Player Matchup

Olorun
Olorun
SwagOfTobz
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,326 Elo+
Solo
Achilles
Achilles
loko13cod
Achilles
Level 13
God Stats
10W - 13L
1,332 SR
Queue Stats
15W - 28L
1,214 Elo+
Party 2
Cthulhu
Cthulhu
raulcampoamor23
Cthulhu
Level 5
God Stats
11W - 12L
1,042 SR
Queue Stats
73W - 111L
924 Elo+
Party 2
Anubis
Anubis
sergiioo23
Anubis
Level 14
God Stats
38W - 45L
1,267 SR
Queue Stats
68W - 117L
1,177 Elo+
Party 2
Kali
Kali
yunesdiaz
Kali
Level 15
God Stats
14W - 33L
1,240 SR
Queue Stats
23W - 47L
1,227 Elo+
Party 2
Team Averages
Level 14
1,276 SR
1,173 Elo+

VS

Team Averages
Level 16
1,354 SR
1,189 Elo+
Artemis
Artemis
DavideKovac
Artemis
Level 17
God Stats
3W - 9L
1,258 SR
Queue Stats
323W - 406L
1,181 Elo+
Party 1
Scylla
Scylla
DzieckoJah
Scylla
Level 29
God Stats
97W - 74L
1,529 SR
Queue Stats
448W - 476L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Homegrown54
Cthulhu
Level 12
God Stats
2W - 5L
1,261 SR
Queue Stats
11W - 29L
1,111 Elo+
Party 1
Bellona
Bellona
eFFFe
Bellona
Level 18
God Stats
2W - 4L
1,221 SR
Queue Stats
34W - 68L
1,190 Elo+
Party 1
Thor
Thor
lordebasta
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SwagOfTobz
Olorun
11
1 / 6 / 3
8,886
342
3,723
10,096
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
loko13cod
Achilles
15
4 / 5 / 2
9,711
374
8,213
18,084
11,020
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 2 / 1
9,593
369
5,896
13,739
12,635
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Anubis
sergiioo23
Anubis
16
2 / 5 / 4
10,172
391
10,667
11,144
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
20
8 / 1 / 2
13,393
515
10,877
18,028
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DavideKovac
Artemis
17
1 / 4 / 6
10,335
398
10,077
12,309
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
DzieckoJah
Scylla
20
9 / 3 / 1
13,963
537
11,439
12,706
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Homegrown54
Cthulhu
18
5 / 3 / 4
11,994
461
7,548
18,259
16,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
eFFFe
Bellona
17
2 / 5 / 3
11,534
444
12,734
16,448
13,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 2 / 8
11,434
440
6,988
11,789
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
17
Kills
18
19
Deaths
17
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
DavideKovac
Artemis
1
4
6
1
W
Scylla
DzieckoJah
Scylla
9
3
1
3.17
W
Cthulhu
Homegrown54
Cthulhu
5
3
4
2.33
L
Olorun
SwagOfTobz
Olorun
1
6
3
0.42
W
Bellona
eFFFe
Bellona
2
5
3
0.7
L
Achilles
loko13cod
Achilles
4
5
2
1
W
1
2
8
2.5
L
2
2
1
1.25
L
Anubis
sergiioo23
Anubis
2
5
4
0.8
L
Kali
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
48,786
71,091
Taken
71,511
38,990
Mitigated
43,663
18,312
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DavideKovac
Artemis
10,077
3,449
0
2,358
12,309
4,789
1,225
3,351
8,883
0
54,059
W
Scylla
DzieckoJah
Scylla
11,439
808
0
5,030
12,706
5,055
346
1,260
11,371
95,630
0
W
Cthulhu
Homegrown54
Cthulhu
7,548
724
0
2,964
18,259
16,076
250
6,559
11,390
27,775
0
L
Olorun
SwagOfTobz
Olorun
3,723
1,738
0
3,024
10,096
3,231
953
3,542
6,214
28,744
0
W
Bellona
eFFFe
Bellona
12,734
5,828
0
3,474
16,448
13,223
1,004
7,100
9,260
36
62,009
L
Achilles
loko13cod
Achilles
8,213
2,399
0
3,406
18,084
11,020
603
6,029
11,927
0
39,864
W
6,988
2,786
0
5,572
11,789
4,520
57
2,016
9,698
0
85,859
L
5,896
443
0
202
13,739
12,635
23
692
13,023
36,795
0
L
Anubis
sergiioo23
Anubis
10,667
363
0
3,768
11,144
5,224
776
3,062
8,042
55,228
0
L
Kali
10,877
5,259
0
7,912
18,028
6,880
510
4,936
12,862
0
89,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
59,260
418
Minions Killed
543
0
Camps Cleared
0
1,937,203
Distance Traveled
2,264,266
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,335
398
90
3
0
340,187
2
W
Scylla
13,963
537
172
7
0
475,563
0
W
Cthulhu
11,994
461
35
1
0
492,911
5
L
Olorun
8,886
342
47
2
0
248,735
2
W
Bellona
11,534
444
126
5
0
458,865
3
L
Achilles
9,711
374
58
2
0
494,780
1
W
Thor
11,434
440
120
5
0
496,740
1
L
Cthulhu
9,593
369
61
2
0
311,612
5
L
Anubis
10,172
391
105
4
0
348,238
1
L
Kali
13,393
515
147
6
0
533,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role