Player Matchup

Heimdallr
Heimdallr
Andrej0ne
Heimdallr
Level 146
God Stats
5W - 11L
1,317 SR
Queue Stats
440W - 484L
1,511 Elo+
Solo
Sobek
Sobek
AtlasEvolved
Sobek
Level 101
God Stats
5W - 9L
1,309 SR
Queue Stats
243W - 239L
1,520 Elo+
Party 2
Agni
Agni
DwN94
Agni
Level 156
God Stats
2W - 4L
1,568 SR
Queue Stats
234W - 229L
1,564 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iDempy
Tsukuyomi
Level 107
God Stats
1W - 1L
1,741 SR
Queue Stats
150W - 148L
1,541 Elo+
Party 2
King Arthur
King Arthur
tadukssas
King Arthur
Level 108
God Stats
22W - 21L
1,597 SR
Queue Stats
135W - 114L
1,584 Elo+
Party 3
Team Averages
Level 124
1,506 SR
1,544 Elo+

VS

Team Averages
Level 88
1,490 SR
1,498 Elo+
Cthulhu
Cthulhu
ArnEriksson
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Aselilath
Bellona
Level 46
God Stats
1W - 3L
1,148 SR
Queue Stats
19W - 27L
1,361 Elo+
Solo
Da Ji
Da Ji
Gizm0Autism0
Da Ji
Level 105
God Stats
23W - 15L
1,637 SR
Queue Stats
60W - 79L
1,573 Elo+
Party 1
Chang'e
Chang'e
MAGICSPELLS13
Chang'e
Level 103
God Stats
8W - 1L
1,607 SR
Queue Stats
137W - 195L
1,519 Elo+
Party 1
Apollo
Apollo
ThePossimpible
Apollo
Level 86
God Stats
1W - 2L
1,559 SR
Queue Stats
30W - 51L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andrej0ne
Heimdallr
11
2 / 3 / 1
6,436
536
4,448
8,503
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 3
5,620
468
2,428
10,127
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
DwN94
Agni
11
1 / 5 / 0
6,438
537
3,817
6,223
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iDempy
Tsukuyomi
12
2 / 4 / 1
6,466
539
4,026
10,100
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tadukssas
King Arthur
12
3 / 1 / 0
6,932
578
6,654
10,149
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArnEriksson
Cthulhu
9
0 / 0 / 6
5,321
443
5,600
5,739
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Aselilath
Bellona
11
0 / 3 / 1
6,232
519
4,794
8,631
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 2 / 4
6,964
580
7,851
9,232
3,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
13
6 / 1 / 2
7,737
645
6,819
5,538
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 2
6,417
535
3,444
5,478
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
16
16
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Andrej0ne
Heimdallr
2
3
1
0.83
W
Cthulhu
ArnEriksson
Cthulhu
0
0
6
3
W
Bellona
Aselilath
Bellona
0
3
1
0.17
L
0
3
3
0.5
L
Agni
DwN94
Agni
1
5
0
0.2
W
6
2
4
4
W
Chang'e
6
1
2
7
W
4
2
2
2.5
L
Tsukuyomi
iDempy
Tsukuyomi
2
4
1
0.63
L
King Arthur
tadukssas
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
28,508
45,102
Taken
34,618
21,029
Mitigated
16,103
16,441
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Andrej0ne
Heimdallr
4,448
3,031
0
3,497
8,503
2,733
316
2,418
6,061
0
40,238
W
Cthulhu
ArnEriksson
Cthulhu
5,600
330
510
384
5,739
2,217
0
1,941
3,745
23,995
0
W
Bellona
Aselilath
Bellona
4,794
1,393
0
2,434
8,631
7,276
0
426
7,831
0
35,600
L
2,428
109
0
3,261
10,127
5,848
0
3,049
7,042
14,177
0
L
Agni
DwN94
Agni
3,817
398
0
963
6,223
2,006
0
3,255
2,690
40,304
0
W
7,851
2,154
0
728
9,232
3,125
0
1,436
7,722
0
36,424
W
Chang'e
6,819
117
713
2,916
5,538
1,821
124
2,350
3,048
45,585
0
W
3,444
1,890
0
1,641
5,478
1,664
396
434
5,044
0
26,652
L
Tsukuyomi
iDempy
Tsukuyomi
4,026
901
0
4,122
10,100
3,062
0
3,112
6,850
0
32,892
L
King Arthur
tadukssas
King Arthur
6,654
1,056
0
4,598
10,149
7,380
0
109
10,040
1,548
37,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
32,671
329
Minions Killed
339
0
Camps Cleared
0
1,107,876
Distance Traveled
1,278,129
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,436
536
83
7
0
187,072
2
W
Cthulhu
5,321
443
32
3
0
282,871
4
W
Bellona
6,232
519
78
7
0
241,345
1
L
Sobek
5,620
468
18
2
0
231,987
7
L
Agni
6,438
537
89
7
0
223,520
0
W
Da Ji
6,964
580
60
5
0
238,692
4
W
Chang'e
7,737
645
96
8
0
254,896
5
W
Apollo
6,417
535
73
6
0
260,325
4
L
Tsukuyomi
6,466
539
67
6
0
230,910
5
L
King Arthur
6,932
578
72
6
0
234,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role