Player Matchup

Anubis
Anubis
BlitheTech78
Anubis
Level 26
God Stats
34W - 24L
1,426 SR
Queue Stats
125W - 112L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
CHT-_lana
Jing Wei
Level 13
God Stats
5W - 1L
1,806 SR
Queue Stats
31W - 19L
1,468 Elo+
Solo
Ravana
Ravana
MungaDanno
Ravana
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 103L
1,439 Elo+
Party 2
Team Averages
Level 35
1,577 SR
1,454 Elo+

VS

Team Averages
Level 22
1,469 SR
1,292 Elo+
Nu Wa
Nu Wa
BeebOwO
Nu Wa
Level 21
God Stats
0W - 4L
1,331 SR
Queue Stats
7W - 10L
1,383 Elo+
Party 1
Arachne
Arachne
BrennaFrost
Arachne
Level 17
God Stats
1W - 4L
1,575 SR
Queue Stats
7W - 10L
1,383 Elo+
Party 1
Agni
Agni
MaQuInOnJoN
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 3 / 18
11,177
699
9,134
11,916
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
CHT-_lana
Jing Wei
19
23 / 4 / 9
15,053
941
20,858
15,329
6,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
MungaDanno
Ravana
14
7 / 3 / 14
11,722
733
11,189
12,312
9,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeebOwO
Nu Wa
13
3 / 11 / 4
11,065
692
7,997
15,339
4,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
BrennaFrost
Arachne
14
6 / 9 / 3
11,857
741
14,782
16,215
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 13 / 4
9,731
608
6,978
14,679
5,444
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
33
Kills
10
10
Deaths
33
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BeebOwO
Nu Wa
3
11
4
0.45
W
Anubis
3
3
18
4
L
Arachne
BrennaFrost
Arachne
6
9
3
0.83
W
Jing Wei
CHT-_lana
Jing Wei
23
4
9
6.88
L
1
13
4
0.23
W
Ravana
MungaDanno
Ravana
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,181
Damage
29,757
39,557
Taken
46,233
20,149
Mitigated
16,076
7,784
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BeebOwO
Nu Wa
7,997
1,690
0
819
15,339
4,697
0
2,356
12,671
27,579
0
W
Anubis
9,134
733
173
5,341
11,916
4,765
638
3,958
7,958
40,604
0
L
Arachne
BrennaFrost
Arachne
14,782
9,179
0
3,246
16,215
5,935
0
2,932
13,045
0
34,967
W
Jing Wei
CHT-_lana
Jing Wei
20,858
17,972
0
371
15,329
6,058
797
6,484
8,845
0
80,938
L
6,978
651
0
609
14,679
5,444
0
3,016
11,319
36,433
0
W
Ravana
MungaDanno
Ravana
11,189
4,242
0
1,899
12,312
9,326
1,076
4,569
7,743
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
32,653
240
Minions Killed
131
0
Camps Cleared
0
857,414
Distance Traveled
646,341
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,065
692
28
2
0
221,206
0
W
Anubis
11,177
699
58
4
0
260,352
0
L
Arachne
11,857
741
41
3
0
242,912
1
W
Jing Wei
15,053
941
111
7
0
306,255
2
L
Agni
9,731
608
62
4
0
182,223
0
W
Ravana
11,722
733
71
4
0
290,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role