Player Matchup

Raijin
Raijin
Platinum IV
A1 Dabz
Raijin
Platinum IV
Level 127
God Stats
5W - 6L
1,682 SR
Queue Stats
54W - 39L
1,787 MMR
Party 3
Medusa
Medusa
Platinum IV
Be Sketchy
Medusa
Platinum IV
Level 121
God Stats
3W - 2L
1,791 SR
Queue Stats
424W - 386L
1,774 MMR
Solo
Guan Yu
Guan Yu
Gold I
RipxLOKI
Guan Yu
Gold I
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 131L
1,776 MMR
Solo
Tyr
Tyr
Platinum V
Yudala
Tyr
Platinum V
Level 100
God Stats
7W - 4L
1,664 SR
Queue Stats
177W - 170L
1,770 MMR
Party 3
Ravana
Ravana
Platinum III
zPhantomGanon
Ravana
Platinum III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
430W - 401L
1,780 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,627 SR
1,777 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 78
1,648 SR
1,777 MMR
Apollo
Apollo
Platinum IV
Intricate XV
Apollo
Platinum IV
Level 44
God Stats
5W - 2L
1,866 SR
Queue Stats
37W - 30L
1,773 MMR
Solo
Ra
Ra
Platinum IV
Jirwin2003
Ra
Platinum IV
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
492W - 476L
1,750 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Myahmo
Sun Wukong
Gold II
Level 40
God Stats
7W - 2L
1,889 SR
Queue Stats
20W - 9L
1,783 MMR
Party 2
Loki
Loki
Platinum IV
The Milkman9059
Loki
Platinum IV
Level 130
God Stats
33W - 30L
1,484 SR
Queue Stats
827W - 822L
1,808 MMR
Party 1
Hel
Hel
Gold III
sam4soccer3
Hel
Gold III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 41L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
A1 Dabz
Raijin
18
10 / 10 / 8
12,698
529
22,438
20,057
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Be Sketchy
Medusa
18
2 / 7 / 4
11,057
461
17,724
18,964
7,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RipxLOKI
Guan Yu
18
4 / 3 / 12
11,932
497
14,422
27,120
32,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
Yudala
Tyr
19
3 / 3 / 5
11,949
498
11,202
20,245
25,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 8 / 11
11,359
473
16,369
21,422
10,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
NemesisScyllaSetJanusCu Chulainn

VS

Bans
DanzaburouCupidMerlinIzanamiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
11 / 2 / 7
15,012
626
22,069
26,123
12,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 7 / 7
12,495
521
18,612
20,817
7,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Myahmo
Sun Wukong
19
8 / 5 / 15
12,811
534
19,385
22,832
20,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 5
13,414
559
11,318
18,248
12,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 4 / 11
12,553
523
14,000
25,550
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
76
22
Kills
31
31
Deaths
22
40
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Raijin
A1 Dabz
Raijin
10
10
8
1.4
L
Medusa
Be Sketchy
Medusa
2
7
4
0.57
W
Apollo
11
2
7
7.25
W
4
7
7
1.07
W
Sun Wukong
Myahmo
Sun Wukong
8
5
15
3.1
L
Guan Yu
RipxLOKI
Guan Yu
4
3
12
3.33
W
4
4
5
1.63
L
Tyr
Yudala
Tyr
3
3
5
1.83
W
4
4
11
2.38
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,155
Damage
85,384
107,808
Taken
113,570
82,528
Mitigated
67,810
31,579
Healing
51,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
A1 Dabz
Raijin
22,438
1,898
0
873
20,057
8,169
0
5,655
14,176
70,057
0
L
Medusa
Be Sketchy
Medusa
17,724
8,006
0
3,608
18,964
7,080
0
5,511
13,409
0
88,085
W
Apollo
22,069
17,451
0
10,042
26,123
12,523
3,393
2,148
23,857
0
126,351
W
18,612
1,558
3,853
7,514
20,817
7,842
849
6,206
14,181
105,303
0
W
Sun Wukong
Myahmo
Sun Wukong
19,385
4,536
0
4,105
22,832
20,594
233
5,855
16,581
0
71,420
L
Guan Yu
RipxLOKI
Guan Yu
14,422
1,560
6,436
10,423
27,120
32,235
0
8,291
18,485
0
48,175
W
11,318
2,448
0
3,281
18,248
12,656
3,224
3,333
14,857
0
90,921
L
Tyr
Yudala
Tyr
11,202
1,463
0
6,877
20,245
25,011
0
5,172
14,891
0
81,720
W
14,000
1,137
9,471
12,809
25,550
14,195
375
3,636
21,656
41,713
0
L
16,369
4,008
0
3,362
21,422
10,033
0
6,944
14,235
0
77,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,995
Gold Earned
66,285
585
Minions Killed
664
0
Camps Cleared
0
2,162,727
Distance Traveled
2,245,299
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,698
529
119
5
0
375,316
6
L
Medusa
11,057
461
145
6
0
419,042
3
W
Apollo
15,012
626
191
8
0
450,242
3
W
Ra
12,495
521
173
7
0
435,171
1
W
Sun Wukong
12,811
534
89
4
0
481,040
5
L
Guan Yu
11,932
497
45
2
0
445,900
1
W
Loki
13,414
559
159
7
0
422,876
2
L
Tyr
11,949
498
173
7
0
482,426
6
W
Hel
12,553
523
52
2
0
455,970
9
L
Ravana
11,359
473
103
4
0
440,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role