Player Matchup

Olorun
Olorun
Brebzyy
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,439 Elo+
Party 1
Fenrir
Fenrir
Ezixty
Fenrir
Level 18
God Stats
7W - 3L
1,439 SR
Queue Stats
21W - 19L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
LrM_vHarKz_PR
Danzaburou
Level 25
God Stats
1W - 3L
1,725 SR
Queue Stats
61W - 66L
1,473 Elo+
Party 1
Geb
Geb
kidcrayolaa
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
viHackii--
Erlang Shen
Level 118
God Stats
2W - 4L
1,587 SR
Queue Stats
105W - 102L
1,512 Elo+
Party 1
Team Averages
Level 47
1,550 SR
1,459 Elo+

VS

Team Averages
Level 84
1,489 SR
1,482 Elo+
Hera
Hera
Gexiner528
Hera
Level 116
God Stats
69W - 49L
1,525 SR
Queue Stats
301W - 311L
1,565 Elo+
Party 2
Rama
Rama
TheCowboysFan4
Rama
Level 49
God Stats
5W - 10L
1,240 SR
Queue Stats
61W - 60L
1,346 Elo+
Solo
Ravana
Ravana
ads_eltutu
Ravana
Level 109
God Stats
24W - 22L
1,692 SR
Queue Stats
204W - 201L
1,562 Elo+
Party 2
Cerberus
Cerberus
aguso0105
Cerberus
Level 45
God Stats
58W - 57L
1,351 SR
Queue Stats
217W - 249L
1,437 Elo+
Party 2
Ao Kuang
Ao Kuang
paco_el_del_saco
Ao Kuang
Level 100
God Stats
24W - 21L
1,638 SR
Queue Stats
192W - 180L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brebzyy
Olorun
13
0 / 3 / 1
7,457
414
3,489
8,558
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Ezixty
Fenrir
12
2 / 8 / 1
7,577
421
3,319
15,312
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
LrM_vHarKz_PR
Danzaburou
12
2 / 8 / 2
7,778
432
7,440
13,743
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 2
6,622
368
5,558
19,112
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
viHackii--
Erlang Shen
15
3 / 5 / 0
9,033
502
6,990
13,445
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 9
11,711
651
13,079
6,266
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 7
9,690
538
8,902
9,833
3,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
ads_eltutu
Ravana
14
2 / 4 / 6
9,350
519
5,814
9,302
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
aguso0105
Cerberus
14
3 / 3 / 17
9,905
550
7,902
12,115
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 0 / 11
10,612
590
13,109
11,591
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
8
Kills
31
32
Deaths
8
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brebzyy
Olorun
0
3
1
0.17
L
Fenrir
Ezixty
Fenrir
2
8
1
0.31
W
11
0
9
15.5
L
Danzaburou
LrM_vHarKz_PR
Danzaburou
2
8
2
0.38
W
6
1
7
9.5
W
Ravana
ads_eltutu
Ravana
2
4
6
1.25
W
Cerberus
aguso0105
Cerberus
3
3
17
3.83
L
1
8
2
0.25
W
9
0
11
14.5
L
Erlang Shen
viHackii--
Erlang Shen
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,796
Damage
48,806
70,170
Taken
49,107
35,171
Mitigated
26,759
15,634
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brebzyy
Olorun
3,489
1,527
0
3,842
8,558
3,345
0
4,281
4,249
40,144
0
L
Fenrir
Ezixty
Fenrir
3,319
1,173
0
5,510
15,312
6,003
0
5,604
9,608
0
43,538
W
13,079
3,110
643
1,915
6,266
2,613
4,370
1,539
4,727
85,200
0
L
Danzaburou
LrM_vHarKz_PR
Danzaburou
7,440
2,797
127
2,533
13,743
3,805
0
8,785
4,958
0
39,908
W
8,902
7,367
0
5,906
9,833
3,505
3,100
3,376
6,457
0
49,536
W
Ravana
ads_eltutu
Ravana
5,814
1,379
0
2,526
9,302
7,444
833
358
8,944
0
44,507
W
Cerberus
aguso0105
Cerberus
7,902
375
0
2,894
12,115
8,235
1,401
2,658
9,457
25,071
0
L
5,558
1,065
0
833
19,112
13,160
46
9,233
9,854
15,028
0
W
13,109
1,876
0
9,665
11,591
4,962
1,045
1,344
10,247
53,301
0
L
Erlang Shen
viHackii--
Erlang Shen
6,990
3,437
0
2,789
13,445
8,858
0
6,187
6,931
0
53,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
51,268
348
Minions Killed
442
0
Camps Cleared
0
1,566,516
Distance Traveled
1,727,297
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,457
414
76
4
0
336,465
3
L
Fenrir
7,577
421
73
4
0
351,978
0
W
Hera
11,711
651
168
9
0
329,767
4
L
Danzaburou
7,778
432
80
4
0
270,191
0
W
Rama
9,690
538
81
5
0
306,022
4
W
Ravana
9,350
519
70
4
0
352,591
0
W
Cerberus
9,905
550
46
3
0
359,409
2
L
Geb
6,622
368
12
1
0
323,129
1
W
Ao Kuang
10,612
590
77
4
0
379,508
4
L
Erlang Shen
9,033
502
107
6
0
284,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role