Player Matchup

Pele
Pele
KingPiingo
Pele
Level 21
God Stats
9W - 6L
1,749 SR
Queue Stats
126W - 137L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Lelleking_02
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,511 Elo+
Party 2
Zeus
Zeus
Roo4263505
Zeus
Level 2
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 3L
1,179 Elo+
Solo
Cernunnos
Cernunnos
alibabasan
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,511 Elo+
Party 2
Nemesis
Nemesis
brocredible13
Nemesis
Level 24
God Stats
1W - 4L
1,796 SR
Queue Stats
476W - 426L
1,581 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,431 Elo+

VS

Team Averages
Level 20
1,671 SR
1,604 Elo+
Sol
Sol
Dracolich16
Sol
Level 24
God Stats
41W - 35L
1,614 SR
Queue Stats
432W - 435L
1,561 Elo+
Party 1
Yemoja
Yemoja
Pbanks92
Yemoja
Level 14
God Stats
10W - 9L
1,500 SR
Queue Stats
68W - 69L
1,404 Elo+
Solo
Apollo
Apollo
XL ReyesG
Apollo
Level 30
God Stats
31W - 14L
1,990 SR
Queue Stats
228W - 179L
1,602 Elo+
Solo
Agni
Agni
d3miede
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,717 Elo+
Solo
Cerberus
Cerberus
shashbear
Cerberus
Level 26
God Stats
7W - 5L
1,749 SR
Queue Stats
166W - 123L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 6
12,731
490
26,190
29,764
12,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Lelleking_02
Sun Wukong
15
1 / 6 / 10
9,617
370
13,068
25,418
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

4
1 / 4 / 0
6,958
268
950
2,440
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
alibabasan
Cernunnos
16
4 / 7 / 8
10,269
395
12,465
22,170
8,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
14
3 / 4 / 7
9,748
375
11,888
18,621
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
14,812
570
17,902
22,795
13,541
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Pbanks92
Yemoja
17
2 / 3 / 12
12,923
497
10,231
18,238
23,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
XL ReyesG
Apollo
18
10 / 3 / 9
13,115
504
21,009
17,468
8,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
d3miede
Agni
12
0 / 16 / 4
10,020
385
4,645
16,110
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cerberus
shashbear
Cerberus
20
8 / 1 / 5
15,007
577
22,687
22,265
12,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
64
20
Kills
28
28
Deaths
24
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
11
7
6
2
L
Sun Wukong
Lelleking_02
Sun Wukong
1
6
10
1
W
Yemoja
Pbanks92
Yemoja
2
3
12
2.67
L
1
4
0
0.25
W
Apollo
XL ReyesG
Apollo
10
3
9
4.83
L
Cernunnos
alibabasan
Cernunnos
4
7
8
1.14
L
Nemesis
3
4
7
1.63
W
Agni
d3miede
Agni
0
16
4
0.13
W
Cerberus
shashbear
Cerberus
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,561
Damage
76,474
98,413
Taken
96,876
44,665
Mitigated
64,465
21,089
Healing
34,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,902
6,770
635
12,306
22,795
13,541
8,308
273
22,456
140,345
8,721
L
26,190
6,529
0
6,480
29,764
12,392
0
16,951
12,813
0
104,709
L
Sun Wukong
Lelleking_02
Sun Wukong
13,068
1,708
0
6,121
25,418
17,245
0
15,041
10,377
0
43,741
W
Yemoja
Pbanks92
Yemoja
10,231
1,643
5,063
1,853
18,238
23,341
906
122
17,791
51,507
0
L
950
271
0
0
2,440
547
0
1,288
1,152
6,932
0
W
Apollo
XL ReyesG
Apollo
21,009
13,693
1,670
5,108
17,468
8,973
3,050
304
16,964
0
70,582
L
Cernunnos
alibabasan
Cernunnos
12,465
5,382
0
1,521
22,170
8,432
0
11,932
10,238
0
49,589
L
Nemesis
11,888
4,009
0
6,967
18,621
6,049
0
9,534
9,087
0
35,497
W
Agni
d3miede
Agni
4,645
657
0
0
16,110
5,761
463
188
15,847
21,802
0
W
Cerberus
shashbear
Cerberus
22,687
1,780
0
7,431
22,265
12,849
2,037
63
21,997
106,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
65,877
335
Minions Killed
608
0
Camps Cleared
0
1,794,300
Distance Traveled
2,100,817
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,812
570
181
7
0
437,203
1
L
Pele
12,731
490
154
6
0
496,953
0
L
Sun Wukong
9,617
370
44
2
0
431,083
0
W
Yemoja
12,923
497
69
3
0
364,015
0
L
Zeus
6,958
268
9
0
0
103,130
0
W
Apollo
13,115
504
106
4
0
441,963
1
L
Cernunnos
10,269
395
69
3
0
420,415
0
L
Nemesis
9,748
375
59
2
0
342,719
0
W
Agni
10,020
385
35
1
0
357,830
5
W
Cerberus
15,007
577
217
8
0
499,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role