Player Matchup

Erlang Shen
Erlang Shen
Bronze III
GaryThaCarry
Erlang Shen
Bronze III
Level 145
God Stats
0W - 1L
1,638 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Ares
Ares
Silver III
Selfishhh
Ares
Silver III
Level 156
God Stats
2W - 6L
1,323 SR
Queue Stats
70W - 82L
1,494 MMR
Solo
Chaac
Chaac
Bronze III
TTGBackfire
Chaac
Bronze III
Level 87
God Stats
0W - 1L
1,919 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
amjjr1993
Ao Kuang
Bronze III
Level 62
God Stats
2W - 3L
1,901 SR
Queue Stats
3W - 7L
1,500 MMR
Party 2
Rama
Rama
Gold III
hockster12x
Rama
Gold III
Level 157
God Stats
36W - 43L
1,661 SR
Queue Stats
663W - 676L
1,510 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,688 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,613 SR
1,505 MMR
Merlin
Merlin
Gold II
ImMTEEARR
Merlin
Gold II
Level 139
God Stats
18W - 20L
1,386 SR
Queue Stats
252W - 242L
1,508 MMR
Party 1
Yemoja
Yemoja
Bronze III
KilyeBaby
Yemoja
Bronze III
Level 147
God Stats
2W - 0L
1,760 SR
Queue Stats
10W - 6L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Pyr0star
Ne Zha
Gold III
Level 156
God Stats
2W - 0L
1,746 SR
Queue Stats
76W - 77L
1,508 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
TheRatMugshot
Cu Chulainn
Gold II
Level 132
God Stats
9W - 7L
1,671 SR
Queue Stats
337W - 329L
1,508 MMR
Party 1
Cupid
Cupid
Silver I
cheaba21194
Cupid
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GaryThaCarry
Erlang Shen
17
2 / 8 / 7
11,357
454
9,534
20,589
9,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
14
5 / 9 / 3
11,141
446
10,623
24,499
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 7 / 5
11,990
480
14,202
25,673
22,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
amjjr1993
Ao Kuang
17
3 / 8 / 2
11,293
452
9,446
27,576
10,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 4 / 2
15,645
626
14,912
21,664
8,419
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetDanzaburouNemesisScyllaNu Wa

VS

Bans
PersephoneJanusSobekCthulhuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImMTEEARR
Merlin
20
15 / 3 / 7
15,344
614
25,006
14,588
6,708
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
KilyeBaby
Yemoja
17
2 / 2 / 21
12,289
492
9,432
13,225
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Pyr0star
Ne Zha
20
10 / 9 / 14
14,059
562
20,104
22,771
10,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TheRatMugshot
Cu Chulainn
18
8 / 3 / 14
12,660
506
24,593
22,407
24,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 11
11,434
457
7,596
17,535
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
22
Kills
36
36
Deaths
22
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GaryThaCarry
Erlang Shen
2
8
7
0.69
W
Merlin
ImMTEEARR
Merlin
15
3
7
6.17
W
Yemoja
KilyeBaby
Yemoja
2
2
21
6.25
W
Ne Zha
Pyr0star
Ne Zha
10
9
14
1.89
L
Ares
5
9
3
0.72
L
2
7
5
0.64
W
Cu Chulainn
TheRatMugshot
Cu Chulainn
8
3
14
5
L
Ao Kuang
amjjr1993
Ao Kuang
3
8
2
0.5
W
1
5
11
1.3
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,717
Damage
86,731
120,001
Taken
90,526
75,767
Mitigated
64,658
36,948
Healing
35,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GaryThaCarry
Erlang Shen
9,534
4,010
0
2,108
20,589
9,732
0
6,097
14,165
0
80,707
W
Merlin
ImMTEEARR
Merlin
25,006
2,293
0
2,807
14,588
6,708
1,747
5,286
9,227
129,129
0
W
Yemoja
KilyeBaby
Yemoja
9,432
1,798
7,382
5,259
13,225
17,551
1,264
3,645
9,505
43,728
0
W
Ne Zha
Pyr0star
Ne Zha
20,104
6,672
0
2,934
22,771
10,013
325
5,665
17,081
0
98,550
L
Ares
10,623
788
0
2,527
24,499
25,107
0
10,556
13,552
25,180
0
L
14,202
1,778
0
10,681
25,673
22,265
244
5,575
19,311
0
68,722
W
Cu Chulainn
TheRatMugshot
Cu Chulainn
24,593
6,323
0
8,913
22,407
24,013
456
2,718
18,981
4,694
62,213
L
Ao Kuang
amjjr1993
Ao Kuang
9,446
2,523
0
11,815
27,576
10,244
760
7,256
19,960
69,916
0
W
7,596
3,464
680
7,640
17,535
6,373
2,752
4,423
13,087
0
67,457
L
14,912
11,759
0
9,817
21,664
8,419
414
6,383
15,132
0
139,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,426
Gold Earned
65,786
596
Minions Killed
546
0
Camps Cleared
0
2,223,750
Distance Traveled
2,281,340
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,357
454
113
5
0
471,166
6
W
Merlin
15,344
614
187
7
0
457,124
9
W
Yemoja
12,289
492
52
2
0
435,719
8
W
Ne Zha
14,059
562
116
5
0
475,535
0
L
Ares
11,141
446
19
1
0
395,952
6
L
Chaac
11,990
480
119
5
0
480,195
3
W
Cu Chulainn
12,660
506
82
3
0
461,032
7
L
Ao Kuang
11,293
452
124
5
0
438,758
3
W
Cupid
11,434
457
109
4
0
451,930
2
L
Rama
15,645
626
221
9
0
437,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role