Player Matchup

Ares
Ares
ArkadainCreep
Ares
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Scylla
Scylla
IvoThePro
Scylla
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 20L
1,324 Elo+
Party 2
Agni
Agni
NaskoThePro
Agni
Level 4
God Stats
2W - 1L
1,531 SR
Queue Stats
5W - 11L
1,416 Elo+
Party 2
Poseidon
Poseidon
StarlightWaffles
Poseidon
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
camilo097
Kukulkan
Level 16
God Stats
12W - 2L
1,238 SR
Queue Stats
12W - 2L
1,275 Elo+
Solo
Team Averages
Level 25
1,454 SR
1,368 Elo+

VS

Team Averages
Level 16
1,440 SR
1,438 Elo+
Chiron
Chiron
KalahariSurfer
Chiron
Level 24
God Stats
14W - 20L
1,398 SR
Queue Stats
51W - 73L
1,330 Elo+
Party 3
Cerberus
Cerberus
Muusli28
Cerberus
Level 16
God Stats
1W - 5L
1,151 SR
Queue Stats
11W - 41L
1,174 Elo+
Party 3
Agni
Agni
WOODVS
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,640 Elo+
Solo
Bacchus
Bacchus
Zombificus
Bacchus
Level 27
God Stats
56W - 43L
1,653 SR
Queue Stats
104W - 91L
1,544 Elo+
Solo
Cthulhu
Cthulhu
dead1988
Cthulhu
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 27
9,743
1,218
5,475
8,503
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
IvoThePro
Scylla
16
8 / 2 / 19
9,956
1,245
11,836
8,091
2,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 4 / 24
9,398
1,175
10,921
8,872
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
22 / 1 / 10
13,052
1,632
26,130
5,419
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
camilo097
Kukulkan
16
1 / 0 / 23
9,317
1,165
10,501
2,416
1,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

301

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,224
1,028
5,801
9,183
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Muusli28
Cerberus
14
0 / 9 / 4
8,408
1,051
4,043
22,098
20,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
WOODVS
Agni
14
4 / 13 / 3
9,388
1,174
9,969
16,465
5,979
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
Zombificus
Bacchus
14
2 / 5 / 4
9,087
1,136
6,541
15,692
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
dead1988
Cthulhu
13
2 / 4 / 1
7,900
988
3,286
7,940
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
25
37
Kills
9
9
Deaths
37
103
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
27
7.75
W
Scylla
IvoThePro
Scylla
8
2
19
8.75
L
1
6
4
0.5
L
Cerberus
Muusli28
Cerberus
0
9
4
0.22
W
4
4
24
4
W
22
1
10
27
L
Agni
WOODVS
Agni
4
13
3
0.42
L
Bacchus
Zombificus
Bacchus
2
5
4
0.8
W
Kukulkan
camilo097
Kukulkan
1
0
23
12.5
L
Cthulhu
dead1988
Cthulhu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,863
Damage
29,640
33,301
Taken
71,378
15,150
Mitigated
49,218
2,671
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,475
129
0
2,174
8,503
5,921
0
5,583
2,920
7,330
0
W
Scylla
IvoThePro
Scylla
11,836
2,059
0
0
8,091
2,880
0
6,646
1,445
22,402
0
L
5,801
2,395
496
1,176
9,183
3,721
0
8,592
576
0
16,814
L
Cerberus
Muusli28
Cerberus
4,043
67
0
1,112
22,098
20,659
0
20,683
1,415
13,760
0
W
10,921
1,718
0
0
8,872
3,229
0
6,726
2,146
20,190
0
W
26,130
5,808
0
497
5,419
2,095
0
3,432
1,987
43,955
0
L
Agni
WOODVS
Agni
9,969
1,940
0
159
16,465
5,979
0
14,373
2,092
24,625
0
L
Bacchus
Zombificus
Bacchus
6,541
735
0
533
15,692
15,193
0
14,315
1,377
19,469
0
W
Kukulkan
camilo097
Kukulkan
10,501
787
0
0
2,416
1,025
0
1,452
964
32,071
0
L
Cthulhu
dead1988
Cthulhu
3,286
113
0
193
7,940
3,666
0
6,885
1,055
15,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
43,007
149
Minions Killed
146
8
Camps Cleared
4
750,530
Distance Traveled
634,916
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,743
1,218
3
0
0
133,824
1
W
Scylla
9,956
1,245
29
4
3
146,353
1
L
Chiron
8,224
1,028
21
3
1
110,818
0
L
Cerberus
8,408
1,051
37
5
0
133,071
0
W
Agni
9,398
1,175
19
2
0
154,385
0
W
Poseidon
13,052
1,632
47
6
0
155,263
0
L
Agni
9,388
1,174
29
4
1
126,325
1
L
Bacchus
9,087
1,136
31
4
0
161,774
4
W
Kukulkan
9,317
1,165
51
6
5
160,705
0
L
Cthulhu
7,900
988
28
4
2
102,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role