Player Matchup

Hel
Hel
Darudius
Hel
Level 125
God Stats
2W - 2L
1,708 SR
Queue Stats
137W - 90L
1,669 Elo+
Party 1
Jormungandr
Jormungandr
NoShoes4562
Jormungandr
Level 87
God Stats
8W - 8L
1,702 SR
Queue Stats
198W - 141L
1,669 Elo+
Party 1
Arachne
Arachne
SirEnte
Arachne
Level 36
God Stats
1W - 3L
1,730 SR
Queue Stats
18W - 20L
1,475 Elo+
Solo
Team Averages
Level 83
1,713 SR
1,604 Elo+

VS

Team Averages
Level 118
1,629 SR
1,483 Elo+
Athena
Athena
Arcian
Athena
Level 148
God Stats
60W - 36L
1,567 SR
Queue Stats
562W - 416L
1,676 Elo+
Party 2
Zeus
Zeus
Katheryna
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
StavrosGypsy
Bakasura
Level 63
God Stats
1W - 2L
1,819 SR
Queue Stats
1W - 4L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
10,897
681
9,413
9,624
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NoShoes4562
Jormungandr
15
1 / 4 / 11
10,929
683
11,592
16,214
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
SirEnte
Arachne
16
9 / 4 / 5
12,595
787
11,479
12,946
4,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arcian
Athena
13
1 / 5 / 9
10,568
661
8,707
16,716
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
15
8 / 4 / 2
11,400
713
16,832
10,130
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
StavrosGypsy
Bakasura
13
1 / 5 / 8
9,604
600
5,132
12,384
5,150
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
14
Kills
10
10
Deaths
14
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
Arcian
Athena
1
5
9
1.1
W
4
2
7
3.75
L
Zeus
8
4
2
2.25
W
Jormungandr
NoShoes4562
Jormungandr
1
4
11
1.63
W
Arachne
SirEnte
Arachne
9
4
5
2.88
L
Bakasura
StavrosGypsy
Bakasura
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
30,671
38,784
Taken
39,230
23,615
Mitigated
25,118
18,217
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arcian
Athena
8,707
3,033
0
2,703
16,716
16,160
52
7,015
9,283
22,379
0
W
9,413
653
5,115
6,285
9,624
4,112
434
7,685
1,757
46,643
0
L
Zeus
16,832
895
0
470
10,130
3,808
0
6,797
3,033
67,491
0
W
Jormungandr
NoShoes4562
Jormungandr
11,592
1,499
0
1,796
16,214
14,802
204
9,511
5,554
48,434
0
W
Arachne
SirEnte
Arachne
11,479
8,625
0
5,021
12,946
4,701
1,812
7,752
4,401
0
52,781
L
Bakasura
StavrosGypsy
Bakasura
5,132
3,193
0
4,532
12,384
5,150
0
6,258
5,876
0
16,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
31,572
208
Minions Killed
199
0
Camps Cleared
0
833,788
Distance Traveled
818,990
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,568
661
36
2
0
266,750
4
W
Hel
10,897
681
60
4
0
305,522
1
L
Zeus
11,400
713
120
8
0
250,405
3
W
Jormungandr
10,929
683
73
5
0
266,331
0
W
Arachne
12,595
787
75
5
0
261,935
5
L
Bakasura
9,604
600
43
3
0
301,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role