Player Matchup

Sol
Sol
BeMyDaddy
Sol
Level 153
God Stats
2W - 1L
1,762 SR
Queue Stats
117W - 100L
1,663 Elo+
Party 2
Serqet
Serqet
BielszyKwiat
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,724 Elo+
Party 2
King Arthur
King Arthur
LegendaryToilet
King Arthur
Level 48
God Stats
3W - 0L
1,743 SR
Queue Stats
19W - 8L
1,780 Elo+
Party 2
Khepri
Khepri
McLono
Khepri
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 7L
1,762 Elo+
Party 2
Anhur
Anhur
kepek666
Anhur
Level 16
God Stats
8W - 1L
1,857 SR
Queue Stats
14W - 14L
1,754 Elo+
Party 2
Team Averages
Level 64
1,672 SR
1,737 Elo+

VS

Team Averages
Level 54
1,577 SR
1,543 Elo+
Izanami
Izanami
BongusShlongus
Izanami
Level 27
God Stats
15W - 15L
1,533 SR
Queue Stats
82W - 70L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
PureEl3ctric
Cthulhu
Level 29
God Stats
2W - 2L
1,595 SR
Queue Stats
72W - 74L
1,635 Elo+
Party 1
Pele
Pele
Rehsifmot
Pele
Level 15
God Stats
2W - 1L
1,751 SR
Queue Stats
8W - 8L
1,533 Elo+
Party 1
Merlin
Merlin
Skullma
Merlin
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
301W - 320L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
sassywontsmoke
Aphrodite
Level 125
God Stats
2W - 2L
1,503 SR
Queue Stats
184W - 203L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 12
13,440
611
22,245
26,575
12,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
18
12 / 0 / 13
12,595
573
15,977
18,758
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LegendaryToilet
King Arthur
19
5 / 2 / 10
12,264
557
18,849
21,485
18,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
McLono
Khepri
16
2 / 2 / 21
11,651
530
8,652
17,469
22,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
kepek666
Anhur
17
6 / 2 / 8
11,381
517
12,194
11,727
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 3
10,726
488
13,572
19,504
6,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
PureEl3ctric
Cthulhu
14
1 / 5 / 5
9,928
451
9,494
22,892
20,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
14
0 / 10 / 4
8,823
401
9,268
19,471
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Skullma
Merlin
16
3 / 4 / 1
10,155
462
15,281
12,263
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
sassywontsmoke
Aphrodite
15
1 / 8 / 3
9,578
435
10,203
25,619
19,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
23
35
Kills
7
8
Deaths
36
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
W
Serqet
12
0
13
18.5
L
2
9
3
0.39
W
King Arthur
LegendaryToilet
King Arthur
5
2
10
5
W
Khepri
McLono
Khepri
2
2
21
6.25
L
Cthulhu
PureEl3ctric
Cthulhu
1
5
5
0.7
L
Pele
0
10
4
0.2
L
Merlin
Skullma
Merlin
3
4
1
0.88
W
Anhur
kepek666
Anhur
6
2
8
5
L
Aphrodite
sassywontsmoke
Aphrodite
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,917
Damage
57,818
96,014
Taken
99,749
65,961
Mitigated
57,188
39,863
Healing
32,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,245
6,600
0
19,027
26,575
12,515
5,474
10,579
15,921
127,202
0
W
Serqet
15,977
3,169
0
6,436
18,758
7,491
336
6,993
11,615
0
65,378
L
13,572
10,869
0
5,006
19,504
6,269
926
6,259
13,245
0
75,739
W
King Arthur
LegendaryToilet
King Arthur
18,849
1,569
0
7,940
21,485
18,780
370
6,296
14,773
0
87,296
W
Khepri
McLono
Khepri
8,652
784
0
392
17,469
22,199
323
4,903
12,460
31,410
0
L
Cthulhu
PureEl3ctric
Cthulhu
9,494
725
533
3,017
22,892
20,409
0
8,872
13,234
38,587
0
L
Pele
9,268
1,991
0
3,866
19,471
6,628
189
4,059
15,336
0
48,771
L
Merlin
Skullma
Merlin
15,281
2,104
0
1,699
12,263
4,622
49
4,861
7,270
75,593
0
W
Anhur
kepek666
Anhur
12,194
6,171
0
6,068
11,727
4,976
3,390
5,435
6,267
0
66,342
L
Aphrodite
sassywontsmoke
Aphrodite
10,203
1,268
6,066
12,730
25,619
19,260
210
6,846
17,675
55,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,331
Gold Earned
49,210
575
Minions Killed
457
0
Camps Cleared
0
2,156,744
Distance Traveled
1,927,440
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,440
611
183
8
0
412,406
1
W
Serqet
12,595
573
85
4
0
474,062
7
L
Izanami
10,726
488
117
5
0
360,492
5
W
King Arthur
12,264
557
143
7
0
439,253
3
W
Khepri
11,651
530
31
1
0
445,678
3
L
Cthulhu
9,928
451
45
2
0
390,563
3
L
Pele
8,823
401
95
4
0
425,090
2
L
Merlin
10,155
462
106
5
0
393,533
13
W
Anhur
11,381
517
133
6
0
385,345
1
L
Aphrodite
9,578
435
94
4
0
357,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role