Player Matchup

Bakasura
Bakasura
Aveeboi
Bakasura
Level 22
God Stats
2W - 2L
1,370 SR
Queue Stats
9W - 9L
1,446 Elo+
Solo
Heimdallr
Heimdallr
BlazinKraze
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,401 Elo+
Solo
Ares
Ares
LegionXero07
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
961 Elo+
Solo
Bellona
Bellona
MrFr33zyPop
Bellona
Level 20
God Stats
6W - 6L
1,510 SR
Queue Stats
434W - 517L
1,315 Elo+
Solo
Nu Wa
Nu Wa
marcelac0br4k41
Nu Wa
Level 29
God Stats
10W - 8L
1,601 SR
Queue Stats
40W - 67L
1,297 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,284 Elo+

VS

Team Averages
Level 6
1,466 SR
1,497 Elo+
Olorun
Olorun
ElyGG
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Mavax
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MiguelCulon
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Mikymacair
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Set
Set
xfunkymonk3y
Set
Level 22
God Stats
1W - 4L
1,329 SR
Queue Stats
208W - 197L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aveeboi
Bakasura
15
2 / 1 / 4
8,411
561
2,793
10,909
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
BlazinKraze
Heimdallr
14
8 / 0 / 2
8,458
564
8,147
9,066
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 0 / 6
7,564
504
2,645
7,999
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
MrFr33zyPop
Bellona
16
6 / 1 / 0
9,299
620
6,053
6,798
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 0 / 4
8,841
589
9,176
2,821
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElyGG
Olorun
10
0 / 7 / 2
6,055
404
801
9,059
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Mavax
Bellona
10
0 / 3 / 1
6,125
408
2,721
8,205
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MiguelCulon
Danzaburou
10
0 / 8 / 0
6,288
419
4,323
8,901
3,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 0
5,694
380
1,548
10,588
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 3 / 0
7,868
525
4,142
10,107
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
25
Kills
1
2
Deaths
26
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aveeboi
Bakasura
2
1
4
4
W
Heimdallr
BlazinKraze
Heimdallr
8
0
2
9
L
Olorun
ElyGG
Olorun
0
7
2
0.14
W
1
0
6
4
L
Bellona
Mavax
Bellona
0
3
1
0.17
L
Danzaburou
MiguelCulon
Danzaburou
0
8
0
0
L
0
5
0
0
W
Bellona
MrFr33zyPop
Bellona
6
1
0
6
W
8
0
4
10
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
13,535
37,593
Taken
46,860
19,932
Mitigated
20,245
13,892
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aveeboi
Bakasura
2,793
1,844
0
6,170
10,909
3,743
0
163
10,721
0
44,925
W
Heimdallr
BlazinKraze
Heimdallr
8,147
3,731
0
5,109
9,066
3,666
636
336
8,705
0
45,042
L
Olorun
ElyGG
Olorun
801
236
0
1,639
9,059
2,570
56
3,178
5,278
16,097
0
W
2,645
709
0
876
7,999
5,155
386
740
7,209
19,360
0
L
Bellona
Mavax
Bellona
2,721
642
0
536
8,205
5,495
394
1,241
6,854
0
27,517
L
Danzaburou
MiguelCulon
Danzaburou
4,323
2,074
0
319
8,901
3,012
399
1,219
7,653
0
30,801
L
1,548
206
0
312
10,588
4,676
0
4,561
5,628
15,916
0
W
Bellona
MrFr33zyPop
Bellona
6,053
2,465
0
304
6,798
6,395
1,598
158
6,464
0
47,717
W
9,176
2,948
96
1,337
2,821
973
1,344
952
1,869
39,536
0
L
4,142
2,471
0
4,364
10,107
4,492
0
798
9,171
0
60,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
32,030
399
Minions Killed
292
0
Camps Cleared
0
1,351,864
Distance Traveled
1,332,390
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,411
561
108
7
0
310,249
1
W
Heimdallr
8,458
564
82
5
0
230,843
0
L
Olorun
6,055
404
27
2
0
221,309
3
W
Ares
7,564
504
23
2
0
262,256
0
L
Bellona
6,125
408
58
4
0
290,544
1
L
Danzaburou
6,288
419
50
3
0
321,472
1
L
Ares
5,694
380
32
2
0
244,050
1
W
Bellona
9,299
620
115
8
0
278,272
0
W
Nu Wa
8,841
589
71
5
0
270,244
0
L
Set
7,868
525
125
8
0
255,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role