Player Matchup

Cupid
Cupid
CountDuke
Cupid
Level 47
God Stats
2W - 3L
1,622 SR
Queue Stats
21W - 25L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Dorde
Kukulkan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,570 Elo+
Party 1
Mercury
Mercury
Hezballa
Mercury
Level 121
God Stats
1W - 1L
1,887 SR
Queue Stats
127W - 124L
1,604 Elo+
Party 1
Hercules
Hercules
PeachPiePie
Hercules
Level 142
God Stats
12W - 16L
1,408 SR
Queue Stats
211W - 202L
1,561 Elo+
Party 1
Odin
Odin
bbyhoneybadger
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,346 Elo+
Solo
Team Averages
Level 88
1,583 SR
1,495 Elo+

VS

Team Averages
Level 93
1,630 SR
1,422 Elo+
Cupid
Cupid
Chewbaccoli
Cupid
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 170L
1,237 Elo+
Solo
Chaac
Chaac
ChiefsKingdom
Chaac
Level 86
God Stats
6W - 8L
1,415 SR
Queue Stats
53W - 60L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Drippybaka
Erlang Shen
Level 68
God Stats
5W - 1L
1,899 SR
Queue Stats
143W - 161L
1,437 Elo+
Solo
Sylvanus
Sylvanus
InsanePlace
Sylvanus
Level 105
God Stats
8W - 2L
1,822 SR
Queue Stats
107W - 91L
1,567 Elo+
Solo
Ra
Ra
StickyAfterlife
Ra
Level 95
God Stats
3W - 3L
1,513 SR
Queue Stats
240W - 198L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CountDuke
Cupid
14
4 / 10 / 1
9,129
415
8,289
15,688
5,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Dorde
Kukulkan
14
1 / 5 / 2
8,533
388
11,451
10,408
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Hezballa
Mercury
16
3 / 4 / 4
9,872
449
13,118
17,764
7,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
PeachPiePie
Hercules
14
8 / 4 / 4
9,805
446
19,295
35,878
30,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 5 / 7
9,676
440
9,038
17,397
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
11,711
532
14,541
13,593
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 5 / 9
11,569
526
17,824
28,274
34,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
Drippybaka
Erlang Shen
17
6 / 6 / 7
11,094
504
15,571
16,644
12,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
InsanePlace
Sylvanus
15
4 / 1 / 15
10,974
499
15,858
18,570
22,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 3 / 10
11,126
506
16,375
12,209
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
17
Kills
28
28
Deaths
17
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
7
5
9
2.3
L
Cupid
CountDuke
Cupid
4
10
1
0.45
L
Kukulkan
Dorde
Kukulkan
1
5
2
0.4
W
Erlang Shen
Drippybaka
Erlang Shen
6
6
7
1.58
L
Mercury
Hezballa
Mercury
3
4
4
1.25
W
Sylvanus
InsanePlace
Sylvanus
4
1
15
11.5
L
Hercules
PeachPiePie
Hercules
8
4
4
2.5
W
3
3
10
2.67
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,191
Damage
80,169
97,135
Taken
89,290
57,970
Mitigated
82,152
25,616
Healing
49,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,541
9,096
1,719
6,642
13,593
5,856
3,002
1,754
11,689
0
90,267
W
17,824
4,057
0
12,306
28,274
34,631
354
3,137
24,430
477
51,990
L
Cupid
CountDuke
Cupid
8,289
4,077
380
2,201
15,688
5,409
287
4,531
11,030
0
46,188
L
Kukulkan
Dorde
Kukulkan
11,451
1,003
0
500
10,408
3,743
270
1,945
8,361
52,732
0
W
Erlang Shen
Drippybaka
Erlang Shen
15,571
9,220
0
1,439
16,644
12,325
835
1,115
15,299
0
80,013
L
Mercury
Hezballa
Mercury
13,118
6,700
0
724
17,764
7,101
900
6,698
10,784
0
76,204
W
Sylvanus
InsanePlace
Sylvanus
15,858
4,607
7,013
8,774
18,570
22,359
1,138
3,193
14,973
33,595
0
L
Hercules
PeachPiePie
Hercules
19,295
8,450
0
19,837
35,878
30,206
0
11,819
22,908
0
45,842
W
16,375
1,396
6,712
4,684
12,209
6,981
1,079
1,484
10,503
81,536
0
L
9,038
4,702
0
1,974
17,397
11,511
1,633
6,699
10,464
0
31,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
56,474
413
Minions Killed
466
0
Camps Cleared
0
2,063,610
Distance Traveled
1,983,892
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,711
532
141
6
0
385,651
1
W
Chaac
11,569
526
73
3
0
395,688
0
L
Cupid
9,129
415
85
4
0
371,174
0
L
Kukulkan
8,533
388
94
4
0
401,269
10
W
Erlang Shen
11,094
504
108
5
0
401,735
4
L
Mercury
9,872
449
118
5
0
480,232
1
W
Sylvanus
10,974
499
24
1
0
380,791
2
L
Hercules
9,805
446
65
3
0
414,867
2
W
Ra
11,126
506
120
5
0
420,027
7
L
Odin
9,676
440
51
2
0
396,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role