Player Matchup

Chiron
Chiron
Svaerdphizk
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
Zaihtam
Cthulhu
Level 28
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 17L
1,357 Elo+
Party 1
Hercules
Hercules
chronvall
Hercules
Level 47
God Stats
4W - 7L
1,465 SR
Queue Stats
11W - 14L
1,361 Elo+
Party 1
Agni
Agni
krohzy
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
superpuman
Aphrodite
Level 49
God Stats
3W - 6L
1,343 SR
Queue Stats
19W - 23L
1,357 Elo+
Party 1
Team Averages
Level 48
1,502 SR
1,355 Elo+

VS

Team Averages
Level 87
1,634 SR
1,367 Elo+
Hercules
Hercules
DaBaus7
Hercules
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
Etoko
Nu Wa
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 3
Hachiman
Hachiman
Noxpick
Hachiman
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 5L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
XxV4ULTHUNT3RxX
Baron Samedi
Level 89
God Stats
1W - 0L
1,820 SR
Queue Stats
9W - 10L
1,318 Elo+
Party 2
Khepri
Khepri
matmaniac32
Khepri
Level 111
God Stats
2W - 1L
1,633 SR
Queue Stats
8W - 4L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
1 / 3 / 5
12,184
580
19,493
17,467
6,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Zaihtam
Cthulhu
18
0 / 3 / 8
10,934
521
14,769
33,114
27,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
chronvall
Hercules
20
5 / 5 / 5
13,633
649
20,179
35,948
29,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
krohzy
Agni
18
1 / 4 / 5
11,303
538
17,491
17,644
6,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
superpuman
Aphrodite
19
4 / 7 / 5
12,751
607
16,715
25,479
13,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaBaus7
Hercules
20
6 / 1 / 14
14,358
684
25,040
34,102
48,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Etoko
Nu Wa
20
10 / 2 / 8
15,542
740
40,429
14,968
7,342
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Noxpick
Hachiman
18
1 / 5 / 15
12,593
600
14,385
23,818
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
XxV4ULTHUNT3RxX
Baron Samedi
20
5 / 1 / 13
14,134
673
28,797
17,235
11,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
19
0 / 3 / 13
13,110
624
8,854
17,751
26,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
11
Kills
22
22
Deaths
12
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
DaBaus7
Hercules
6
1
14
13
W
Nu Wa
Etoko
Nu Wa
10
2
8
7
W
Hachiman
Noxpick
Hachiman
1
5
15
1.7
L
Chiron
1
3
5
1.17
W
Baron Samedi
XxV4ULTHUNT3RxX
Baron Samedi
5
1
13
11.5
L
Cthulhu
Zaihtam
Cthulhu
0
3
8
1.33
L
Hercules
chronvall
Hercules
5
5
5
1.5
L
Agni
krohzy
Agni
1
4
5
0.88
W
Khepri
0
3
13
2.17
L
Aphrodite
superpuman
Aphrodite
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,647
Damage
117,505
129,652
Taken
107,874
84,411
Mitigated
104,526
48,767
Healing
56,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DaBaus7
Hercules
25,040
5,582
1,668
15,708
34,102
48,620
763
13,379
20,156
1,033
49,519
W
Nu Wa
Etoko
Nu Wa
40,429
8,258
1,114
3,708
14,968
7,342
2,505
5,564
9,194
85,729
0
W
Hachiman
Noxpick
Hachiman
14,385
10,235
2,704
8,835
23,818
10,383
1,664
13,113
10,465
0
36,926
L
Chiron
19,493
5,888
2,480
2,428
17,467
6,867
1,152
10,453
5,738
0
68,628
W
Baron Samedi
XxV4ULTHUNT3RxX
Baron Samedi
28,797
900
6,352
7,895
17,235
11,597
827
6,932
9,905
73,717
0
L
Cthulhu
Zaihtam
Cthulhu
14,769
1,035
675
3,082
33,114
27,381
0
20,299
11,556
30,133
0
L
Hercules
chronvall
Hercules
20,179
5,623
0
6,514
35,948
29,394
238
20,228
14,078
0
41,930
L
Agni
krohzy
Agni
17,491
218
507
2,773
17,644
6,876
159
9,827
7,344
53,853
0
W
Khepri
8,854
500
3,914
4,238
17,751
26,584
695
9,497
8,048
33,548
0
L
Aphrodite
superpuman
Aphrodite
16,715
1,209
16,278
14,030
25,479
13,893
2
14,147
10,415
58,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,805
Gold Earned
69,737
379
Minions Killed
412
4
Camps Cleared
8
1,886,892
Distance Traveled
1,852,682
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,358
684
75
4
4
415,567
2
W
Nu Wa
15,542
740
110
5
1
347,791
8
W
Hachiman
12,593
600
59
3
1
320,352
6
L
Chiron
12,184
580
128
6
2
358,664
0
W
Baron Samedi
14,134
673
110
5
1
388,717
2
L
Cthulhu
10,934
521
25
1
0
412,099
3
L
Hercules
13,633
649
56
3
1
406,825
5
L
Agni
11,303
538
78
4
1
344,995
0
W
Khepri
13,110
624
58
3
1
380,255
0
L
Aphrodite
12,751
607
92
4
0
364,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role