Player Matchup

Kukulkan
Kukulkan
Chaotic Shinobi
Kukulkan
Level 123
God Stats
62W - 62L
1,762 SR
Queue Stats
118W - 119L
1,494 Elo+
Party 1
Chang'e
Chang'e
JHug10
Chang'e
Level 49
God Stats
1W - 1L
1,138 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
chythebold
Medusa
Level 123
God Stats
16W - 20L
1,568 SR
Queue Stats
85W - 91L
1,540 Elo+
Party 1
Team Averages
Level 98
1,489 SR
1,511 Elo+

VS

Team Averages
Level 121
1,634 SR
1,459 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Althusa
Heimdallr
Level 101
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
tonebone8003
Kali
Level 136
God Stats
2W - 7L
1,765 SR
Queue Stats
179W - 252L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
9 / 0 / 2
9,404
784
7,816
5,284
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
JHug10
Chang'e
10
1 / 1 / 9
7,591
633
2,123
6,657
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
chythebold
Medusa
11
1 / 1 / 8
7,779
648
4,582
5,144
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 4 / 0
7,292
608
4,923
5,782
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Althusa
Heimdallr
10
0 / 4 / 2
7,213
601
4,955
8,221
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
6,797
566
4,860
6,536
2,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
0
0.5
L
Heimdallr
Althusa
Heimdallr
0
4
2
0.25
W
Kukulkan
9
0
2
10
W
Chang'e
JHug10
Chang'e
1
1
9
5.5
W
Medusa
chythebold
Medusa
1
1
8
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,521
Damage
14,738
17,085
Taken
20,539
5,313
Mitigated
8,090
7,093
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,923
2,328
0
250
5,782
2,537
579
2,232
3,499
20,523
605
L
Heimdallr
Althusa
Heimdallr
4,955
1,864
0
2,030
8,221
3,175
173
4,059
4,034
0
31,822
W
Kukulkan
7,816
564
0
246
5,284
1,981
146
1,691
3,593
45,575
0
W
Chang'e
JHug10
Chang'e
2,123
58
2,417
3,222
6,657
1,757
66
1,702
4,955
17,148
0
W
Medusa
chythebold
Medusa
4,582
1,619
434
774
5,144
1,575
426
1,455
3,689
0
24,747
L
4,860
1,302
486
948
6,536
2,378
0
3,613
2,881
0
20,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
21,302
163
Minions Killed
114
0
Camps Cleared
0
609,509
Distance Traveled
561,637
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,292
608
37
3
0
168,228
1
L
Heimdallr
7,213
601
57
5
0
189,595
2
W
Kukulkan
9,404
784
84
7
0
230,467
1
W
Chang'e
7,591
633
37
3
0
203,169
3
W
Medusa
7,779
648
42
4
0
175,873
1
L
Kali
6,797
566
20
2
0
203,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role