9,223
419
82
4
0
223,724
0
W
Fenrir
10,770
490
25
1
0
428,012
0
W
Sol
12,593
572
137
6
0
349,783
0
L
Loki
5,953
271
0
0
0
0
0
W
Pele
11,237
511
86
4
0
350,069
0
W
Yemoja
10,792
491
59
3
0
361,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role