Player Matchup

Anubis
Anubis
BankableMonster
Anubis
Level 124
God Stats
1W - 6L
1,736 SR
Queue Stats
116W - 132L
1,562 Elo+
Party 2
Apollo
Apollo
CrowLC
Apollo
Level 102
God Stats
9W - 10L
1,530 SR
Queue Stats
70W - 66L
1,578 Elo+
Party 2
Bellona
Bellona
SadJ0ey
Bellona
Level 69
God Stats
14W - 10L
1,579 SR
Queue Stats
122W - 125L
1,473 Elo+
Party 2
Fenrir
Fenrir
SneakyDream
Fenrir
Level 67
God Stats
10W - 6L
1,704 SR
Queue Stats
290W - 286L
1,634 Elo+
Party 2
Kuzenbo
Kuzenbo
iCoryyy
Kuzenbo
Level 45
God Stats
5W - 3L
1,856 SR
Queue Stats
224W - 256L
1,491 Elo+
Party 2
Team Averages
Level 81
1,681 SR
1,548 Elo+

VS

Team Averages
Level 76
1,627 SR
1,527 Elo+
Bastet
Bastet
KyterShoto
Bastet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,340 Elo+
Solo
Chang'e
Chang'e
NeedTwo
Chang'e
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
231W - 201L
1,625 Elo+
Solo
Chaac
Chaac
RangerWillTreaty
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
UnknwnCatalyst
Heimdallr
Level 47
God Stats
3W - 4L
1,816 SR
Queue Stats
16W - 25L
1,501 Elo+
Solo
Chiron
Chiron
ijmoody14
Chiron
Level 108
God Stats
1W - 4L
1,819 SR
Queue Stats
49W - 35L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
9,085
649
8,882
6,439
3,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
CrowLC
Apollo
16
3 / 0 / 0
9,311
665
5,489
7,352
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
SadJ0ey
Bellona
14
2 / 1 / 0
8,618
616
3,929
8,737
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
15
9 / 0 / 4
9,768
698
7,257
10,678
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
iCoryyy
Kuzenbo
12
0 / 1 / 9
7,957
568
5,148
6,956
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KyterShoto
Bastet
12
1 / 3 / 1
7,072
505
4,704
8,996
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
NeedTwo
Chang'e
10
0 / 8 / 1
6,120
437
3,732
9,602
2,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 1
5,577
398
2,306
11,000
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
UnknwnCatalyst
Heimdallr
11
0 / 3 / 0
6,505
465
3,720
7,358
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
ijmoody14
Chiron
13
2 / 3 / 0
8,187
585
4,625
9,007
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
3
3
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Apollo
CrowLC
Apollo
3
0
0
3
L
Bastet
KyterShoto
Bastet
1
3
1
0.5
L
Chang'e
NeedTwo
Chang'e
0
8
1
0.06
L
0
5
1
0.1
W
Bellona
SadJ0ey
Bellona
2
1
0
2
W
Fenrir
9
0
4
11
L
Heimdallr
UnknwnCatalyst
Heimdallr
0
3
0
0
W
Kuzenbo
iCoryyy
Kuzenbo
0
1
9
4.5
L
Chiron
ijmoody14
Chiron
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
19,087
40,162
Taken
45,963
24,943
Mitigated
14,451
19,329
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,882
1,057
0
3,460
6,439
3,698
252
1,293
4,882
59,297
0
W
Apollo
CrowLC
Apollo
5,489
2,678
0
2,827
7,352
2,593
208
0
7,252
0
77,953
L
Bastet
KyterShoto
Bastet
4,704
1,344
0
2,583
8,996
2,411
0
1,695
7,301
0
39,273
L
Chang'e
NeedTwo
Chang'e
3,732
124
531
1,768
9,602
2,156
0
3,295
6,307
31,101
0
L
2,306
203
0
3,048
11,000
4,822
0
6,671
4,329
0
17,563
W
Bellona
SadJ0ey
Bellona
3,929
757
0
3,494
8,737
8,995
874
0
8,737
3,911
42,635
W
Fenrir
7,257
1,666
0
6,658
10,678
4,326
0
1,009
9,551
0
61,859
L
Heimdallr
UnknwnCatalyst
Heimdallr
3,720
1,520
0
1,755
7,358
2,475
0
717
6,641
0
30,228
W
Kuzenbo
iCoryyy
Kuzenbo
5,148
1,922
0
2,890
6,956
5,331
0
1,021
5,702
14,282
0
L
Chiron
ijmoody14
Chiron
4,625
2,322
470
2,702
9,007
2,587
0
1,884
7,123
0
52,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
33,461
472
Minions Killed
340
0
Camps Cleared
0
1,525,483
Distance Traveled
1,304,066
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,085
649
116
8
0
261,544
5
W
Apollo
9,311
665
145
10
0
281,547
2
L
Bastet
7,072
505
78
6
0
300,956
3
L
Chang'e
6,120
437
61
4
0
245,789
0
L
Chaac
5,577
398
31
2
0
261,264
0
W
Bellona
8,618
616
93
7
0
341,758
4
W
Fenrir
9,768
698
103
7
0
312,549
5
L
Heimdallr
6,505
465
58
4
0
242,527
1
W
Kuzenbo
7,957
568
15
1
0
328,085
4
L
Chiron
8,187
585
112
8
0
253,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role