Player Matchup

Izanami
Izanami
POISONxFREAK_YT
Izanami
Level 18
God Stats
14W - 12L
1,547 SR
Queue Stats
88W - 111L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
SpartanMan8580
Xbalanque
Level 3
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 2L
1,426 Elo+
Solo
Jing Wei
Jing Wei
TroublxdPxrxdise
Jing Wei
Level 15
God Stats
3W - 2L
1,705 SR
Queue Stats
20W - 30L
1,684 Elo+
Party 2
Cerberus
Cerberus
YEBOI121
Cerberus
Level 4
God Stats
21W - 20L
1,801 SR
Queue Stats
24W - 22L
2,007 Elo+
Solo
Ra
Ra
bodiaSound
Ra
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 76L
1,467 Elo+
Solo
Team Averages
Level 11
1,562 SR
1,618 Elo+

VS

Team Averages
Level 19
1,705 SR
1,737 Elo+
Ares
Ares
MrAnthropie
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,700 Elo+
Party 1
Erlang Shen
Erlang Shen
OleKlam
Erlang Shen
Level 13
God Stats
5W - 1L
1,736 SR
Queue Stats
17W - 6L
1,815 Elo+
Party 1
Cthulhu
Cthulhu
Plashher
Cthulhu
Level 28
God Stats
43W - 37L
1,568 SR
Queue Stats
727W - 786L
1,461 Elo+
Solo
Izanami
Izanami
nasskalt_Perle
Izanami
Level 15
God Stats
4W - 1L
1,832 SR
Queue Stats
41W - 16L
1,815 Elo+
Party 1
Hades
Hades
tyrker-ole
Hades
Level 22
God Stats
3W - 0L
1,889 SR
Queue Stats
10W - 2L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,171
441
2,602
5,996
1,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
SpartanMan8580
Xbalanque
8
0 / 3 / 1
5,628
402
908
5,913
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,464
462
4,119
6,509
3,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
YEBOI121
Cerberus
12
2 / 0 / 2
7,357
526
7,129
11,079
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 4 / 1
5,799
414
2,343
6,075
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,649
618
5,892
9,064
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
OleKlam
Erlang Shen
13
1 / 1 / 2
7,226
516
1,785
8,480
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Plashher
Cthulhu
13
1 / 2 / 1
7,590
542
5,202
9,492
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

14
4 / 0 / 5
8,440
603
4,648
4,673
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
13
4 / 2 / 3
7,959
569
7,155
7,506
3,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
15
15
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Erlang Shen
OleKlam
Erlang Shen
1
1
2
2
L
0
6
3
0.25
W
Cthulhu
Plashher
Cthulhu
1
2
1
0.75
L
Xbalanque
SpartanMan8580
Xbalanque
0
3
1
0.17
L
1
2
0
0.5
L
Cerberus
YEBOI121
Cerberus
2
0
2
3
L
2
4
1
0.63
W
4
0
5
6.5
W
Hades
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,101
Damage
24,682
35,572
Taken
39,215
14,812
Mitigated
20,325
6,867
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,892
240
0
3,147
9,064
6,662
155
644
8,420
28,633
0
W
Erlang Shen
OleKlam
Erlang Shen
1,785
646
0
4,251
8,480
3,609
398
1,631
6,849
0
40,728
L
2,602
1,680
0
226
5,996
1,648
1,268
3,220
2,751
0
28,512
W
Cthulhu
Plashher
Cthulhu
5,202
71
100
2,339
9,492
4,490
378
5,802
3,690
38,467
0
L
Xbalanque
SpartanMan8580
Xbalanque
908
361
0
885
5,913
1,898
670
3,630
2,283
0
16,715
L
4,119
1,609
0
895
6,509
3,420
0
3,001
3,508
0
23,598
L
Cerberus
YEBOI121
Cerberus
7,129
662
0
3,352
11,079
5,772
222
3,880
6,849
38,532
0
L
2,343
534
499
1,010
6,075
2,074
280
4,018
1,932
10,978
0
W
4,648
2,246
0
3,222
4,673
1,833
2,532
0
4,673
0
61,439
W
Hades
7,155
688
526
3,097
7,506
3,731
2,034
1,395
6,111
46,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
39,864
268
Minions Killed
418
0
Camps Cleared
0
1,202,819
Distance Traveled
1,344,157
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,649
618
37
3
0
295,915
8
W
Erlang Shen
7,226
516
83
6
0
302,344
4
L
Izanami
6,171
441
64
5
0
271,315
3
W
Cthulhu
7,590
542
84
6
0
256,897
3
L
Xbalanque
5,628
402
35
3
0
189,716
0
L
Jing Wei
6,464
462
40
3
0
274,964
1
L
Cerberus
7,357
526
105
8
0
254,334
3
L
Ra
5,799
414
24
2
0
212,490
1
W
Izanami
8,440
603
125
9
0
243,386
5
W
Hades
7,959
569
89
6
0
245,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role