Player Matchup

Cthulhu
Cthulhu
Elwrongo
Cthulhu
Level 17
God Stats
8W - 19L
1,297 SR
Queue Stats
9W - 21L
1,273 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Samura164ming
Tsukuyomi
Level 29
God Stats
0W - 3L
1,184 SR
Queue Stats
12W - 27L
1,111 Elo+
Solo
Arachne
Arachne
m3m3d3stroyer
Arachne
Level 17
God Stats
5W - 7L
1,648 SR
Queue Stats
9W - 21L
1,273 Elo+
Party 2
Team Averages
Level 21
1,376 SR
1,219 Elo+

VS

Team Averages
Level 42
1,450 SR
1,499 Elo+
Apollo
Apollo
Strikemann
Apollo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,744 Elo+
Solo
Zeus
Zeus
XDPokoh
Zeus
Level 16
God Stats
5W - 8L
1,350 SR
Queue Stats
15W - 19L
1,261 Elo+
Party 1
Fenrir
Fenrir
XDTRASHBAG
Fenrir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 253L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elwrongo
Cthulhu
16
4 / 7 / 7
12,313
684
13,877
30,471
27,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Samura164ming
Tsukuyomi
15
3 / 9 / 7
12,112
673
7,058
14,033
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
16
6 / 10 / 4
13,149
731
10,066
18,222
7,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Strikemann
Apollo
20
16 / 3 / 6
14,975
832
24,875
17,315
9,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
XDPokoh
Zeus
14
3 / 4 / 11
11,956
664
15,525
10,234
3,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
XDTRASHBAG
Fenrir
16
7 / 6 / 12
13,459
748
13,968
15,833
7,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
13
Kills
26
26
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Elwrongo
Cthulhu
4
7
7
1.07
L
Tsukuyomi
Samura164ming
Tsukuyomi
3
9
7
0.72
W
Apollo
Strikemann
Apollo
16
3
6
6.33
W
Zeus
XDPokoh
Zeus
3
4
11
2.13
W
Fenrir
XDTRASHBAG
Fenrir
7
6
12
2.17
L
Arachne
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
54,368
62,726
Taken
43,382
39,870
Mitigated
20,265
12,519
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Elwrongo
Cthulhu
13,877
1,091
630
7,842
30,471
27,098
417
12,188
18,283
50,860
0
L
Tsukuyomi
Samura164ming
Tsukuyomi
7,058
1,397
0
406
14,033
5,711
0
1,144
12,889
0
20,379
W
Apollo
Strikemann
Apollo
24,875
19,285
0
4,798
17,315
9,190
2,919
5,035
12,280
0
106,792
W
Zeus
XDPokoh
Zeus
15,525
4,719
288
1,528
10,234
3,576
575
4,313
5,921
55,818
0
W
Fenrir
XDTRASHBAG
Fenrir
13,968
3,824
768
1,701
15,833
7,499
0
4,689
11,144
0
36,570
L
Arachne
10,066
6,515
267
3,374
18,222
7,061
718
2,229
15,993
0
30,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
40,390
123
Minions Killed
255
0
Camps Cleared
0
809,837
Distance Traveled
779,168
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,313
684
53
3
0
325,621
0
L
Tsukuyomi
12,112
673
20
1
0
169,138
3
W
Apollo
14,975
832
160
9
0
280,224
1
W
Zeus
11,956
664
64
4
0
239,168
0
W
Fenrir
13,459
748
31
2
0
259,776
0
L
Arachne
13,149
731
50
3
0
315,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role