Player Matchup

King Arthur
King Arthur
L0RD 0F FAC3S
King Arthur
Level 85
God Stats
8W - 14L
1,489 SR
Queue Stats
239W - 305L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
RadDadDaKangBoio
Tsukuyomi
Level 65
God Stats
3W - 3L
1,706 SR
Queue Stats
48W - 32L
1,666 Elo+
Solo
Ullr
Ullr
iiAcidVeins
Ullr
Level 37
God Stats
5W - 8L
1,715 SR
Queue Stats
21W - 25L
1,471 Elo+
Solo
Team Averages
Level 62
1,637 SR
1,526 Elo+

VS

Team Averages
Level 88
1,626 SR
1,594 Elo+
Janus
Janus
BILLY KEITH
Janus
Level 127
God Stats
10W - 37L
1,386 SR
Queue Stats
341W - 423L
1,532 Elo+
Solo
Ymir
Ymir
ItsDaWorm
Ymir
Level 54
God Stats
16W - 10L
1,854 SR
Queue Stats
17W - 15L
1,715 Elo+
Solo
Thanatos
Thanatos
SilentClown2443
Thanatos
Level 83
God Stats
2W - 4L
1,638 SR
Queue Stats
370W - 331L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L0RD 0F FAC3S
King Arthur
10
0 / 4 / 3
7,307
664
3,049
9,931
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
11
4 / 5 / 0
7,623
693
7,166
9,640
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 1
6,069
552
864
2,089
578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,559
687
5,822
4,433
1,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
3 / 2 / 5
8,646
786
3,570
7,842
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
12
6 / 0 / 3
8,641
786
6,819
6,842
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
10
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Ymir
3
2
5
2.75
L
King Arthur
L0RD 0F FAC3S
King Arthur
0
4
3
0.38
L
Tsukuyomi
4
5
0
0.8
W
Thanatos
6
0
3
7.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,079
Damage
16,211
21,660
Taken
19,117
11,102
Mitigated
11,080
2,125
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,822
245
0
115
4,433
1,131
1,049
0
4,433
32,608
0
W
Ymir
3,570
174
0
1,143
7,842
6,511
427
192
7,650
14,001
0
L
King Arthur
L0RD 0F FAC3S
King Arthur
3,049
316
0
854
9,931
7,402
0
5,014
4,868
427
15,376
L
Tsukuyomi
7,166
1,822
0
1,148
9,640
3,122
0
3,954
5,561
0
28,328
W
Thanatos
6,819
2,096
0
8,582
6,842
3,438
732
208
6,634
0
32,280
L
864
380
0
123
2,089
578
0
463
1,526
0
6,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,999
Gold Earned
24,846
76
Minions Killed
110
0
Camps Cleared
0
478,969
Distance Traveled
626,706
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,559
687
45
4
0
198,489
1
W
Ymir
8,646
786
21
2
0
208,247
0
L
King Arthur
7,307
664
17
2
0
201,158
0
L
Tsukuyomi
7,623
693
47
4
0
195,212
2
W
Thanatos
8,641
786
44
4
0
219,970
2
L
Ullr
6,069
552
12
1
0
82,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role