Player Matchup

Merlin
Merlin
Lapiranha
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 61L
1,256 Elo+
Solo
Kukulkan
Kukulkan
Liria
Kukulkan
Level 105
God Stats
12W - 8L
1,500 SR
Queue Stats
287W - 306L
1,500 Elo+
Party 1
Sobek
Sobek
LordFunGamer
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
MariusGvr
Scylla
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 21L
1,539 Elo+
Solo
Xbalanque
Xbalanque
OshimuraSan
Xbalanque
Level 28
God Stats
1W - 3L
1,536 SR
Queue Stats
41W - 52L
1,483 Elo+
Party 1
Team Averages
Level 40
1,550 SR
1,456 Elo+

VS

Team Averages
Level 49
1,553 SR
1,432 Elo+
Kukulkan
Kukulkan
Arinniti
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,455 Elo+
Party 2
Serqet
Serqet
Chratrix
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Solo
Ah Puch
Ah Puch
JohnPumpington
Ah Puch
Level 27
God Stats
6W - 1L
1,763 SR
Queue Stats
128W - 106L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
KeegyWeegy
Kuzenbo
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
161W - 138L
1,582 Elo+
Solo
Heimdallr
Heimdallr
RYalonso
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lapiranha
Merlin
18
1 / 11 / 9
11,407
570
6,713
20,639
9,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Liria
Kukulkan
20
10 / 5 / 5
15,258
763
23,330
18,536
8,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 11 / 9
11,065
553
3,254
27,282
26,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MariusGvr
Scylla
20
4 / 6 / 8
12,987
649
14,662
15,232
6,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
OshimuraSan
Xbalanque
18
2 / 10 / 12
11,276
564
20,872
19,570
7,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arinniti
Kukulkan
20
8 / 4 / 16
15,591
780
14,534
15,139
7,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Chratrix
Serqet
6
0 / 2 / 2
8,990
450
514
1,588
695
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

20
26 / 1 / 12
18,625
931
46,128
16,355
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
KeegyWeegy
Kuzenbo
20
6 / 5 / 24
15,089
754
18,467
35,186
57,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
RYalonso
Heimdallr
19
3 / 7 / 25
13,078
654
15,319
20,026
9,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
122
18
Kills
43
43
Deaths
19
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arinniti
Kukulkan
8
4
16
4
W
Serqet
Chratrix
Serqet
0
2
2
0.5
W
26
1
12
32
W
Kuzenbo
KeegyWeegy
Kuzenbo
6
5
24
3.6
L
Merlin
Lapiranha
Merlin
1
11
9
0.5
L
Kukulkan
Liria
Kukulkan
10
5
5
2.5
L
1
11
9
0.5
L
Scylla
MariusGvr
Scylla
4
6
8
1.33
L
Xbalanque
OshimuraSan
Xbalanque
2
10
12
0.8
W
Heimdallr
RYalonso
Heimdallr
3
7
25
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,831
Damage
94,962
101,259
Taken
88,294
58,594
Mitigated
81,142
25,444
Healing
40,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arinniti
Kukulkan
14,534
1,639
2,983
1,984
15,139
7,134
1,720
10,258
4,881
56,014
0
W
Serqet
Chratrix
Serqet
514
0
0
0
1,588
695
0
966
622
0
446
W
46,128
1,471
3,321
5,904
16,355
6,882
1,668
6,724
9,631
85,133
0
W
Kuzenbo
KeegyWeegy
Kuzenbo
18,467
5,916
5,033
14,057
35,186
57,074
474
18,218
16,968
32,470
0
L
Merlin
Lapiranha
Merlin
6,713
475
1,715
4,015
20,639
9,018
336
16,504
4,135
24,673
0
L
Kukulkan
Liria
Kukulkan
23,330
1,116
2,068
5,228
18,536
8,482
0
12,235
6,301
68,218
0
L
3,254
507
1,534
3,490
27,282
26,933
0
21,812
5,447
12,098
0
L
Scylla
MariusGvr
Scylla
14,662
975
1,621
2,272
15,232
6,236
224
12,482
2,612
38,559
0
L
Xbalanque
OshimuraSan
Xbalanque
20,872
4,658
1,904
1,597
19,570
7,925
0
16,096
3,474
0
31,456
W
Heimdallr
RYalonso
Heimdallr
15,319
3,408
2,468
4,606
20,026
9,357
2,072
11,793
8,233
0
29,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,993
Gold Earned
71,373
249
Minions Killed
217
0
Camps Cleared
0
1,587,449
Distance Traveled
1,452,977
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,591
780
95
5
0
328,718
0
W
Serqet
8,990
450
1
0
0
41,548
0
W
Ah Puch
18,625
931
73
4
0
357,037
1
W
Kuzenbo
15,089
754
19
1
0
385,000
1
L
Merlin
11,407
570
41
2
0
312,814
0
L
Kukulkan
15,258
763
99
5
0
386,551
0
L
Sobek
11,065
553
16
1
0
265,204
2
L
Scylla
12,987
649
61
3
0
345,606
1
L
Xbalanque
11,276
564
32
2
0
277,274
0
W
Heimdallr
13,078
654
29
1
0
340,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role