Player Matchup

Izanami
Izanami
AloneDarkframe
Izanami
Level 7
God Stats
3W - 6L
1,422 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 2
Zeus
Zeus
Caitanto_Veloso
Zeus
Level 13
God Stats
7W - 14L
1,290 SR
Queue Stats
10W - 20L
1,240 Elo+
Party 2
Ymir
Ymir
SoLedByMAT_MiTo
Ymir
Level 8
God Stats
1W - 5L
1,497 SR
Queue Stats
6W - 22L
1,232 Elo+
Party 2
Cthulhu
Cthulhu
Z3R4TK1NG
Cthulhu
Level 25
God Stats
7W - 9L
1,605 SR
Queue Stats
29W - 37L
1,483 Elo+
Party 1
Arachne
Arachne
toller9000
Arachne
Level 22
God Stats
12W - 13L
1,580 SR
Queue Stats
24W - 31L
1,503 Elo+
Party 1
Team Averages
Level 15
1,479 SR
1,341 Elo+

VS

Team Averages
Level 26
1,540 SR
1,411 Elo+
Loki
Loki
Khodor2_000
Loki
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 80L
1,357 Elo+
Solo
Heimdallr
Heimdallr
Lepps
Heimdallr
Level 30
God Stats
37W - 42L
1,587 SR
Queue Stats
85W - 92L
1,473 Elo+
Solo
Nu Wa
Nu Wa
MazrkDk14
Nu Wa
Level 28
God Stats
13W - 5L
1,630 SR
Queue Stats
16W - 7L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Nacru
Baron Samedi
Level 20
God Stats
29W - 34L
1,408 SR
Queue Stats
90W - 96L
1,363 Elo+
Solo
Ymir
Ymir
SoloNerd001
Ymir
Level 28
God Stats
78W - 46L
1,575 SR
Queue Stats
440W - 420L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
5,208
347
633
7,282
1,559
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

12
1 / 7 / 0
7,076
472
6,314
8,540
2,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 7 / 0
5,131
342
1,120
9,126
2,910
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Z3R4TK1NG
Cthulhu
11
1 / 1 / 1
6,265
418
2,749
6,017
2,016
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arachne
toller9000
Arachne
10
1 / 1 / 1
6,240
416
3,198
6,278
2,156
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,527
435
1,135
6,841
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Lepps
Heimdallr
13
8 / 0 / 4
8,450
563
7,550
5,682
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
MazrkDk14
Nu Wa
12
1 / 1 / 0
7,188
479
5,283
4,889
1,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Nacru
Baron Samedi
14
6 / 1 / 3
8,198
547
5,529
7,829
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 0 / 8
8,589
573
3,972
5,577
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
22
22
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
7
0
0.14
W
1
1
4
3
W
Heimdallr
Lepps
Heimdallr
8
0
4
10
W
Nu Wa
MazrkDk14
Nu Wa
1
1
0
1
W
Baron Samedi
Nacru
Baron Samedi
6
1
3
7.5
L
0
7
0
0
W
6
0
8
10
L
Cthulhu
Z3R4TK1NG
Cthulhu
1
1
1
1.5
L
Arachne
toller9000
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,014
Damage
23,469
37,243
Taken
30,818
11,330
Mitigated
11,923
3,779
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
633
592
0
0
7,282
1,559
0
1,387
5,895
0
22,545
L
6,314
1,354
0
568
8,540
2,689
665
5,326
2,814
30,984
0
W
1,135
233
0
2,817
6,841
1,896
247
1,074
5,767
0
20,587
W
Heimdallr
Lepps
Heimdallr
7,550
4,525
0
3,107
5,682
2,322
1,450
73
5,609
0
49,585
W
Nu Wa
MazrkDk14
Nu Wa
5,283
1,044
0
1,675
4,889
1,467
338
1,948
2,941
41,925
0
W
Baron Samedi
Nacru
Baron Samedi
5,529
451
79
3,480
7,829
3,397
1,041
5,416
2,413
31,448
0
L
1,120
338
0
1,680
9,126
2,910
0
2,015
7,086
14,928
0
W
3,972
971
0
0
5,577
2,841
748
1,672
3,905
26,366
0
L
Cthulhu
Z3R4TK1NG
Cthulhu
2,749
0
0
878
6,017
2,016
84
3,969
2,028
35,585
0
L
Arachne
toller9000
Arachne
3,198
2,134
0
653
6,278
2,156
156
1,617
4,636
0
19,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
38,952
231
Minions Killed
316
0
Camps Cleared
0
1,279,559
Distance Traveled
1,286,000
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,208
347
46
3
0
272,100
0
L
Zeus
7,076
472
59
4
0
208,123
2
W
Loki
6,527
435
58
4
0
258,853
1
W
Heimdallr
8,450
563
88
6
0
244,723
1
W
Nu Wa
7,188
479
76
5
0
262,377
1
W
Baron Samedi
8,198
547
54
4
0
235,269
0
L
Ymir
5,131
342
31
2
0
269,097
0
W
Ymir
8,589
573
40
3
0
284,778
1
L
Cthulhu
6,265
418
57
4
0
246,656
0
L
Arachne
6,240
416
38
3
0
283,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role