Player Matchup

Heimdallr
Heimdallr
LostWarrior_
Heimdallr
Level 19
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
WoefKat
Bacchus
Level 48
God Stats
1W - 1L
1,601 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Scylla
Scylla
kaasjeslikker
Scylla
Level 65
God Stats
0W - 1L
1,587 SR
Queue Stats
9W - 9L
1,700 Elo+
Party 1
Team Averages
Level 44
1,563 SR
1,567 Elo+

VS

Team Averages
Level 91
1,479 SR
1,234 Elo+
Fafnir
Fafnir
Bubinator210
Fafnir
Level 109
God Stats
23W - 25L
1,436 SR
Queue Stats
268W - 206L
1,461 Elo+
Party 2
Fenrir
Fenrir
DerKanzler99
Fenrir
Level 146
God Stats
14W - 11L
1,500 SR
Queue Stats
347W - 320L
1,295 Elo+
Party 2
Xing Tian
Xing Tian
WiReD--Rowko
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
946 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LostWarrior_
Heimdallr
11
2 / 4 / 2
8,367
598
5,264
11,987
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
WoefKat
Bacchus
10
1 / 3 / 2
8,451
604
6,498
12,039
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 2
7,851
561
9,879
9,810
3,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
6 / 0 / 5
9,918
708
11,226
10,551
7,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
7 / 3 / 5
9,854
704
13,118
12,617
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
WiReD--Rowko
Xing Tian
11
0 / 1 / 8
9,034
645
3,935
9,675
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
6
0
5
8.5
W
Fenrir
7
3
5
3.17
L
Heimdallr
LostWarrior_
Heimdallr
2
4
2
0.75
W
Xing Tian
WiReD--Rowko
Xing Tian
0
1
8
4
L
Bacchus
WoefKat
Bacchus
1
3
2
0.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,641
Damage
28,279
33,836
Taken
32,843
19,171
Mitigated
23,722
4,846
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
11,226
3,915
0
8,555
10,551
7,722
263
4,454
6,097
48,967
0
W
Fenrir
13,118
3,637
0
2,926
12,617
6,997
628
5,688
6,929
0
24,587
L
Heimdallr
LostWarrior_
Heimdallr
5,264
2,602
42
2,688
11,987
4,614
0
3,780
7,907
0
24,641
W
Xing Tian
WiReD--Rowko
Xing Tian
3,935
508
0
1,092
9,675
9,003
0
6,400
3,275
12,510
0
L
Bacchus
WoefKat
Bacchus
6,498
650
0
922
12,039
11,227
200
5,772
6,083
13,664
0
L
9,879
1,649
0
1,194
9,810
3,330
0
5,637
4,023
29,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
28,806
96
Minions Killed
105
0
Camps Cleared
0
714,574
Distance Traveled
776,553
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,918
708
59
4
0
297,220
3
W
Fenrir
9,854
704
33
2
0
258,332
2
L
Heimdallr
8,367
598
36
3
0
245,480
2
W
Xing Tian
9,034
645
13
1
0
221,001
5
L
Bacchus
8,451
604
17
1
0
251,684
0
L
Scylla
7,851
561
43
3
0
217,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role