Player Matchup

Sun Wukong
Sun Wukong
Danik997
Sun Wukong
Level 69
God Stats
1W - 1L
1,458 SR
Queue Stats
31W - 28L
1,352 Elo+
Party 3
Baba Yaga
Baba Yaga
DogTrue017
Baba Yaga
Level 27
God Stats
2W - 3L
1,569 SR
Queue Stats
27W - 29L
1,398 Elo+
Party 3
Ares
Ares
IVXVIX
Ares
Level 16
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 8L
1,376 Elo+
Party 2
Bellona
Bellona
IXVXIV
Bellona
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,376 Elo+
Party 2
Heimdallr
Heimdallr
Neverrnore
Heimdallr
Level 85
God Stats
1W - 2L
1,540 SR
Queue Stats
165W - 152L
1,554 Elo+
Solo
Team Averages
Level 50
1,461 SR
1,411 Elo+

VS

Team Averages
Level 72
1,510 SR
1,527 Elo+
Izanami
Izanami
AlphaWeebChad
Izanami
Level 65
God Stats
2W - 3L
1,299 SR
Queue Stats
46W - 56L
1,539 Elo+
Party 1
Ra
Ra
DingusPingus445
Ra
Level 94
God Stats
6W - 6L
1,500 SR
Queue Stats
336W - 332L
1,464 Elo+
Party 1
Ganesha
Ganesha
GeTiX11
Ganesha
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 145L
1,391 Elo+
Solo
Heimdallr
Heimdallr
nova SJM
Heimdallr
Level 28
God Stats
3W - 0L
1,753 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 1
Thanatos
Thanatos
rootSlashy
Thanatos
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
208W - 208L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danik997
Sun Wukong
19
6 / 4 / 1
12,133
485
9,261
17,249
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
DogTrue017
Baba Yaga
11
2 / 4 / 1
8,504
340
4,178
9,156
1,895
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
IVXVIX
Ares
13
2 / 12 / 4
8,986
359
7,148
25,879
19,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
IXVXIV
Bellona
13
0 / 12 / 1
9,112
364
4,007
22,179
12,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Neverrnore
Heimdallr
16
3 / 10 / 4
11,018
441
12,869
21,163
7,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
7 / 5 / 8
12,810
512
9,291
15,313
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 2 / 19
13,531
541
18,703
13,243
6,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
GeTiX11
Ganesha
16
0 / 2 / 19
11,733
469
7,555
17,859
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
nova SJM
Heimdallr
16
2 / 3 / 11
11,700
468
6,327
8,749
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
rootSlashy
Thanatos
20
27 / 1 / 9
15,128
605
31,866
24,553
12,378
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
13
Kills
42
42
Deaths
13
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
5
8
2.2
L
Sun Wukong
Danik997
Sun Wukong
6
4
1
1.63
W
6
2
19
7.75
L
Baba Yaga
DogTrue017
Baba Yaga
2
4
1
0.63
W
Ganesha
GeTiX11
Ganesha
0
2
19
4.75
L
Ares
IVXVIX
Ares
2
12
4
0.33
L
Bellona
IXVXIV
Bellona
0
12
1
0.04
L
Heimdallr
Neverrnore
Heimdallr
3
10
4
0.5
W
Heimdallr
nova SJM
Heimdallr
2
3
11
2.5
W
Thanatos
rootSlashy
Thanatos
27
1
9
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
73,742
95,626
Taken
79,717
52,388
Mitigated
48,054
13,087
Healing
44,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,291
5,954
0
6,539
15,313
5,814
2,684
2,234
13,029
0
92,288
L
Sun Wukong
Danik997
Sun Wukong
9,261
1,687
0
4,609
17,249
11,618
220
3,915
13,115
0
65,657
W
18,703
3,673
3,318
4,939
13,243
6,717
1,380
2,186
10,957
102,568
0
L
Baba Yaga
DogTrue017
Baba Yaga
4,178
474
0
1,416
9,156
1,895
0
1,125
7,975
31,570
0
W
Ganesha
GeTiX11
Ganesha
7,555
722
0
2,324
17,859
16,980
268
3,881
13,978
25,009
0
L
Ares
IVXVIX
Ares
7,148
623
566
1,850
25,879
19,613
0
7,926
17,660
30,897
0
L
Bellona
IXVXIV
Bellona
4,007
1,292
0
176
22,179
12,168
0
4,286
17,597
0
51,466
L
Heimdallr
Neverrnore
Heimdallr
12,869
6,692
0
4,470
21,163
7,094
0
8,215
12,620
0
66,003
W
Heimdallr
nova SJM
Heimdallr
6,327
1,273
0
845
8,749
6,165
3,551
0
8,507
0
53,457
W
Thanatos
rootSlashy
Thanatos
31,866
11,671
0
26,519
24,553
12,378
714
3,025
21,197
0
108,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,753
Gold Earned
64,902
414
Minions Killed
544
0
Camps Cleared
0
2,058,912
Distance Traveled
2,515,276
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,810
512
147
6
0
448,078
4
L
Sun Wukong
12,133
485
120
5
0
565,484
1
W
Ra
13,531
541
160
6
0
506,150
0
L
Baba Yaga
8,504
340
61
2
0
264,047
5
W
Ganesha
11,733
469
11
0
0
445,133
5
L
Ares
8,986
359
29
1
0
422,840
1
L
Bellona
9,112
364
99
4
0
452,410
0
L
Heimdallr
11,018
441
105
4
0
354,131
3
W
Heimdallr
11,700
468
108
4
0
475,676
0
W
Thanatos
15,128
605
118
5
0
640,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role