Player Matchup

Ares
Ares
Jojo_gotheat
Ares
Level 5
God Stats
8W - 3L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
Nazgul2_1
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,516 Elo+
Solo
Izanami
Izanami
Splash_McBucketz
Izanami
Level 29
God Stats
16W - 16L
1,552 SR
Queue Stats
20W - 24L
1,397 Elo+
Party 1
Bellona
Bellona
mr_SkereXD-_-
Bellona
Level 25
God Stats
33W - 22L
1,513 SR
Queue Stats
574W - 538L
1,474 Elo+
Solo
Neith
Neith
papary_
Neith
Level 25
God Stats
4W - 7L
1,698 SR
Queue Stats
269W - 281L
1,642 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,506 Elo+

VS

Team Averages
Level 12
1,554 SR
1,495 Elo+
Guan Yu
Guan Yu
Alvinorino
Guan Yu
Level 4
God Stats
13W - 9L
1,765 SR
Queue Stats
36W - 33L
1,721 Elo+
Solo
Apollo
Apollo
Juncie
Apollo
Level 18
God Stats
2W - 11L
1,500 SR
Queue Stats
427W - 501L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
Yoshis_my_dad
Zhong Kui
Level 18
God Stats
1W - 3L
1,564 SR
Queue Stats
93W - 108L
1,495 Elo+
Party 2
Loki
Loki
luci_car
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Solo
Chang'e
Chang'e
lunark7
Chang'e
Level 15
God Stats
0W - 3L
1,441 SR
Queue Stats
4W - 6L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
6,797
618
1,955
5,617
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Nazgul2_1
Cerberus
9
2 / 2 / 5
6,093
554
2,156
8,073
3,368
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 5
6,392
581
5,109
4,751
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
12
4 / 1 / 3
7,123
648
6,102
4,068
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
papary_
Neith
12
9 / 0 / 1
7,583
689
8,475
4,176
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alvinorino
Guan Yu
8
1 / 4 / 0
4,867
442
1,559
9,062
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Juncie
Apollo
6
1 / 5 / 0
4,471
406
2,570
6,833
1,778
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Yoshis_my_dad
Zhong Kui
9
4 / 4 / 1
5,566
506
6,424
5,596
3,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
6
0 / 7 / 2
4,270
388
915
5,136
1,195
Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
lunark7
Chang'e
6
0 / 4 / 0
4,442
404
1,170
6,305
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
6
7
Deaths
24
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alvinorino
Guan Yu
1
4
0
0.25
W
3
2
6
3
L
Apollo
Juncie
Apollo
1
5
0
0.2
W
Cerberus
Nazgul2_1
Cerberus
2
2
5
2.25
W
4
2
5
3.25
L
Zhong Kui
Yoshis_my_dad
Zhong Kui
4
4
1
1.13
L
Loki
0
7
2
0.14
L
Chang'e
lunark7
Chang'e
0
4
0
0
W
Bellona
4
1
3
5.5
W
Neith
papary_
Neith
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
12,638
26,685
Taken
32,932
13,885
Mitigated
14,439
6,241
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alvinorino
Guan Yu
1,559
623
0
1,536
9,062
6,358
0
587
8,475
0
12,536
W
1,955
350
0
809
5,617
3,728
833
2,151
3,466
7,529
0
L
Apollo
Juncie
Apollo
2,570
1,272
0
0
6,833
1,778
0
540
6,293
0
15,284
W
Cerberus
Nazgul2_1
Cerberus
2,156
259
0
2,176
8,073
3,368
275
2,896
5,177
10,233
0
W
5,109
3,906
0
1,902
4,751
1,471
2,911
1,443
3,308
0
40,394
L
Zhong Kui
Yoshis_my_dad
Zhong Kui
6,424
1,856
0
1,153
5,596
3,129
663
1,839
3,757
18,178
0
L
Loki
915
315
0
215
5,136
1,195
0
954
4,182
0
3,922
L
Chang'e
lunark7
Chang'e
1,170
335
316
1,081
6,305
1,979
0
191
6,114
9,437
0
W
Bellona
6,102
3,359
0
482
4,068
3,837
925
213
3,855
0
34,891
W
Neith
papary_
Neith
8,475
3,910
0
872
4,176
1,481
788
891
3,285
0
38,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
23,616
283
Minions Killed
99
0
Camps Cleared
0
909,387
Distance Traveled
907,275
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,867
442
22
2
0
201,997
0
W
Ares
6,797
618
12
1
0
198,367
0
L
Apollo
4,471
406
29
3
0
181,198
0
W
Cerberus
6,093
554
31
3
0
169,019
0
W
Izanami
6,392
581
78
7
0
170,870
1
L
Zhong Kui
5,566
506
31
3
0
154,946
0
L
Loki
4,270
388
5
0
0
190,875
1
L
Chang'e
4,442
404
12
1
0
178,259
0
W
Bellona
7,123
648
85
8
0
171,636
0
W
Neith
7,583
689
77
7
0
199,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role