Player Matchup

Khepri
Khepri
Shadowsou1
Khepri
Level 65
God Stats
10W - 1L
1,500 SR
Queue Stats
114W - 56L
1,587 Elo+
Party 1
Anubis
Anubis
Stephanicus
Anubis
Level 42
God Stats
5W - 1L
1,836 SR
Queue Stats
68W - 38L
1,735 Elo+
Party 1
Anhur
Anhur
Vundun
Anhur
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 76L
1,585 Elo+
Party 1
Ra
Ra
jonhsonzzz
Ra
Level 58
God Stats
11W - 5L
1,881 SR
Queue Stats
39W - 16L
1,858 Elo+
Party 1
Susano
Susano
kayster1
Susano
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 26L
1,596 Elo+
Party 1
Team Averages
Level 55
1,643 SR
1,672 Elo+

VS

Team Averages
Level 69
1,462 SR
1,508 Elo+
Kukulkan
Kukulkan
Asbestos665
Kukulkan
Level 17
God Stats
11W - 14L
1,458 SR
Queue Stats
25W - 24L
1,520 Elo+
Party 2
Thanatos
Thanatos
DeathDrag1003
Thanatos
Level 34
God Stats
2W - 2L
1,679 SR
Queue Stats
27W - 31L
1,523 Elo+
Party 2
Sobek
Sobek
Potatosystem
Sobek
Level 68
God Stats
2W - 10L
1,249 SR
Queue Stats
288W - 288L
1,455 Elo+
Party 2
Medusa
Medusa
Rabauk
Medusa
Level 104
God Stats
2W - 4L
1,424 SR
Queue Stats
23W - 22L
1,549 Elo+
Party 2
Zhong Kui
Zhong Kui
Savaz1337
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Shadowsou1
Khepri
17
2 / 0 / 13
11,942
1,086
5,480
7,556
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
18
3 / 0 / 13
11,022
1,002
15,244
8,068
6,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Vundun
Anhur
17
4 / 2 / 11
11,200
1,018
11,683
8,420
3,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 0 / 11
10,511
956
7,529
4,017
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
kayster1
Susano
16
7 / 2 / 7
11,007
1,001
12,664
8,849
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

261

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asbestos665
Kukulkan
16
0 / 1 / 1
9,956
905
9,882
6,798
2,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DeathDrag1003
Thanatos
15
3 / 6 / 1
10,249
932
5,674
12,868
4,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 4 / 3
11,044
1,004
3,385
14,891
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Rabauk
Medusa
15
0 / 5 / 1
9,444
859
7,017
10,635
3,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Savaz1337
Zhong Kui
15
1 / 2 / 0
9,778
889
8,545
11,677
7,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
18
Kills
4
4
Deaths
18
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Asbestos665
Kukulkan
0
1
1
0.5
L
Thanatos
DeathDrag1003
Thanatos
3
6
1
0.58
L
0
4
3
0.38
L
Medusa
Rabauk
Medusa
0
5
1
0.1
L
Zhong Kui
Savaz1337
Zhong Kui
1
2
0
0.5
W
Khepri
Shadowsou1
Khepri
2
0
13
8.5
W
Anubis
3
0
13
9.5
W
Anhur
Vundun
Anhur
4
2
11
4.75
W
2
0
11
7.5
W
Susano
kayster1
Susano
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,600
Damage
34,503
36,910
Taken
56,869
28,214
Mitigated
34,257
10,822
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Asbestos665
Kukulkan
9,882
170
0
91
6,798
2,419
0
3,341
3,457
48,890
0
L
Thanatos
DeathDrag1003
Thanatos
5,674
1,479
0
3,702
12,868
4,305
0
4,267
8,061
0
11,803
L
3,385
340
231
1,943
14,891
16,429
0
7,879
7,012
5,906
0
L
Medusa
Rabauk
Medusa
7,017
1,974
0
188
10,635
3,281
0
7,683
2,952
0
29,009
L
Zhong Kui
Savaz1337
Zhong Kui
8,545
274
0
2,787
11,677
7,823
0
5,083
6,594
29,372
0
W
Khepri
Shadowsou1
Khepri
5,480
130
0
692
7,556
10,851
0
3,802
3,754
14,614
0
W
Anubis
15,244
1,143
0
5,112
8,068
6,315
0
4,710
3,358
40,168
0
W
Anhur
Vundun
Anhur
11,683
5,498
0
1,312
8,420
3,367
0
4,969
3,451
0
26,409
W
7,529
1,249
2,024
1,357
4,017
2,937
0
2,915
1,102
36,128
0
W
Susano
kayster1
Susano
12,664
1,728
0
325
8,849
4,744
0
5,416
3,433
0
20,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
50,471
221
Minions Killed
213
5
Camps Cleared
8
1,030,102
Distance Traveled
1,101,855
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,956
905
92
8
0
233,443
0
L
Thanatos
10,249
932
20
2
2
227,570
1
L
Sobek
11,044
1,004
4
0
1
218,588
1
L
Medusa
9,444
859
51
5
3
217,948
1
L
Zhong Kui
9,778
889
46
4
2
204,306
3
W
Khepri
11,942
1,086
15
1
0
227,270
0
W
Anubis
11,022
1,002
68
6
0
184,497
0
W
Anhur
11,200
1,018
33
3
4
208,934
1
W
Ra
10,511
956
87
8
1
170,789
0
W
Susano
11,007
1,001
18
2
0
238,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role