Player Matchup

Ah Puch
Ah Puch
Lucky_Tevin
Ah Puch
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 174L
1,584 Elo+
Party 2
Pele
Pele
TMERRITT
Pele
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 6L
1,631 Elo+
Solo
Xing Tian
Xing Tian
talld147
Xing Tian
Level 107
God Stats
10W - 4L
1,679 SR
Queue Stats
231W - 209L
1,559 Elo+
Party 2
Team Averages
Level 73
1,631 SR
1,591 Elo+

VS

Team Averages
Level 87
1,564 SR
1,555 Elo+
Fenrir
Fenrir
H4LO3M4STER
Fenrir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 125L
1,557 Elo+
Party 1
Nemesis
Nemesis
ItzDaGiggz
Nemesis
Level 83
God Stats
15W - 12L
1,692 SR
Queue Stats
76W - 63L
1,573 Elo+
Party 1
Janus
Janus
LCD OnePunch
Janus
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 114L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lucky_Tevin
Ah Puch
20
19 / 10 / 12
24,437
788
39,965
37,936
17,328
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
10
0 / 1 / 5
14,954
482
0
2,434
591
Xing Tian
talld147
Xing Tian
20
17 / 5 / 14
22,588
729
30,165
47,602
69,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 17 / 6
18,599
600
18,873
32,870
12,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ItzDaGiggz
Nemesis
20
4 / 10 / 8
19,979
644
27,005
33,990
15,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 9 / 6
20,493
661
27,940
26,429
10,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
36
Kills
16
16
Deaths
36
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
17
6
0.41
L
Nemesis
ItzDaGiggz
Nemesis
4
10
8
0.8
L
8
9
6
1.22
W
Ah Puch
Lucky_Tevin
Ah Puch
19
10
12
2.5
W
Pele
0
1
5
2.5
W
Xing Tian
talld147
Xing Tian
17
5
14
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,130
Damage
73,818
87,972
Taken
93,289
87,875
Mitigated
38,305
22,789
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,873
4,254
566
3,892
32,870
12,709
1,903
22,547
9,648
0
57,319
L
Nemesis
ItzDaGiggz
Nemesis
27,005
14,134
247
10,648
33,990
15,331
2,060
25,023
8,603
0
140,002
L
27,940
1,964
998
6,447
26,429
10,265
1,397
21,710
4,369
106,230
0
W
Ah Puch
Lucky_Tevin
Ah Puch
39,965
2,896
110
12,243
37,936
17,328
2,012
10,179
27,757
184,930
0
W
Pele
0
0
0
0
2,434
591
0
1,768
666
0
0
W
Xing Tian
talld147
Xing Tian
30,165
2,688
769
9,667
47,602
69,956
1,064
16,253
31,349
93,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,979
Gold Earned
59,071
270
Minions Killed
294
0
Camps Cleared
0
949,966
Distance Traveled
1,450,885
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,599
600
45
1
0
477,187
1
L
Nemesis
19,979
644
132
4
0
500,469
0
L
Janus
20,493
661
117
4
0
473,229
3
W
Ah Puch
24,437
788
216
7
0
460,260
6
W
Pele
14,954
482
0
0
0
0
0
W
Xing Tian
22,588
729
54
2
0
489,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role