Player Matchup

Aphrodite
Aphrodite
King89Slayer
Aphrodite
Level 28
God Stats
18W - 25L
1,377 SR
Queue Stats
96W - 115L
1,260 Elo+
Party 4
Odin
Odin
Maxiimaxii
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ron002
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Thanatos
Thanatos
car002
Thanatos
Level 16
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,179 Elo+
Party 2
Artemis
Artemis
kennethaa
Artemis
Level 61
God Stats
7W - 13L
1,099 SR
Queue Stats
124W - 143L
1,260 Elo+
Party 4
Team Averages
Level 40
1,344 SR
1,276 Elo+

VS

Team Averages
Level 56
1,513 SR
1,432 Elo+
Izanami
Izanami
Diselico
Izanami
Level 45
God Stats
34W - 32L
1,383 SR
Queue Stats
92W - 111L
1,397 Elo+
Party 3
Khepri
Khepri
EMPOTRADOR200
Khepri
Level 57
God Stats
5W - 3L
1,903 SR
Queue Stats
58W - 79L
1,400 Elo+
Party 3
Artio
Artio
MrIncapablo
Artio
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Rayvolutionary
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 213L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
Shigantekkai
Zhong Kui
Level 28
God Stats
8W - 12L
1,277 SR
Queue Stats
96W - 119L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
King89Slayer
Aphrodite
7
0 / 2 / 3
4,521
452
2,567
5,695
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,306
331
0
0
0
Ra
7
1 / 3 / 0
4,549
455
2,724
5,286
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
car002
Thanatos
6
0 / 6 / 0
4,054
405
1,669
5,372
1,723
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
kennethaa
Artemis
7
3 / 3 / 0
4,609
461
4,763
8,354
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diselico
Izanami
9
4 / 2 / 0
5,508
551
5,017
4,510
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 5
5,377
538
2,784
4,049
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 1
6,800
680
6,112
8,344
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,330
633
2,679
7,369
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Shigantekkai
Zhong Kui
10
1 / 1 / 2
5,608
561
2,376
3,438
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Diselico
Izanami
4
2
0
2
W
0
1
5
2.5
L
Aphrodite
King89Slayer
Aphrodite
0
2
3
0.75
L
0
0
0
0
W
6
0
1
6.5
W
3
0
1
3.5
L
Ra
1
3
0
0.33
W
Zhong Kui
Shigantekkai
Zhong Kui
1
1
2
2
L
Thanatos
car002
Thanatos
0
6
0
0
L
Artemis
kennethaa
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
18,968
24,707
Taken
27,710
8,256
Mitigated
13,960
8,912
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Diselico
Izanami
5,017
3,908
0
1,753
4,510
1,234
547
1,168
3,342
0
32,163
W
2,784
376
111
1,821
4,049
1,893
0
1,170
2,879
13,363
0
L
Aphrodite
King89Slayer
Aphrodite
2,567
345
2,186
2,982
5,695
2,007
0
1,316
4,379
14,497
0
L
0
0
0
0
0
0
0
0
0
0
0
W
6,112
475
154
5,684
8,344
5,979
0
1,323
7,021
35,050
0
W
2,679
540
0
2,836
7,369
2,390
0
925
6,444
0
35,281
L
Ra
2,724
411
54
514
5,286
2,523
28
3,301
1,985
18,340
0
W
Zhong Kui
Shigantekkai
Zhong Kui
2,376
172
0
1,946
3,438
2,464
484
705
2,733
26,436
0
L
Thanatos
car002
Thanatos
1,669
649
0
1,157
5,372
1,723
0
4,638
734
0
8,367
L
Artemis
kennethaa
Artemis
4,763
2,671
0
2,019
8,354
2,003
0
2,017
6,337
0
16,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,039
Gold Earned
29,623
92
Minions Killed
282
0
Camps Cleared
0
648,839
Distance Traveled
867,436
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,508
551
61
6
0
152,317
2
W
Khepri
5,377
538
18
2
0
191,478
2
L
Aphrodite
4,521
452
25
3
0
157,787
0
L
Odin
3,306
331
0
0
0
0
0
W
Artio
6,800
680
70
7
0
158,022
2
W
Pele
6,330
633
86
9
0
199,503
0
L
Ra
4,549
455
21
2
0
175,654
0
W
Zhong Kui
5,608
561
47
5
0
166,116
2
L
Thanatos
4,054
405
16
2
0
156,941
0
L
Artemis
4,609
461
30
3
0
158,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role