Player Matchup

Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver V
BeebzHasDadJokes
Achilles
Silver V
Level 129
God Stats
23W - 17L
1,440 SR
Queue Stats
401W - 463L
469 MMR
Solo
Thoth
Thoth
Silver V
SHulk12
Thoth
Silver V
Level 160
God Stats
12W - 19L
1,362 SR
Queue Stats
318W - 386L
592 MMR
Solo
Apollo
Apollo
Silver IV
StarUnicorn5196
Apollo
Silver IV
Level 52
God Stats
8W - 6L
1,737 SR
Queue Stats
118W - 125L
689 MMR
Solo
Chaac
Chaac
Bronze I
flightys
Chaac
Bronze I
Level 127
God Stats
7W - 11L
1,414 SR
Queue Stats
117W - 157L
602 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,491 SR
770 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,490 SR
634 MMR
Nemesis
Nemesis
Silver IV
Dead Toads
Nemesis
Silver IV
Level 66
God Stats
7W - 6L
1,410 SR
Queue Stats
40W - 59L
717 MMR
Solo
Cernunnos
Cernunnos
Silver III
Endrews_BR07
Cernunnos
Silver III
Level 85
God Stats
24W - 20L
1,565 SR
Queue Stats
125W - 147L
816 MMR
Solo
The Morrigan
The Morrigan
Bronze II
darckael21
The Morrigan
Bronze II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 261L
253 MMR
Party 1
Sylvanus
Sylvanus
Silver II
duhz_it
Sylvanus
Silver II
Level 152
God Stats
8W - 6L
1,460 SR
Queue Stats
106W - 111L
836 MMR
Solo
Bacchus
Bacchus
Silver V
eric_chiavon
Bacchus
Silver V
Level 65
God Stats
21W - 17L
1,517 SR
Queue Stats
83W - 126L
547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 2
6,158
474
2,909
9,094
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 3
6,016
463
5,312
9,931
6,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
SHulk12
Thoth
12
0 / 0 / 1
6,678
514
2,193
3,651
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 1
6,691
515
4,380
8,725
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
flightys
Chaac
11
0 / 3 / 0
5,896
454
3,315
8,392
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArachneHeraDanzaburouCthulhuScylla

VS

Bans
Nu WaJanusVulcanGaneshaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dead Toads
Nemesis
12
3 / 2 / 0
7,147
550
3,771
9,070
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Endrews_BR07
Cernunnos
12
3 / 3 / 4
7,123
548
7,082
10,327
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
darckael21
The Morrigan
10
0 / 1 / 1
6,270
482
1,308
5,035
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
duhz_it
Sylvanus
14
4 / 0 / 0
8,168
628
7,059
5,483
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
eric_chiavon
Bacchus
11
3 / 1 / 4
6,940
534
4,726
6,531
3,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
13
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
L
2
3
3
1.17
W
Nemesis
Dead Toads
Nemesis
3
2
0
1.5
W
Cernunnos
Endrews_BR07
Cernunnos
3
3
4
1.67
L
Thoth
SHulk12
Thoth
0
0
1
0.5
L
3
4
1
0.88
W
The Morrigan
darckael21
The Morrigan
0
1
1
0.5
W
Sylvanus
duhz_it
Sylvanus
4
0
0
4
W
Bacchus
eric_chiavon
Bacchus
3
1
4
5
L
Chaac
flightys
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,109
Damage
23,946
39,793
Taken
36,446
18,479
Mitigated
16,409
9,010
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,909
390
0
3,764
9,094
3,029
0
1,858
7,236
0
36,917
L
5,312
624
0
1,257
9,931
6,542
0
2,666
7,265
0
27,460
W
Nemesis
Dead Toads
Nemesis
3,771
2,108
14
1,776
9,070
2,766
0
347
8,617
0
46,775
W
Cernunnos
Endrews_BR07
Cernunnos
7,082
3,590
0
4,996
10,327
3,038
680
0
10,327
0
41,483
L
Thoth
SHulk12
Thoth
2,193
37
0
1,024
3,651
1,044
0
2,114
1,537
35,740
0
L
4,380
2,823
0
815
8,725
2,590
0
1,889
6,836
0
34,578
W
The Morrigan
darckael21
The Morrigan
1,308
368
0
325
5,035
1,396
470
1,558
3,220
25,756
162
W
Sylvanus
duhz_it
Sylvanus
7,059
2,308
568
2,576
5,483
5,534
1,654
0
5,197
41,672
5,902
W
Bacchus
eric_chiavon
Bacchus
4,726
243
246
2,457
6,531
3,675
0
0
6,531
16,548
0
L
Chaac
flightys
Chaac
3,315
742
0
2,150
8,392
5,274
0
3,881
4,511
0
31,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
35,648
332
Minions Killed
342
0
Camps Cleared
0
1,164,655
Distance Traveled
1,188,062
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,158
474
66
5
0
239,296
0
L
Achilles
6,016
463
40
3
0
239,441
0
W
Nemesis
7,147
550
82
6
0
257,388
6
W
Cernunnos
7,123
548
71
5
0
216,772
0
L
Thoth
6,678
514
84
6
0
249,259
0
L
Apollo
6,691
515
71
5
0
213,038
1
W
The Morrigan
6,270
482
62
5
0
234,360
2
W
Sylvanus
8,168
628
96
7
0
213,777
2
W
Bacchus
6,940
534
31
2
0
265,765
1
L
Chaac
5,896
454
71
5
0
223,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role