Player Matchup

The Morrigan
The Morrigan
Hitsukaiya
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,525 Elo+
Solo
King Arthur
King Arthur
ImSlaking
King Arthur
Level 114
God Stats
6W - 4L
1,271 SR
Queue Stats
134W - 121L
1,356 Elo+
Party 3
Chang'e
Chang'e
Lucasly89
Chang'e
Level 88
God Stats
15W - 15L
1,572 SR
Queue Stats
259W - 259L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
OinkOinkPiggle
Cthulhu
Level 65
God Stats
1W - 4L
1,442 SR
Queue Stats
173W - 136L
1,538 Elo+
Party 3
Artemis
Artemis
OkamiOwns
Artemis
Level 89
God Stats
2W - 2L
1,787 SR
Queue Stats
345W - 337L
1,542 Elo+
Party 2
Team Averages
Level 89
1,514 SR
1,503 Elo+

VS

Team Averages
Level 112
1,621 SR
1,520 Elo+
Achilles
Achilles
LEVIheco
Achilles
Level 121
God Stats
9W - 2L
1,996 SR
Queue Stats
394W - 366L
1,608 Elo+
Solo
Kali
Kali
Phantomenomenom
Kali
Level 97
God Stats
6W - 1L
1,790 SR
Queue Stats
19W - 22L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
Rais Chaos
Cabrakan
Level 101
God Stats
7W - 8L
1,542 SR
Queue Stats
238W - 224L
1,502 Elo+
Party 1
Medusa
Medusa
Reyben25
Medusa
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
455W - 412L
1,579 Elo+
Solo
Janus
Janus
Tempisto
Janus
Level 94
God Stats
7W - 3L
1,276 SR
Queue Stats
151W - 146L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hitsukaiya
The Morrigan
12
3 / 3 / 0
7,109
547
4,104
7,426
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ImSlaking
King Arthur
12
1 / 1 / 0
6,997
538
6,547
11,047
4,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Lucasly89
Chang'e
11
1 / 2 / 2
6,571
505
1,896
7,286
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 3 / 3
5,979
460
4,463
8,455
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
OkamiOwns
Artemis
11
0 / 4 / 0
6,160
474
3,808
7,466
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LEVIheco
Achilles
13
2 / 1 / 0
7,797
600
6,071
9,935
12,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 1 / 2
7,478
575
3,430
6,544
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Rais Chaos
Cabrakan
12
2 / 1 / 7
7,233
556
3,903
10,664
7,111
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Reyben25
Medusa
13
5 / 1 / 2
7,811
601
5,768
7,943
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Tempisto
Janus
12
2 / 1 / 2
7,654
589
5,741
4,240
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Hitsukaiya
The Morrigan
3
3
0
1
L
King Arthur
ImSlaking
King Arthur
1
1
0
1
W
Achilles
LEVIheco
Achilles
2
1
0
2
L
Chang'e
Lucasly89
Chang'e
1
2
2
1
L
0
3
3
0.5
L
Artemis
OkamiOwns
Artemis
0
4
0
0
W
2
1
2
3
W
Cabrakan
Rais Chaos
Cabrakan
2
1
7
5.5
W
Medusa
Reyben25
Medusa
5
1
2
6
W
Janus
Tempisto
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
24,913
41,680
Taken
39,326
14,520
Mitigated
27,961
13,847
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Hitsukaiya
The Morrigan
4,104
697
0
3,547
7,426
2,447
0
1,536
5,776
36,905
0
L
King Arthur
ImSlaking
King Arthur
6,547
1,361
0
2,404
11,047
4,731
0
1,603
9,384
0
37,817
W
Achilles
LEVIheco
Achilles
6,071
2,003
0
3,672
9,935
12,224
0
1,000
8,935
0
44,098
L
Chang'e
Lucasly89
Chang'e
1,896
344
206
3,196
7,286
2,076
0
1,746
5,430
35,865
0
L
4,463
494
237
2,512
8,455
3,260
0
3,481
4,838
19,549
0
L
Artemis
OkamiOwns
Artemis
3,808
1,135
0
1,745
7,466
2,006
0
858
6,608
0
34,630
W
3,430
1,531
0
1,841
6,544
4,098
1,146
1,438
5,106
0
49,890
W
Cabrakan
Rais Chaos
Cabrakan
3,903
716
0
2,693
10,664
7,111
371
3,267
7,391
18,195
0
W
Medusa
Reyben25
Medusa
5,768
2,078
0
3,655
7,943
3,034
2,634
1,668
6,275
0
54,018
W
Janus
Tempisto
Janus
5,741
510
0
752
4,240
1,494
396
3,068
1,156
47,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
37,973
337
Minions Killed
414
0
Camps Cleared
0
1,282,012
Distance Traveled
1,264,312
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,109
547
81
6
0
251,998
2
L
King Arthur
6,997
538
76
6
0
261,739
0
W
Achilles
7,797
600
100
8
0
247,456
1
L
Chang'e
6,571
505
81
6
0
246,263
2
L
Cthulhu
5,979
460
35
3
0
289,070
6
L
Artemis
6,160
474
64
5
0
232,942
0
W
Kali
7,478
575
95
7
0
271,485
3
W
Cabrakan
7,233
556
24
2
0
234,961
1
W
Medusa
7,811
601
92
7
0
233,421
5
W
Janus
7,654
589
103
8
0
276,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role