Player Matchup

Osiris
Osiris
ItsLilJayJay
Osiris
Level 96
God Stats
6W - 3L
1,936 SR
Queue Stats
36W - 41L
1,616 Elo+
Solo
Fenrir
Fenrir
LunastraRS9
Fenrir
Level 72
God Stats
48W - 38L
1,634 SR
Queue Stats
236W - 223L
1,657 Elo+
Party 1
Xbalanque
Xbalanque
WhiskeyTangNo7
Xbalanque
Level 68
God Stats
79W - 34L
1,773 SR
Queue Stats
137W - 123L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
sunshine_300
Baron Samedi
Level 126
God Stats
53W - 55L
1,643 SR
Queue Stats
95W - 114L
1,610 Elo+
Solo
Baba Yaga
Baba Yaga
zephyr20
Baba Yaga
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 204L
1,596 Elo+
Solo
Team Averages
Level 85
1,697 SR
1,622 Elo+

VS

Team Averages
Level 117
1,517 SR
1,582 Elo+
Janus
Janus
BeeRizzzle
Janus
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 230L
1,592 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PrEdatorD4RkNs
Cu Chulainn
Level 126
God Stats
2W - 3L
1,307 SR
Queue Stats
189W - 187L
1,584 Elo+
Solo
Set
Set
SolidXxXsmokE
Set
Level 160
God Stats
13W - 5L
1,749 SR
Queue Stats
290W - 285L
1,472 Elo+
Party 2
Fafnir
Fafnir
Vava_Bernardo
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,600 Elo+
Solo
Yemoja
Yemoja
morbs1
Yemoja
Level 57
God Stats
1W - 3L
1,526 SR
Queue Stats
4W - 4L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 2 / 20
16,963
942
24,856
27,649
31,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
10 / 2 / 7
18,301
1,017
22,919
13,737
7,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
WhiskeyTangNo7
Xbalanque
20
8 / 7 / 19
18,341
1,019
64,702
39,186
17,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
sunshine_300
Baron Samedi
20
4 / 6 / 19
16,585
921
32,489
17,824
8,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
zephyr20
Baba Yaga
20
5 / 2 / 15
17,129
952
30,801
21,220
18,544
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
3 / 9 / 9
16,721
929
31,676
28,324
12,583
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
PrEdatorD4RkNs
Cu Chulainn
20
4 / 6 / 10
17,731
985
29,526
45,891
59,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 7 / 8
17,302
961
27,103
59,630
39,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
4 / 5 / 11
17,992
1,000
18,349
31,795
46,300
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
morbs1
Yemoja
20
0 / 4 / 15
15,734
874
8,063
20,575
34,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
72
31
Kills
19
19
Deaths
31
80
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
3
9
9
0.83
W
Osiris
4
2
20
7
W
Fenrir
10
2
7
6.75
L
Cu Chulainn
PrEdatorD4RkNs
Cu Chulainn
4
6
10
1.5
L
8
7
8
1.71
L
4
5
11
1.9
W
Xbalanque
WhiskeyTangNo7
Xbalanque
8
7
19
2.5
L
Yemoja
morbs1
Yemoja
0
4
15
1.88
W
Baron Samedi
sunshine_300
Baron Samedi
4
6
19
2.25
W
Baba Yaga
zephyr20
Baba Yaga
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,767
Damage
114,717
119,616
Taken
186,215
83,422
Mitigated
191,727
27,079
Healing
42,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
31,676
169
577
2,970
28,324
12,583
0
9,571
18,508
85,870
0
W
Osiris
24,856
9,310
0
0
27,649
31,372
0
16,575
10,888
0
41,336
W
Fenrir
22,919
1,203
0
804
13,737
7,492
0
6,684
7,049
0
47,484
L
Cu Chulainn
PrEdatorD4RkNs
Cu Chulainn
29,526
5,488
0
5,219
45,891
59,419
0
13,091
32,474
18,763
45,326
L
27,103
10,591
0
9,128
59,630
39,233
0
19,843
39,505
6,367
53,267
L
18,349
3,463
0
6,885
31,795
46,300
0
10,441
21,130
40,547
0
W
Xbalanque
WhiskeyTangNo7
Xbalanque
64,702
51,066
0
10,862
39,186
17,015
0
22,812
16,017
0
101,826
L
Yemoja
morbs1
Yemoja
8,063
1,153
13,190
4,090
20,575
34,192
0
9,024
11,308
23,187
0
W
Baron Samedi
sunshine_300
Baron Samedi
32,489
1,314
7,037
3,553
17,824
8,999
0
10,734
6,895
59,400
0
W
Baba Yaga
zephyr20
Baba Yaga
30,801
1,911
0
4,823
21,220
18,544
0
14,518
6,343
77,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,319
Gold Earned
85,480
348
Minions Killed
363
17
Camps Cleared
9
1,756,019
Distance Traveled
1,825,031
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,721
929
163
9
0
352,489
0
W
Osiris
16,963
942
43
2
0
388,139
1
W
Fenrir
18,301
1,017
44
2
10
398,544
1
L
Cu Chulainn
17,731
985
67
4
6
363,623
0
L
Set
17,302
961
56
3
2
381,145
0
L
Fafnir
17,992
1,000
36
2
0
369,941
0
W
Xbalanque
18,341
1,019
83
5
7
309,121
1
L
Yemoja
15,734
874
41
2
1
357,833
0
W
Baron Samedi
16,585
921
60
3
0
318,558
0
W
Baba Yaga
17,129
952
118
7
0
341,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role