Player Matchup

Cerberus
Cerberus
Hobojoboman
Cerberus
Level 128
God Stats
6W - 5L
1,564 SR
Queue Stats
361W - 348L
1,616 Elo+
Solo
Amaterasu
Amaterasu
JusticeAffect
Amaterasu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,629 Elo+
Solo
Nu Wa
Nu Wa
Rynkang
Nu Wa
Level 131
God Stats
9W - 5L
1,651 SR
Queue Stats
59W - 36L
1,759 Elo+
Party 2
Chernobog
Chernobog
SusanooDaisuke
Chernobog
Level 152
God Stats
8W - 10L
1,299 SR
Queue Stats
86W - 113L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
UltiG
Ao Kuang
Level 157
God Stats
9W - 0L
1,913 SR
Queue Stats
387W - 244L
1,756 Elo+
Party 2
Team Averages
Level 143
1,585 SR
1,660 Elo+

VS

Team Averages
Level 139
1,599 SR
1,610 Elo+
Osiris
Osiris
Ausfphenom
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 403L
1,567 Elo+
Solo
Artemis
Artemis
RedSamsara
Artemis
Level 121
God Stats
5W - 6L
1,668 SR
Queue Stats
234W - 208L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
Tr1ckyMoon
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 131L
1,644 Elo+
Party 1
Thoth
Thoth
XxXJorgeKioXxX
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
uchihajavi
Set
Level 148
God Stats
4W - 4L
1,828 SR
Queue Stats
408W - 309L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hobojoboman
Cerberus
17
2 / 4 / 12
11,750
511
6,770
21,281
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
JusticeAffect
Amaterasu
20
10 / 3 / 10
14,993
652
14,925
21,249
14,135
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Rynkang
Nu Wa
19
6 / 2 / 12
13,208
574
18,304
13,599
5,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
SusanooDaisuke
Chernobog
20
4 / 3 / 15
14,265
620
19,196
19,954
8,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
UltiG
Ao Kuang
20
12 / 1 / 6
14,951
650
17,224
19,441
19,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ausfphenom
Osiris
18
2 / 9 / 2
11,023
479
11,683
18,641
16,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
RedSamsara
Artemis
19
3 / 6 / 0
11,664
507
13,320
18,419
6,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Tr1ckyMoon
Kuzenbo
16
2 / 7 / 7
10,742
467
9,036
24,256
29,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 5 / 6
10,998
478
16,510
12,745
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 7 / 1
10,396
452
11,530
21,379
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
34
Kills
13
13
Deaths
34
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
Ausfphenom
Osiris
2
9
2
0.33
W
Cerberus
Hobojoboman
Cerberus
2
4
12
2
W
Amaterasu
JusticeAffect
Amaterasu
10
3
10
5
L
Artemis
RedSamsara
Artemis
3
6
0
0.5
W
Nu Wa
Rynkang
Nu Wa
6
2
12
6
W
Chernobog
SusanooDaisuke
Chernobog
4
3
15
3.83
L
Kuzenbo
Tr1ckyMoon
Kuzenbo
2
7
7
0.79
W
Ao Kuang
UltiG
Ao Kuang
12
1
6
15
L
2
5
6
1
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,419
Damage
62,079
95,524
Taken
95,440
62,900
Mitigated
64,989
36,760
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Ausfphenom
Osiris
11,683
3,680
0
2,761
18,641
16,424
1,008
9,423
9,161
554
68,519
W
Cerberus
Hobojoboman
Cerberus
6,770
815
0
5,069
21,281
16,220
135
6,613
14,334
31,151
0
W
Amaterasu
JusticeAffect
Amaterasu
14,925
7,794
0
4,487
21,249
14,135
942
6,062
14,976
0
113,841
L
Artemis
RedSamsara
Artemis
13,320
6,830
0
7,714
18,419
6,948
408
4,680
13,631
0
93,472
W
Nu Wa
Rynkang
Nu Wa
18,304
3,221
439
3,504
13,599
5,092
2,050
5,376
7,867
88,678
0
W
Chernobog
SusanooDaisuke
Chernobog
19,196
12,627
0
11,643
19,954
8,192
3,952
5,835
13,932
0
120,430
L
Kuzenbo
Tr1ckyMoon
Kuzenbo
9,036
2,123
0
2,690
24,256
29,365
0
9,840
14,128
27,558
0
W
Ao Kuang
UltiG
Ao Kuang
17,224
2,812
0
11,618
19,441
19,261
1,365
2,913
16,354
98,597
0
L
16,510
227
0
1,370
12,745
4,653
0
7,650
4,985
90,038
0
L
11,530
3,793
0
5,340
21,379
7,599
0
9,809
11,237
0
85,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,167
Gold Earned
54,823
734
Minions Killed
630
0
Camps Cleared
0
2,315,971
Distance Traveled
2,025,646
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,023
479
128
6
0
360,662
3
W
Cerberus
11,750
511
64
3
0
434,331
6
W
Amaterasu
14,993
652
161
7
0
528,862
8
L
Artemis
11,664
507
174
8
0
358,356
4
W
Nu Wa
13,208
574
167
7
0
452,908
5
W
Chernobog
14,265
620
179
8
0
437,402
5
L
Kuzenbo
10,742
467
25
1
0
417,307
3
W
Ao Kuang
14,951
650
163
7
0
462,468
5
L
Thoth
10,998
478
174
8
0
429,064
5
L
Set
10,396
452
129
6
0
460,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role