Player Matchup

Anhur
Anhur
BigBabyReed
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,411 Elo+
Solo
Nemesis
Nemesis
JerboiZoobat
Nemesis
Level 17
God Stats
42W - 25L
1,499 SR
Queue Stats
263W - 247L
1,355 Elo+
Party 2
Loki
Loki
Rockmatias666
Loki
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
llRonBurgundyll
Cu Chulainn
Level 10
God Stats
9W - 10L
1,813 SR
Queue Stats
180W - 168L
1,405 Elo+
Party 2
Ares
Ares
vContacts HF
Ares
Level 8
God Stats
0W - 1L
1,863 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,635 SR
1,434 Elo+

VS

Team Averages
Level 27
1,426 SR
1,420 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
James_annad4
Odin
Level 24
God Stats
3W - 0L
1,819 SR
Queue Stats
24W - 26L
1,455 Elo+
Party 1
Merlin
Merlin
TF_KING_OF_DEATH
Merlin
Level 28
God Stats
2W - 5L
1,123 SR
Queue Stats
44W - 53L
1,310 Elo+
Solo
Scylla
Scylla
Uultrasonic_
Scylla
Level 29
God Stats
3W - 6L
1,161 SR
Queue Stats
26W - 39L
1,389 Elo+
Party 1
Anubis
Anubis
hotwire4
Anubis
Level 26
God Stats
5W - 5L
1,526 SR
Queue Stats
21W - 27L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,119
515
1,978
4,815
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
JerboiZoobat
Nemesis
5
1 / 0 / 0
3,654
457
733
2,756
520
Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 0
4,249
531
1,900
5,197
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
llRonBurgundyll
Cu Chulainn
7
1 / 2 / 0
4,101
513
2,290
4,472
2,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 5 / 0
3,207
401
544
3,833
1,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 0 / 4
5,577
697
2,655
2,627
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 2 / 2
4,611
576
1,347
4,670
2,061
Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 0
4,995
624
1,094
4,379
1,050
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Scylla
8
5 / 0 / 0
5,333
667
1,975
2,151
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
hotwire4
Anubis
9
3 / 0 / 0
5,396
675
3,842
4,107
1,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
12
15
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
4
3
L
0
3
1
0.17
W
1
2
2
1
L
Nemesis
JerboiZoobat
Nemesis
1
0
0
1
L
1
5
0
0.2
W
2
1
0
2
W
Scylla
5
0
0
5
W
Anubis
hotwire4
Anubis
3
0
0
3
L
Cu Chulainn
llRonBurgundyll
Cu Chulainn
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,445
Damage
10,913
21,073
Taken
17,934
5,798
Mitigated
6,080
4,247
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,655
1,330
289
1,364
2,627
721
2,264
0
2,602
0
16,285
L
1,978
755
0
1,658
4,815
683
0
3,916
899
0
10,728
W
1,347
939
0
0
4,670
2,061
0
147
4,448
0
17,482
L
Nemesis
JerboiZoobat
Nemesis
733
302
0
551
2,756
520
0
46
2,710
0
7,151
L
1,900
740
0
470
5,197
1,222
0
1,834
3,222
0
10,663
W
1,094
107
0
1,744
4,379
1,050
112
397
3,907
21,486
0
W
Scylla
1,975
206
0
142
2,151
541
778
0
2,151
14,978
0
W
Anubis
hotwire4
Anubis
3,842
473
0
2,133
4,107
1,707
331
0
4,107
21,160
0
L
Cu Chulainn
llRonBurgundyll
Cu Chulainn
2,290
814
0
1,460
4,472
2,023
17
263
4,209
0
11,327
L
544
166
0
108
3,833
1,350
12
711
3,122
1,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,330
Gold Earned
25,912
74
Minions Killed
187
0
Camps Cleared
0
692,589
Distance Traveled
624,212
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,577
697
44
6
0
117,868
4
L
Anhur
4,119
515
21
3
0
113,412
0
W
Odin
4,611
576
31
4
0
108,581
0
L
Nemesis
3,654
457
13
2
0
138,239
0
L
Loki
4,249
531
20
3
0
173,221
1
W
Merlin
4,995
624
44
6
0
142,675
0
W
Scylla
5,333
667
30
4
0
120,300
0
W
Anubis
5,396
675
38
5
0
134,788
0
L
Cu Chulainn
4,101
513
19
2
0
159,019
0
L
Ares
3,207
401
1
0
0
108,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role