Player Matchup

Anubis
Anubis
EQFedPoro
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,629 Elo+
Party 3
Ares
Ares
Modamag
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
TeddyXCz
Medusa
Level 82
God Stats
4W - 4L
1,592 SR
Queue Stats
67W - 49L
1,548 Elo+
Party 3
Loki
Loki
hmood17
Loki
Level 95
God Stats
45W - 31L
1,240 SR
Queue Stats
454W - 422L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mans20
Cu Chulainn
Level 111
God Stats
18W - 19L
1,529 SR
Queue Stats
413W - 390L
1,547 Elo+
Party 1
Team Averages
Level 86
1,472 SR
1,550 Elo+

VS

Team Averages
Level 97
1,535 SR
1,562 Elo+
Xing Tian
Xing Tian
Geruhn
Xing Tian
Level 68
God Stats
18W - 13L
1,546 SR
Queue Stats
186W - 193L
1,503 Elo+
Party 2
Fenrir
Fenrir
Naunaud
Fenrir
Level 87
God Stats
6W - 1L
1,804 SR
Queue Stats
13W - 12L
1,592 Elo+
Party 4
Nu Wa
Nu Wa
Omoigakezu
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,725 Elo+
Party 4
Olorun
Olorun
WingofEscaflown
Olorun
Level 126
God Stats
5W - 5L
1,411 SR
Queue Stats
197W - 205L
1,388 Elo+
Party 2
Osiris
Osiris
fofotre
Osiris
Level 121
God Stats
3W - 5L
1,416 SR
Queue Stats
114W - 111L
1,604 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EQFedPoro
Anubis
19
3 / 3 / 10
12,703
508
11,358
14,661
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Modamag
Ares
17
4 / 7 / 12
12,514
501
12,187
24,758
25,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
TeddyXCz
Medusa
20
7 / 5 / 7
13,607
544
12,799
19,743
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
hmood17
Loki
20
7 / 3 / 16
13,845
554
12,330
20,185
8,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
mans20
Cu Chulainn
20
14 / 0 / 6
15,209
608
22,161
20,808
20,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Geruhn
Xing Tian
14
2 / 5 / 5
10,149
406
8,621
20,527
18,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Naunaud
Fenrir
19
4 / 6 / 5
11,833
473
11,297
22,124
12,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
19
7 / 7 / 6
12,947
518
23,787
15,113
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 11 / 6
10,937
437
9,989
22,337
9,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
fofotre
Osiris
20
3 / 6 / 4
12,723
509
7,962
17,875
17,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
35
Kills
18
18
Deaths
35
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
EQFedPoro
Anubis
3
3
10
2.67
L
Xing Tian
Geruhn
Xing Tian
2
5
5
0.9
W
Ares
Modamag
Ares
4
7
12
1.43
L
Fenrir
Naunaud
Fenrir
4
6
5
1.08
L
Nu Wa
7
7
6
1.43
W
Medusa
TeddyXCz
Medusa
7
5
7
2.1
L
2
11
6
0.45
L
Osiris
fofotre
Osiris
3
6
4
0.83
W
Loki
hmood17
Loki
7
3
16
5
W
Cu Chulainn
mans20
Cu Chulainn
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,835
Damage
61,656
100,155
Taken
97,976
69,962
Mitigated
64,043
32,444
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EQFedPoro
Anubis
11,358
411
909
7,596
14,661
7,178
1,942
7,851
6,534
92,950
0
L
Xing Tian
Geruhn
Xing Tian
8,621
881
0
2,338
20,527
18,857
180
7,702
12,655
28,798
0
W
Ares
Modamag
Ares
12,187
591
0
3,793
24,758
25,751
484
8,777
15,525
37,086
0
L
Fenrir
Naunaud
Fenrir
11,297
2,601
0
8,257
22,124
12,739
473
5,847
16,085
0
81,231
L
Nu Wa
23,787
4,177
0
1,733
15,113
5,662
269
5,196
9,727
92,936
0
W
Medusa
TeddyXCz
Medusa
12,799
5,480
0
8,434
19,743
7,681
2,774
11,669
7,968
0
101,855
L
9,989
3,719
659
5,059
22,337
9,465
312
4,545
17,670
63,658
0
L
Osiris
fofotre
Osiris
7,962
3,154
0
4,232
17,875
17,320
2,798
2,656
15,133
199
87,654
W
Loki
hmood17
Loki
12,330
3,706
0
6,790
20,185
8,470
1,360
8,587
11,264
0
115,967
W
Cu Chulainn
mans20
Cu Chulainn
22,161
2,546
0
4,922
20,808
20,882
445
5,385
15,177
14,641
96,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,878
Gold Earned
58,589
669
Minions Killed
582
0
Camps Cleared
0
2,333,310
Distance Traveled
2,232,462
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,703
508
161
6
0
419,203
2
L
Xing Tian
10,149
406
32
1
0
512,857
11
W
Ares
12,514
501
48
2
0
478,636
6
L
Fenrir
11,833
473
99
4
0
475,195
0
L
Nu Wa
12,947
518
175
7
0
404,282
4
W
Medusa
13,607
544
139
6
0
401,656
4
L
Olorun
10,937
437
103
4
0
355,760
10
L
Osiris
12,723
509
173
7
0
484,368
11
W
Loki
13,845
554
144
6
0
520,212
11
W
Cu Chulainn
15,209
608
177
7
0
513,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role