Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AcidDuck7670223
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,360 Elo+
Party 2
Heimdallr
Heimdallr
XxProzPandaxX
Heimdallr
Level 83
God Stats
2W - 5L
1,601 SR
Queue Stats
113W - 123L
1,430 Elo+
Party 2
Hades
Hades
Xxassasinox
Hades
Level 102
God Stats
23W - 16L
1,613 SR
Queue Stats
343W - 409L
1,394 Elo+
Solo
Janus
Janus
sShadowPlayz1
Janus
Level 65
God Stats
4W - 9L
1,476 SR
Queue Stats
98W - 100L
1,411 Elo+
Party 2
Team Averages
Level 77
1,538 SR
1,419 Elo+

VS

Team Averages
Level 75
1,528 SR
1,433 Elo+
Pele
Pele
 
Pele
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MHYUGA_
Kukulkan
Level 45
God Stats
13W - 15L
1,365 SR
Queue Stats
122W - 146L
1,347 Elo+
Party 1
Cerberus
Cerberus
OscarLRDA
Cerberus
Level 86
God Stats
20W - 15L
1,502 SR
Queue Stats
520W - 509L
1,433 Elo+
Party 1
Zeus
Zeus
leifferr
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Nike
Nike
timoLRDA
Nike
Level 104
God Stats
17W - 10L
1,774 SR
Queue Stats
436W - 441L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 1
4,879
488
1,282
6,596
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
AcidDuck7670223
King Arthur
9
0 / 3 / 1
5,173
517
3,026
9,031
2,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
XxProzPandaxX
Heimdallr
7
0 / 5 / 2
4,499
450
2,323
6,481
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 1
5,532
553
4,843
7,715
3,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 4 / 1
6,303
630
4,831
4,551
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
10 / 0 / 2
7,305
731
8,378
5,806
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MHYUGA_
Kukulkan
9
3 / 2 / 5
5,642
564
6,012
5,237
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
OscarLRDA
Cerberus
12
2 / 1 / 4
6,716
672
4,883
7,963
4,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zeus
8
0 / 5 / 0
4,651
465
177
5,794
1,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
9
1 / 0 / 5
5,199
520
4,048
6,212
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
16
16
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
W
Pele
 
Pele
10
0
2
11
L
King Arthur
AcidDuck7670223
King Arthur
0
3
1
0.17
W
Kukulkan
MHYUGA_
Kukulkan
3
2
5
2.75
W
Cerberus
OscarLRDA
Cerberus
2
1
4
4
L
Heimdallr
XxProzPandaxX
Heimdallr
0
5
2
0.2
L
3
3
1
1.17
W
Zeus
0
5
0
0
L
5
4
1
1.38
W
Nike
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,305
Damage
23,498
34,374
Taken
31,012
11,448
Mitigated
13,422
8,330
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,282
103
0
1,612
6,596
2,794
0
2,754
3,629
17,188
0
W
Pele
 
Pele
8,378
1,877
0
1,423
5,806
1,931
0
1,576
4,098
0
45,453
L
King Arthur
AcidDuck7670223
King Arthur
3,026
636
0
1,919
9,031
2,801
0
4,304
4,727
0
25,315
W
Kukulkan
MHYUGA_
Kukulkan
6,012
215
342
808
5,237
1,599
343
2,525
2,666
31,520
0
W
Cerberus
OscarLRDA
Cerberus
4,883
527
0
4,470
7,963
4,769
0
1,938
6,021
41,633
0
L
Heimdallr
XxProzPandaxX
Heimdallr
2,323
1,038
0
1,165
6,481
1,756
0
2,084
4,272
0
14,116
L
4,843
484
177
3,147
7,715
3,080
0
1,441
6,174
28,465
0
W
Zeus
177
0
0
834
5,794
1,447
0
2,409
3,223
18,084
0
L
4,831
401
0
310
4,551
1,017
268
489
4,062
24,308
0
W
Nike
4,048
409
576
1,731
6,212
3,676
95
2,146
4,048
0
16,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,386
Gold Earned
29,513
226
Minions Killed
336
0
Camps Cleared
0
910,508
Distance Traveled
1,028,816
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,879
488
37
4
0
212,249
0
W
Pele
7,305
731
69
7
0
240,555
1
L
King Arthur
5,173
517
60
6
0
159,273
0
W
Kukulkan
5,642
564
63
6
0
175,360
2
W
Cerberus
6,716
672
130
13
0
177,023
0
L
Heimdallr
4,499
450
28
3
0
181,879
0
L
Hades
5,532
553
57
6
0
180,267
2
W
Zeus
4,651
465
41
4
0
193,081
0
L
Janus
6,303
630
44
4
0
176,840
0
W
Nike
5,199
520
33
3
0
242,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role