Player Matchup

Xbalanque
Xbalanque
ALI_LION_007
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Solo
Merlin
Merlin
CozyPanini
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,443 Elo+
Solo
Neith
Neith
Loco Mio 014
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Mr Tipsy
Medusa
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 28L
1,589 Elo+
Solo
Aphrodite
Aphrodite
YagamiKain
Aphrodite
Level 5
God Stats
2W - 6L
1,613 SR
Queue Stats
125W - 131L
1,366 Elo+
Solo
Team Averages
Level 12
1,566 SR
1,458 Elo+

VS

Team Averages
Level 20
1,515 SR
1,429 Elo+
Bellona
Bellona
KingChris619_
Bellona
Level 27
God Stats
12W - 10L
1,502 SR
Queue Stats
115W - 99L
1,565 Elo+
Solo
Mulan
Mulan
Nunuzungis
Mulan
Level 29
God Stats
10W - 13L
1,629 SR
Queue Stats
70W - 60L
1,379 Elo+
Solo
Nemesis
Nemesis
Toxic-ed13
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,325 Elo+
Solo
Anubis
Anubis
demon_king1716
Anubis
Level 23
God Stats
4W - 1L
1,444 SR
Queue Stats
16W - 14L
1,416 Elo+
Solo
Set
Set
greatabm
Set
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 27L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALI_LION_007
Xbalanque
8
1 / 13 / 2
5,780
385
3,384
15,018
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
CozyPanini
Merlin
1
0 / 0 / 0
4,486
299
0
0
0
3
0 / 1 / 0
4,769
318
769
1,202
240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Mr Tipsy
Medusa
9
6 / 3 / 1
7,238
483
5,146
5,619
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
YagamiKain
Aphrodite
10
3 / 10 / 2
6,877
458
6,037
12,075
3,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 1 / 4
9,063
604
4,308
9,283
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
13
4 / 1 / 2
8,382
559
2,345
9,172
5,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Toxic-ed13
Nemesis
11
0 / 5 / 8
7,603
507
2,807
10,641
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
13 / 3 / 1
10,082
672
10,525
9,698
5,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 5
9,705
647
6,744
8,142
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
10
Kills
27
27
Deaths
13
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ALI_LION_007
Xbalanque
1
13
2
0.15
L
Merlin
CozyPanini
Merlin
0
0
0
0
W
Bellona
3
1
4
5
L
0
1
0
0
L
Medusa
Mr Tipsy
Medusa
6
3
1
2.17
W
Mulan
4
1
2
5
W
Nemesis
Toxic-ed13
Nemesis
0
5
8
0.8
L
Aphrodite
YagamiKain
Aphrodite
3
10
2
0.4
W
13
3
1
4.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
26,729
33,914
Taken
46,936
9,604
Mitigated
25,437
5,123
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ALI_LION_007
Xbalanque
3,384
1,682
0
1,378
15,018
3,486
561
2,908
12,110
0
18,957
L
Merlin
CozyPanini
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
4,308
2,375
0
1,702
9,283
5,935
5,589
816
8,342
0
48,910
L
769
531
0
391
1,202
240
63
0
1,202
0
3,024
L
Medusa
Mr Tipsy
Medusa
5,146
2,687
0
300
5,619
2,464
469
860
4,759
0
25,348
W
Mulan
2,345
777
438
4,535
9,172
5,059
2,893
361
8,811
0
31,604
W
Nemesis
Toxic-ed13
Nemesis
2,807
985
0
811
10,641
3,101
1,203
2,285
8,256
0
19,660
L
Aphrodite
YagamiKain
Aphrodite
6,037
1,437
772
2,282
12,075
3,414
477
6,757
5,318
18,910
0
W
10,525
295
210
4,470
9,698
5,487
1,936
1,466
8,207
76,510
0
W
6,744
3,868
0
2,045
8,142
5,855
571
1,109
6,945
0
50,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
44,835
100
Minions Killed
376
0
Camps Cleared
0
634,730
Distance Traveled
1,455,970
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,780
385
24
2
0
207,527
0
L
Merlin
4,486
299
0
0
0
0
0
W
Bellona
9,063
604
90
6
0
291,971
2
L
Neith
4,769
318
4
0
0
46,556
0
L
Medusa
7,238
483
47
3
0
148,745
1
W
Mulan
8,382
559
55
4
0
300,550
0
W
Nemesis
7,603
507
38
3
0
342,449
0
L
Aphrodite
6,877
458
25
2
0
231,902
0
W
Anubis
10,082
672
108
7
0
242,069
0
W
Set
9,705
647
85
6
0
278,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role