Player Matchup

Anhur
Anhur
Bloof1
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 99L
1,505 Elo+
Party 1
Scylla
Scylla
FROST MuNSTER
Scylla
Level 28
God Stats
10W - 7L
1,518 SR
Queue Stats
55W - 61L
1,593 Elo+
Party 1
Da Ji
Da Ji
La Jura 209
Da Ji
Level 16
God Stats
24W - 30L
1,453 SR
Queue Stats
34W - 42L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
kitcatpeter
Jing Wei
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 73L
1,450 Elo+
Solo
Ymir
Ymir
reinico19
Ymir
Level 5
God Stats
2W - 0L
1,730 SR
Queue Stats
6W - 4L
1,564 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,517 Elo+

VS

Team Averages
Level 15
1,501 SR
1,405 Elo+
Agni
Agni
Ahmad-tarek22
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 108L
1,643 Elo+
Solo
Bellona
Bellona
Cesar167543
Bellona
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,401 Elo+
Solo
Chronos
Chronos
ChienPoBinky
Chronos
Level 27
God Stats
5W - 12L
1,439 SR
Queue Stats
39W - 44L
1,441 Elo+
Solo
Kukulkan
Kukulkan
badman-natan
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Solo
Neith
Neith
mourtesan
Neith
Level 12
God Stats
9W - 7L
1,565 SR
Queue Stats
32W - 38L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bloof1
Anhur
20
21 / 1 / 17
15,579
1,298
34,390
11,183
4,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 18
12,287
1,024
13,173
9,276
3,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 14
12,264
1,022
14,753
7,109
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
kitcatpeter
Jing Wei
20
9 / 0 / 17
13,910
1,159
19,190
6,120
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
16
0 / 1 / 12
10,837
903
3,592
5,042
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 1
11,323
944
6,174
18,497
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Cesar167543
Bellona
16
0 / 10 / 3
10,058
838
8,761
25,016
22,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
ChienPoBinky
Chronos
17
3 / 6 / 1
11,780
982
8,911
17,743
6,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
badman-natan
Kukulkan
16
0 / 10 / 4
10,268
856
2,434
15,117
5,914
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
mourtesan
Neith
17
0 / 9 / 4
10,607
884
4,898
16,189
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
44
Kills
5
5
Deaths
44
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Anhur
Bloof1
Anhur
21
1
17
29.5
L
Bellona
Cesar167543
Bellona
0
10
3
0.15
L
Chronos
ChienPoBinky
Chronos
3
6
1
0.58
W
5
2
18
7
W
9
1
14
16
L
Kukulkan
badman-natan
Kukulkan
0
10
4
0.2
W
Jing Wei
kitcatpeter
Jing Wei
9
0
17
17.5
L
Neith
mourtesan
Neith
0
9
4
0.22
W
Ymir
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,098
Damage
31,178
38,730
Taken
92,562
18,104
Mitigated
47,070
3,848
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,174
340
0
0
18,497
5,747
0
1,407
17,090
34,016
0
W
Anhur
Bloof1
Anhur
34,390
17,485
0
1,044
11,183
4,744
0
6,609
4,411
0
63,431
L
Bellona
Cesar167543
Bellona
8,761
2,793
0
545
25,016
22,941
0
5,012
20,004
382
10,901
L
Chronos
ChienPoBinky
Chronos
8,911
3,179
0
2,903
17,743
6,076
0
5,538
12,205
40,023
0
W
13,173
3,241
0
1,943
9,276
3,888
0
3,315
5,811
25,296
0
W
14,753
2,691
0
0
7,109
3,379
0
3,963
3,025
0
20,728
L
Kukulkan
badman-natan
Kukulkan
2,434
271
0
0
15,117
5,914
0
534
14,583
12,561
0
W
Jing Wei
kitcatpeter
Jing Wei
19,190
15,053
366
219
6,120
3,473
0
2,187
3,866
0
56,090
L
Neith
mourtesan
Neith
4,898
1,152
0
1,107
16,189
6,392
0
4,274
11,915
0
26,539
W
Ymir
3,592
986
0
276
5,042
2,620
0
1,820
3,101
7,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,877
Gold Earned
54,036
219
Minions Killed
184
11
Camps Cleared
3
1,028,284
Distance Traveled
1,004,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,323
944
55
5
0
222,141
0
W
Anhur
15,579
1,298
76
6
5
245,785
0
L
Bellona
10,058
838
1
0
0
248,693
0
L
Chronos
11,780
982
64
5
1
227,053
0
W
Scylla
12,287
1,024
24
2
1
192,530
0
W
Da Ji
12,264
1,022
15
1
1
250,052
0
L
Kukulkan
10,268
856
12
1
0
120,280
1
W
Jing Wei
13,910
1,159
94
8
4
255,694
0
L
Neith
10,607
884
52
4
2
186,471
0
W
Ymir
10,837
903
10
1
0
84,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role