Player Matchup

Artemis
Artemis
Abyss17
Artemis
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
125W - 117L
1,471 Elo+
Party 1
Zeus
Zeus
Asasin3009
Zeus
Level 56
God Stats
4W - 2L
1,276 SR
Queue Stats
31W - 37L
1,383 Elo+
Party 4
Mulan
Mulan
MiLksHakE21
Mulan
Level 67
God Stats
22W - 12L
1,548 SR
Queue Stats
224W - 190L
1,470 Elo+
Party 1
King Arthur
King Arthur
Moul
King Arthur
Level 56
God Stats
1W - 0L
1,285 SR
Queue Stats
30W - 37L
1,377 Elo+
Party 4
Khepri
Khepri
ProteK90
Khepri
Level 61
God Stats
45W - 29L
1,655 SR
Queue Stats
77W - 56L
1,517 Elo+
Solo
Team Averages
Level 61
1,453 SR
1,444 Elo+

VS

Team Averages
Level 85
1,515 SR
1,449 Elo+
Chaac
Chaac
Allah LMF
Chaac
Level 49
God Stats
1W - 3L
1,676 SR
Queue Stats
7W - 10L
1,490 Elo+
Party 3
Loki
Loki
BlackDow2401
Loki
Level 103
God Stats
3W - 8L
1,400 SR
Queue Stats
129W - 159L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
BlameUrWiFi
Cernunnos
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 176L
1,543 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ikkito
Kumbhakarna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 38L
1,359 Elo+
Solo
Agni
Agni
stuart012
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 110L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abyss17
Artemis
20
3 / 8 / 7
14,006
483
19,608
26,956
15,053
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 5 / 9
15,402
531
34,346
20,753
10,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 4 / 8
17,660
609
27,265
24,336
20,340
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Moul
King Arthur
19
3 / 3 / 8
12,746
440
12,353
16,682
13,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
ProteK90
Khepri
20
3 / 3 / 14
14,314
494
7,095
16,492
25,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Allah LMF
Chaac
20
5 / 1 / 8
13,261
457
14,862
19,581
21,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 2
13,056
450
9,451
21,956
11,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
BlameUrWiFi
Cernunnos
20
3 / 6 / 8
13,792
476
20,997
27,948
12,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
ikkito
Kumbhakarna
18
3 / 5 / 12
13,027
449
10,930
34,575
41,222
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
20
6 / 13 / 5
14,398
496
14,295
21,656
9,036
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
58
32
Kills
23
23
Deaths
32
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
Abyss17
Artemis
3
8
7
0.81
L
Chaac
Allah LMF
Chaac
5
1
8
9
W
7
5
9
2.3
L
6
7
2
1
L
Cernunnos
BlameUrWiFi
Cernunnos
3
6
8
1.17
W
16
4
8
5
W
King Arthur
Moul
King Arthur
3
3
8
2.33
W
Khepri
ProteK90
Khepri
3
3
14
3.33
L
Kumbhakarna
ikkito
Kumbhakarna
3
5
12
1.8
L
Agni
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,667
Damage
70,535
105,219
Taken
125,716
84,613
Mitigated
94,862
33,922
Healing
28,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Abyss17
Artemis
19,608
9,585
0
11,317
26,956
15,053
6,905
3,536
23,336
0
112,522
L
Chaac
Allah LMF
Chaac
14,862
2,577
0
6,970
19,581
21,476
548
6,782
12,523
2,806
86,433
W
34,346
2,994
219
7,109
20,753
10,444
2,522
5,231
15,226
131,495
0
L
9,451
3,886
0
4,807
21,956
11,109
0
6,935
15,021
0
84,324
L
Cernunnos
BlameUrWiFi
Cernunnos
20,997
11,509
699
9,649
27,948
12,019
1,482
6,622
21,326
0
104,455
W
27,265
9,264
0
7,286
24,336
20,340
3,667
8,048
15,982
0
139,478
W
King Arthur
Moul
King Arthur
12,353
688
219
4,525
16,682
13,416
460
4,383
12,168
0
52,846
W
Khepri
ProteK90
Khepri
7,095
845
1,176
2,071
16,492
25,360
1,809
3,523
12,957
46,224
0
L
Kumbhakarna
ikkito
Kumbhakarna
10,930
939
645
2,861
34,575
41,222
0
14,948
19,627
51,609
0
L
Agni
14,295
501
0
2,930
21,656
9,036
656
6,154
15,502
91,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,128
Gold Earned
67,534
665
Minions Killed
661
0
Camps Cleared
0
2,587,242
Distance Traveled
2,586,817
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,006
483
154
5
0
426,113
5
L
Chaac
13,261
457
132
5
0
546,121
8
W
Zeus
15,402
531
185
6
0
465,323
3
L
Loki
13,056
450
144
5
0
602,982
7
L
Cernunnos
13,792
476
150
5
0
421,022
3
W
Mulan
17,660
609
174
6
0
629,994
6
W
King Arthur
12,746
440
84
3
0
506,291
2
W
Khepri
14,314
494
68
2
0
559,521
2
L
Kumbhakarna
13,027
449
70
2
0
537,091
3
L
Agni
14,398
496
165
6
0
479,601
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role