Player Matchup

Izanami
Izanami
Bocuerga
Izanami
Level 17
God Stats
12W - 14L
1,204 SR
Queue Stats
85W - 80L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
GrumpyRetutuff
Ao Kuang
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 102L
1,480 Elo+
Party 1
Ymir
Ymir
KestodianZ7
Ymir
Level 27
God Stats
3W - 1L
1,496 SR
Queue Stats
11W - 11L
1,459 Elo+
Solo
Discordia
Discordia
TotoshkaPro
Discordia
Level 134
God Stats
4W - 1L
1,676 SR
Queue Stats
438W - 460L
1,414 Elo+
Party 2
Ares
Ares
ВагинаСатаны
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,580 Elo+
Party 2
Team Averages
Level 42
1,475 SR
1,476 Elo+

VS

Team Averages
Level 26
1,495 SR
1,491 Elo+
Serqet
Serqet
Heelot
Serqet
Level 21
God Stats
2W - 5L
1,390 SR
Queue Stats
114W - 105L
1,300 Elo+
Solo
Ganesha
Ganesha
NootNoot9350
Ganesha
Level 10
God Stats
1W - 1L
1,683 SR
Queue Stats
40W - 46L
1,378 Elo+
Party 3
Danzaburou
Danzaburou
SteveKenobi
Danzaburou
Level 45
God Stats
18W - 9L
1,659 SR
Queue Stats
233W - 228L
1,659 Elo+
Party 3
Thanatos
Thanatos
Urikal
Thanatos
Level 25
God Stats
12W - 18L
1,244 SR
Queue Stats
47W - 44L
1,544 Elo+
Solo
Poseidon
Poseidon
YoungThug5
Poseidon
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 79L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bocuerga
Izanami
14
4 / 3 / 8
8,835
520
6,862
9,834
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
17
8 / 2 / 5
10,454
615
6,302
12,545
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 1
8,460
498
3,275
13,003
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
TotoshkaPro
Discordia
17
7 / 0 / 7
10,553
621
11,471
5,270
2,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 7
8,756
515
8,644
9,880
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Heelot
Serqet
9
0 / 7 / 3
6,523
384
3,759
11,319
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
NootNoot9350
Ganesha
10
1 / 3 / 3
6,984
411
3,129
11,936
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SteveKenobi
Danzaburou
9
3 / 6 / 0
7,070
416
4,302
8,194
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Urikal
Thanatos
12
3 / 4 / 3
7,804
459
4,342
10,078
3,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
YoungThug5
Poseidon
14
2 / 3 / 2
8,056
474
11,493
9,907
4,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
23
Kills
9
11
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bocuerga
Izanami
4
3
8
2.67
W
Ao Kuang
8
2
5
5.25
L
Serqet
Heelot
Serqet
0
7
3
0.21
W
0
4
1
0.13
L
Ganesha
NootNoot9350
Ganesha
1
3
3
0.83
L
Danzaburou
SteveKenobi
Danzaburou
3
6
0
0.5
W
Discordia
TotoshkaPro
Discordia
7
0
7
10.5
L
Thanatos
Urikal
Thanatos
3
4
3
1.13
L
Poseidon
YoungThug5
Poseidon
2
3
2
1
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
27,025
50,532
Taken
51,434
22,629
Mitigated
24,538
21,134
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bocuerga
Izanami
6,862
4,733
0
3,298
9,834
2,919
1,812
3,020
6,743
0
54,689
W
Ao Kuang
6,302
1,510
0
6,791
12,545
4,568
636
729
11,796
64,015
0
L
Serqet
Heelot
Serqet
3,759
1,432
0
1,115
11,319
5,046
0
6,446
4,873
0
28,048
W
3,275
340
0
3,980
13,003
5,520
1,738
8,177
4,517
38,964
0
L
Ganesha
NootNoot9350
Ganesha
3,129
172
0
2,606
11,936
9,117
0
5,703
6,233
11,367
0
L
Danzaburou
SteveKenobi
Danzaburou
4,302
1,107
0
791
8,194
2,821
0
5,004
3,190
0
28,888
W
Discordia
TotoshkaPro
Discordia
11,471
546
0
2,975
5,270
2,373
818
795
3,982
75,696
0
L
Thanatos
Urikal
Thanatos
4,342
787
0
7,682
10,078
3,247
0
5,305
4,737
0
39,177
L
Poseidon
YoungThug5
Poseidon
11,493
1,468
0
1,434
9,907
4,307
0
7,034
2,709
52,815
0
W
8,644
263
296
3,794
9,880
7,249
0
1,332
8,548
27,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
36,437
499
Minions Killed
289
0
Camps Cleared
0
1,509,989
Distance Traveled
1,406,881
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,835
520
115
7
0
302,983
0
W
Ao Kuang
10,454
615
126
7
0
310,818
2
L
Serqet
6,523
384
50
3
0
308,746
0
W
Ymir
8,460
498
83
5
0
255,019
0
L
Ganesha
6,984
411
0
0
0
253,147
1
L
Danzaburou
7,070
416
70
4
0
257,149
4
W
Discordia
10,553
621
136
8
0
328,277
2
L
Thanatos
7,804
459
72
4
0
311,933
2
L
Poseidon
8,056
474
97
6
0
275,906
3
W
Ares
8,756
515
39
2
0
312,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role