Player Matchup

Camazotz
Camazotz
Erza Wingblade
Camazotz
Level 92
God Stats
10W - 5L
1,127 SR
Queue Stats
249W - 220L
1,484 Elo+
Party 2
Nox
Nox
FalkorPrime
Nox
Level 57
God Stats
2W - 0L
1,352 SR
Queue Stats
185W - 176L
1,604 Elo+
Party 2
Heimdallr
Heimdallr
Littlemen35
Heimdallr
Level 49
God Stats
1W - 1L
1,464 SR
Queue Stats
18W - 21L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
LordDragonMeat9
Jormungandr
Level 41
God Stats
4W - 2L
1,629 SR
Queue Stats
302W - 291L
1,413 Elo+
Party 2
Chaac
Chaac
Yunn Yeet
Chaac
Level 118
God Stats
3W - 4L
1,323 SR
Queue Stats
70W - 66L
1,396 Elo+
Party 2
Team Averages
Level 71
1,379 SR
1,469 Elo+

VS

Team Averages
Level 56
1,464 SR
1,399 Elo+
Freya
Freya
Dark-_Angel972
Freya
Level 68
God Stats
9W - 10L
1,433 SR
Queue Stats
19W - 24L
1,390 Elo+
Party 1
Fenrir
Fenrir
I-ArEs-972
Fenrir
Level 28
God Stats
6W - 25L
1,250 SR
Queue Stats
31W - 40L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
WhiteAngel972m
Xbalanque
Level 29
God Stats
1W - 1L
1,600 SR
Queue Stats
13W - 20L
1,403 Elo+
Party 1
Sol
Sol
Xx-Devil-sky-xX
Sol
Level 72
God Stats
3W - 5L
1,421 SR
Queue Stats
32W - 41L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
l_Nameil_l
Aphrodite
Level 81
God Stats
1W - 1L
1,618 SR
Queue Stats
8W - 9L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
8 / 5 / 5
14,428
555
15,698
29,318
18,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 2 / 10
14,605
562
14,719
13,667
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Littlemen35
Heimdallr
19
2 / 4 / 7
12,164
468
18,499
20,369
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
LordDragonMeat9
Jormungandr
18
1 / 3 / 9
12,412
477
7,190
21,407
20,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Yunn Yeet
Chaac
20
8 / 2 / 5
14,884
572
20,529
20,803
21,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 3
11,589
446
9,822
22,510
9,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
I-ArEs-972
Fenrir
18
7 / 5 / 2
12,450
479
13,630
25,577
11,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
WhiteAngel972m
Xbalanque
16
3 / 4 / 2
10,195
392
19,702
20,167
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 7 / 1
11,584
446
7,518
20,958
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
l_Nameil_l
Aphrodite
20
2 / 1 / 8
12,850
494
9,839
20,135
10,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
24
Kills
14
16
Deaths
24
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Camazotz
8
5
5
2.1
W
5
2
10
5
L
Fenrir
I-ArEs-972
Fenrir
7
5
2
1.6
W
Heimdallr
Littlemen35
Heimdallr
2
4
7
1.38
W
Jormungandr
LordDragonMeat9
Jormungandr
1
3
9
1.83
L
Xbalanque
WhiteAngel972m
Xbalanque
3
4
2
1
L
1
7
1
0.21
W
Chaac
Yunn Yeet
Chaac
8
2
5
5.25
L
Aphrodite
l_Nameil_l
Aphrodite
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,635
Damage
60,511
105,564
Taken
109,347
76,185
Mitigated
45,200
35,532
Healing
50,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,822
2,601
175
9,424
22,510
9,309
335
5,979
16,531
64,553
0
W
Camazotz
15,698
5,134
0
14,274
29,318
18,060
2,365
4,390
24,928
652
104,631
W
14,719
626
0
766
13,667
6,326
1,228
4,945
8,722
87,194
0
L
Fenrir
I-ArEs-972
Fenrir
13,630
2,158
502
9,952
25,577
11,298
0
5,280
20,297
0
69,448
W
Heimdallr
Littlemen35
Heimdallr
18,499
4,476
1,901
8,740
20,369
9,351
3,939
4,854
15,515
0
86,246
W
Jormungandr
LordDragonMeat9
Jormungandr
7,190
1,603
966
2,551
21,407
20,999
799
4,405
17,002
40,733
0
L
Xbalanque
WhiteAngel972m
Xbalanque
19,702
11,463
773
4,087
20,167
7,170
2,229
4,173
15,990
0
55,965
L
7,518
1,619
384
8,305
20,958
6,929
2,887
2,839
18,119
73,036
0
W
Chaac
Yunn Yeet
Chaac
20,529
2,476
0
6,334
20,803
21,449
3,545
8,585
12,218
0
93,814
L
Aphrodite
l_Nameil_l
Aphrodite
9,839
1,625
5,936
11,174
20,135
10,494
1,021
4,205
15,930
70,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,493
Gold Earned
58,668
679
Minions Killed
517
0
Camps Cleared
0
2,504,116
Distance Traveled
2,465,213
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,589
446
114
4
0
445,663
0
W
Camazotz
14,428
555
155
6
0
498,889
0
W
Nox
14,605
562
150
6
0
531,354
1
L
Fenrir
12,450
479
96
4
0
518,786
1
W
Heimdallr
12,164
468
131
5
0
452,660
5
W
Jormungandr
12,412
477
72
3
0
488,083
4
L
Xbalanque
10,195
392
76
3
0
546,103
1
L
Sol
11,584
446
124
5
0
422,363
0
W
Chaac
14,884
572
171
7
0
533,130
0
L
Aphrodite
12,850
494
107
4
0
532,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role